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For the coders, this is essentially their employment, they are very talented people who can do things beyond both of our levels of comprehension.
If it's so secret. How do YOU know about it? :/
Then for "There are countless" groups of people like this. Really?
*Sigh* Really?
How do I know about this? I've been in the Counter-Strike community for nearly 12 years man, I know people and have been friends with many, many, many different people and groups of people in that time. It's all about how deep you get involved, your longevity in a gaming community and how much you are willing to take in. Just because I can't produce some graphs and analytical data for you doesn't mean what I am saying is untrue. These are things that you experience over time, you learn these things, some things can't just be told they must be learned.
I'm am also very active in the league communities which these cheats get detected in because the AC is constantly updated and maintained daily. The only reason they ever get updated is to further bypass league clients, nothing else is a threat.
You may think that VAC is the bees knees but outside of your little Steam forums bubble there is an entire different world looking in that can't believe how poor the detection methods are for VAC. If VAC actually worked for these cheats there would be no use for a league client, think outside of the box.
They would make far more money that way. As I think that's what they do it for.
But what's more fun is that the league Anti cheat are somehow able to make counter for something no one is able to give to them.
The ones who make the League anti cheat should try to be hired by PunkBuster or VAC. I remember reading one guy from a certain anti cheat team tried to apply for VAC but was declined.
I'm sure you know things about other topics that I don't but could only provide first hand accounts and personal involvement with it to bring those things to light. I wouldn't greet you with such cynicism because the fact of the matter is I don't know and for this neither do you.
Your relevance and understanding of the topic seems to go as far as common publicly available information, and I'm sensing strong hints of bias and fanboyism towards the Steam client and VAC which I expected from the beginning given your position.
You can't teach or explain things to people who already have their minds made up.
The issue is how ineffective the detection methods are for VAC as a whole. VAC works great for pub cheats, no one will deny that because the proof is in the pudding, it bans simple coded things which are readily available and function in the available detection spectrum, anything out of that though and it's really worthless. It just can't detect some things and until it's brought up to snuff and not running on obsolete technology it's still going to be scoffed at and abused horribly.
Sure it works as intended and for what it is intended to do it does flawlessly, however that is really just an excuse for mediocrity and ineffectiveness for everything else. You have to compare it to other anti-cheat's which work far better and are kept up to date. If something is out of the range of a league's detection methods they will continue to update those methods until whatever it is irradicated. It doesn't matter what these cheats are or how they function in a league, they don't last long.
VAC in some ways can pull its weight but in others can't do a thing, until they get serious about keeping detection up to date it's going to remain a joke.
http://i.imgur.com/3KvOA.png
It doesn't get any more clear than that now does it? Is that purpose enough for you? Saying VAC is just a tool to support and help admins police their servers is nothing more than ridiculous excuse and scapegoat for the anti-cheat's shortcomings.
It's an ACS pretty much just like any other, it's just not very good and guys like you go out of your way to invent other purposes and functions for it because it's not a very good system but you blindly defend it for reasons completely unknown.
In terms of heaurtistics that is off the table completely, league clients which detect virtually anything created don't function that way. The ACS is continually refined, the detection methods never remain stagnant and it only bans cheats, not behavior indicative of cheating, this isn't Punkbuster.
You also clearly missed the post where I stated myself and friends of mine have been reporting several cheats we know not to be detected, we have sent the hash and all. We sent these things multiple times every few months to get the detection methods updated. They still cannot be detected because those methods have not changed and these cheats still work, we gave up.
If you guys knew anything about the history of VAC you would know why VAC2 was created to replace VAC1. It simply wasn't detecting most cheats anymore because the coding had evolved far beyond the capabilities of it, history is again starting to rear its ugly head.
There's a share of that too. There are many people that jump into gaming without a clue of concepts like ping compensation or latency (If i had a penny for every time i've been killed after turning a corner...) Not to mention when they are oblivious to game mechanics (Got called a cheater once by reflecting a rocket as a Pyro in TF2)
http://steamcommunity.com/sharedfiles/filedetails/?id=111474628
http://steamcommunity.com/sharedfiles/filedetails/?id=59511
http://steamcommunity.com/sharedfiles/filedetails/?id=90973287
http://steamcommunity.com/sharedfiles/filedetails/?id=91017783
/sarcasm.
And stop assuming things...
to which I then reply with screen shots of ME and say...
Clear enough?