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Comunicar un error de traducción
or runs in the backround don't take the chance.
also, resolution only opens up the display (if the game allowed it to),
higher resolutions DO NOT give higher FOV. higher resolutions only display MORE things compared to smaller resolutions.
do note that: higher FOV gives user an advatange over others that uses lower FOV, due to the nature of degree angling (pan view)
Most games, the vertical FOV remains fixed, based on the desired set fov settings in-game. The horizontal FOV will increase or decrease based on the aspect ratio of the given resolution.
So an ultra-wide resolution will give a very large horizontal FOV, with 180 being the upper limit.
I'm not sure about CS:GO, but TF2 had a server side command "sv_restrict_aspect_ratio_fov" that capped the horizontal FOV for resolutions with aspect ratios wider than 1.85:1
Most likely since ultra wide aspect ratios can cause the camera to clip through walls.