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Armour1337 2013 年 3 月 2 日 上午 1:29
CSGO plz stop hackers!!
I just finished a game on CSGO and 40% of the players in the gamer were hacking. Not only hacking but promoting and telling other to do the same so they can kill CSGO! Just like what happened to All Points Bulletin. You guys need to make some changes and make them fast before you lose the community of CSGO.

You guys need to search out the hacking websites, download there hacks, and program the counters to them. You also need to speed up the banning process. Letting someone hack for 2-8 weeks before being banned is just sad. When you have all of the top ranked people hacking in CSGO you have a problem.

There is no excuse for a company as big as steam to let a game like CSGO run wild with hackers. You should implement something like punk buster had, where when you died you would see the last 4-5 seconds of the person that killed you. So you would be able to see if he used an aim bot or wall hack. Then make a report button that flags that person for cheats and only give people 10 reports a week. You can also promote the system by rewarding good reports with a stat. By that I mean make it part of the stats for the game. The more busts they make the more reports they get the following week. If someone abuses the system and just reports random people, lower the number of reports they get for following week.

Please do not ignore the fact that a game can have 4 hackers at once running around with aim bots, speed hacks, and wall hacks. I have been a member of Steam for over 9 years now.
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目前顯示第 1-15 則留言,共 24
nukeM 2013 年 3 月 2 日 上午 1:35 
Just made a thread about this. Need community leaders with steam moderation who can bring the hammer of justice down on the 12 yr olds running around cheating all damn day.

I hear the complaint man, you LITERALLY LITERALLY (2x for effect) cannot play without coming across a cheater in competitive mode. It's a waste of time and money at this point to buy CSGO. Why bother playing if it's like 90% chance the game will have a cheater in it.
最後修改者:nukeM; 2013 年 3 月 2 日 上午 1:36
Colonel Sanders 2013 年 4 月 7 日 上午 10:51 
I am for one done with cheaters! It ruins my day and my game. Do a file check and scan file versions then start the game, if you file does not match, out! COME ON STEAM THIS IS NUTS!
Reno 2013 年 4 月 7 日 下午 10:24 
I personally think that vac bans should be immediate
Armour1337 2013 年 4 月 8 日 上午 7:00 
Right now Valve Anti-Cheat is more of a CSGO Repurchase Program. It doesn't Anti anything. It allows the hackers to roam around causing mayhem. Once they get banned all they have to do is buy another copy of the game and you are good for another 2 months!!! They even have cheat sites that will buy you a new account if you get banned using their cheats!! It is a failed system being manipulated over and over again. Soon competitive play will just be cheaters vs. cheaters trying to best each other with the latest cheats released.

Do something and fast!!
olivepants 2013 年 4 月 8 日 下午 12:46 
引用自 Reno582
I personally think that vac bans should be immediate
Agreed
-|WaD|- BigMike™ 2013 年 4 月 8 日 下午 9:30 
引用自 Colonel Sanders
I am for one done with cheaters! It ruins my day and my game. Do a file check and scan file versions then start the game, if you file does not match, out! COME ON STEAM THIS IS NUTS!

WOW. Do you seriously think that Valve, with all of their experience and resources, would not have thought of that, like, on Day 1? Most hacks would edit the game once it is loaded into memory, so (I speculate) that VAC scans memory for the programs that access and change the game in memory. It apparently works of known signatures.

The big issue I have with VAC is the delayed ban. It really is a double edged sword, as any anticheat system is always one step behind the hacks:
Ban immediately, and the hack writers can keep changing the hack until it no longer triggers VAC. They could even, if they are smart enough, reverse engineer how VAC works and detects and thus come up with new ways to circumvent. This would lead to a lot of work of constantly keeping up with ever changing hacks.
Ban with a delay, and allow players to play when the anticheat knows that they are hacking, thus ruining the game experience of others

The major issue is that anticheat software are punishment tools. We need something that changes behaviours. But the current trends in game designs encourage hacking...leaderboards, admin-less peer hosting (as opposed to no dedicated servers), ranks...etc. Basically all of the console inspired stuff.

There is only one reason why companies are moving away from dedicated servers...they want to be able to kill off a game's population when a sequel is released. If you rely on your peers to play, in order for you to play...then, as numbers dwindle, you are "forced" to buy the sequel. Meanwhile, the lack of dedicated servers(and therefore admin) encourages hacking, and other unwelcome behaviours.
最後修改者:-|WaD|- BigMike™; 2013 年 4 月 8 日 下午 9:33
Armour1337 2013 年 4 月 9 日 上午 9:41 
Ban immediately, and the hack writers can keep changing the hack until it no longer triggers VAC. They could even, if they are smart enough, reverse engineer how VAC works and detects and thus come up with new ways to circumvent. This would lead to a lot of work of constantly keeping up with ever changing hacks.

