Future against DMA
Hey,

since several weeks I have read about people cheating on FaceIt regardless if it is CS2 or Valorant. These people use DMA to cheat there.
I want to mention that I am not a coder nor an IT specialist or something similar.

As it looks like that not even Kernel Drive Anticheats (e.g. FaceIT) can really do something against it, I am asking myselfe what the future will be.

This topic is quite interesting as VAC does Not operate at kernel Level and probably never will. Thereof, what do you guys think will be the future against cheaters using DMA to gain advantages? I am aware that only VALVE knows 100% what they will do in particular. Just for Information and interesting purpose I want to know your thoughts about it.
Do you think that VAC must be enhanced by „overwatchers“ like back in csgo? Ja the usage of AI the only way to detect these cheaters? Or do you have other ideas?
Please: This post is not only related to CS2 as other Games use VAC aswell (TF2,..).
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Showing 1-5 of 5 comments
Ettanin Mar 11 @ 12:54pm 
If you want to 100% guarantee the integrity of all matches, you'd have to deny the client access to their hardware at all times.

This leaves only two options:
a) Cloud gaming
b) Supervised LAN play
Last edited by Ettanin; Mar 11 @ 12:57pm
Originally posted by 𝗆𝗒𝗌𝗍𝗂𝖼:
Future against DMA

Hey,

since several weeks I have read about people cheating on FaceIt regardless if it is CS2 or Valorant. These people use DMA to cheat there.
I want to mention that I am not a coder nor an IT specialist or something similar.

As it looks like that not even Kernel Drive Anticheats (e.g. FaceIT) can really do something against it, I am asking myselfe what the future will be.

This topic is quite interesting as VAC does Not operate at kernel Level and probably never will. Thereof, what do you guys think will be the future against cheaters using DMA to gain advantages? I am aware that only VALVE knows 100% what they will do in particular. Just for Information and interesting purpose I want to know your thoughts about it.
Do you think that VAC must be enhanced by „overwatchers“ like back in csgo? Ja the usage of AI the only way to detect these cheaters? Or do you have other ideas?
Please: This post is not only related to CS2 as other Games use VAC aswell (TF2,..).

Overwatch is in the game but its is not for everyone like it was in CS:GO.

Added Overwatch system to enable match demo review by trusted partners

https://steamcommunity.com/games/CSGO/announcements/detail/4202497395513061960?snr=2___

The vast majority of the player base is not fit to do Overwatch cases.

:nkCool:
Originally posted by cSg|mc-Hotsauce:
Originally posted by 𝗆𝗒𝗌𝗍𝗂𝖼:
Future against DMA

Hey,

since several weeks I have read about people cheating on FaceIt regardless if it is CS2 or Valorant. These people use DMA to cheat there.
I want to mention that I am not a coder nor an IT specialist or something similar.

As it looks like that not even Kernel Drive Anticheats (e.g. FaceIT) can really do something against it, I am asking myselfe what the future will be.

This topic is quite interesting as VAC does Not operate at kernel Level and probably never will. Thereof, what do you guys think will be the future against cheaters using DMA to gain advantages? I am aware that only VALVE knows 100% what they will do in particular. Just for Information and interesting purpose I want to know your thoughts about it.
Do you think that VAC must be enhanced by „overwatchers“ like back in csgo? Ja the usage of AI the only way to detect these cheaters? Or do you have other ideas?
Please: This post is not only related to CS2 as other Games use VAC aswell (TF2,..).

Overwatch is in the game but its is not for everyone like it was in CS:GO.

Added Overwatch system to enable match demo review by trusted partners

https://steamcommunity.com/games/CSGO/announcements/detail/4202497395513061960?snr=2___

The vast majority of the player base is not fit to do Overwatch cases.

:nkCool:

Yeah I have read this but currently it looks like that only a really small amount has access to it (and probably not even the community as nobody has been posted about it yet).
I am just thinking about
A) giving access to overwatch for eligable people like in the past (in particular for CS2)
B) detecting the firmware but as VAC will never be on kernel level and even kernel level anticheats (FaceIT) is not able to detect DMA that effectively, I guess AI is probably the only solution.
Originally posted by cSg|mc-Hotsauce:

Overwatch is in the game but its is not for everyone like it was in CS:GO.



https://steamcommunity.com/games/CSGO/announcements/detail/4202497395513061960?snr=2___

The vast majority of the player base is not fit to do Overwatch cases.

:nkCool:

Yeah I have read this but currently it looks like that only a really small amount has access to it (and probably not even the community as nobody has been posted about it yet).
I am just thinking about
A) giving access to overwatch for eligable people like in the past (in particular for CS2)
B) detecting the firmware but as VAC will never be on kernel level and even kernel level anticheats (FaceIT) is not able to detect DMA that effectively, I guess AI is probably the only solution.
I also hope to make Overwatch like CSGO, although I have seen some people being banned now. But it is too slow, and the players on my cheating list are still there.
DMA cheating is a very high effort way to cheat. It involves installing hardware onto your computer that directly reads the data and renders it elsewhere. This is precisely the reason why "wE nEeD kErNeL aNtIcHeAt" is ill-informed. The future is server-side, not client-side.
Last edited by CaptainSonic; Mar 12 @ 10:18pm
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Date Posted: Mar 11 @ 12:39pm
Posts: 5