Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Those are probably his mule accounts.
Now now. Don't insult mules that way. They are noble creatures full of intelligence. A far cry from the OP :)
(Like, for example, your 'friends')
Do you know what really sucks. Not having server admins, not having control of your gameplay, not being able to kick someone of a game, not being able to get rid of someone you don't want on your game anymore, having to put up with a bad player because you have no tools to dispose of him.
And you know what really, really sucks?
Such privilege costs $60, +$15 per Map Pack.
That's more or less a universal problem. Nothing specific to VAC.
Private cheats tends to have increased anti-vac. Aka programming techniques to make the program invisible to VAC. Valve probably knows they exist, but they can't do anything about it since they would need these paid cheats to be submitted in order to add them to the list of known cheats in VAC.
Public cheats on the other-hand are "almost always" copy pasted codes from detected hacks pegged as completely vac proof to lure fools in to getting banned.
And for this “great post” are you digging up a topic from 2012?