That sounds live a viable reason to slow the bans. But working off of those guidelines is losing the battle. It is causing the legit gamer who wants to play competitive gaming on a level playing field to the point of quitting CS. I have been playing CS since CAL was big in 2004 and I have never seen it this bad. The competitive play is a magnet for hackers, they need to fix that.
Tito Shivan 2013 年 4 月 9 日 上午 11:11 
There is only one reason why companies are moving away from dedicated servers...they want to be able to kill off a game's population when a sequel is released. If you rely on your peers to play, in order for you to play...then, as numbers dwindle, you are "forced" to buy the sequel. Meanwhile, the lack of dedicated servers(and therefore admin) encourages hacking, and other unwelcome behaviours.
And this is why the problem is getting worse and worse. The better way of dealing with cheaters has always been community administration. Servers with admins worth their name swiftly banning them, giving the ACS time to properly punish them, but taking instant action against cheaters.

P2P multiplayer, or Publisher-hosted servers cuts that totally. And no ACS can beat that.
Even one of the latest AAA games, like Black Ops 2, which includes TWO Anti-Cheat Engines can't win against hackers. Since all the servers are hosted Publisher-side and can't be administered. BO2 is just MW2 and MW3 all over again.

And then there's the part of the Matchmaking systems killing community servers. People just 'Clicks and Play' not giving a flying donkey about the server they are playing in. Playing in whatever random server the system puts them in....

And i find sad Valve following the same trend with CS:GO.

Sincerely, I prefer gamers taking the control of gaming, and having to suffer an ocassional stupid admin banning me from a server, than having to put up with a cheater as long as he pleases because no one can do anything about it.
最後修改者:Tito Shivan; 2013 年 4 月 9 日 下午 1:59
Legendary old man 2013 年 4 月 9 日 下午 7:54 
P2P servers, or the faux dedicated no admined servers, the lack of being able to create your own server are all prominent causes of unmitigated cheating. We never had these problems at this level until these idiot companies decided what is good for XBOX is good for PC. The fact that it saves them money likely helps also. I was all Valve because they declined this trend ... until now.
-|WaD|- BigMike™ 2013 年 4 月 10 日 上午 7:35 
The only way that peer2peer "matchmaking" gaming can work is if players are able to self-admin ie be able to black list players. The matchmaking system would then not put the players you blacklisted into your match.
Eventually, this would divide the game population into 4 groups...
1) The legit players
2) Hackers - will only be able to play with each other as everyone else would blacklist them
3) Raging kids - will be separated from everyone else, as they blacklist everyone who is better than them.
4) Above average players that get accused of hacks, but don't - these may finish up only playing against each other...but thats not really a bad thing.
-|WaD|- BigMike™ 2013 年 4 月 15 日 下午 11:19 
引用自 Archduke
....
The only way that peer2peer "matchmaking" gaming can work is if players are able to self-admin ie be able to black list players.
So when all the a$$hat players who think it's fun to blacklist everybody except their friends do just that, everybody else finds they either play with the hackers or cannot join a game server.

Yes. But they would also be limiting how many games they get into as well. Because they wouldn't be able to join in the games where they have blacklisted people. So, the trolls would be excluding themselves from you...which is an anti-trolling system as well. Win-win.
最後修改者:-|WaD|- BigMike™; 2013 年 4 月 15 日 下午 11:20
Exalted 2013 年 4 月 17 日 下午 11:02 
SEriously what in the eff is this game? Fix your damn game you guys..this is pathetic and embarassing for a company to be so retarded as to let this happen. My god.
Vinal.3 2013 年 4 月 18 日 下午 6:33 
I know it, I've been banned before and it does take a long time to get them banned. I was sitting there for 3 weeks or more and I logged in and boom. Banned from Black Ops 2.
 KARR™ 2013 年 4 月 19 日 上午 5:07 
引用自 #Meowza!
I know it, I've been banned before and it does take a long time to get them banned. I was sitting there for 3 weeks or more and I logged in and boom. Banned from Black Ops 2.

Hang on, are you not saying that YOU are the reason the OP is complaining....? The people cheating..?
Armour1337 2013 年 4 月 19 日 上午 10:20 
lol from the mouth of the cheaters, 3 weeks to get banned!! All the while they ruin the fun for everyone else.
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張貼日期: 2013 年 3 月 2 日 上午 1:29
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