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I used to play sro some years ago, and the bot that op is talking about was a massive problem, to the point where it was nearly unplayable. The reason being is because the bots would auto attack enemies, which usually resulted in them stealing kills from legitimate players, so of course it was very hard to actually level up in that game since it consisted mainly of grinding.
The developers used different tactics to try to detour the bots, one of which was outside the gates of each town were giant statues. They were "labeled" in a way where the bots considered them enemies and since they were right outside of the gates, those were the first things the bots attacked. The statues instantly killed anything that attacked it and that tactic worked for a while until there was a work around to it.
Besides the bots that would auto attack and steal kills from players, there were also the "shop bots", which were simply there to sell items that the player was selling. Unfortunately that would use up available slots, which again screwed over legit players since the servers tend to be full.
There was a separate version called Silkroad Online R which had changes from the original. I think gold drops were replaced with something else to prevent gold farming (i could be mistaken about that, I was confused about it's change). Another is the difficulty, which was apparently made a bit easier. Then there's the "fatigue time", which means that a player could only game for 12 hrs per day, then there's a cool down time until they can play again, which I'm assuming is to keep any potential bots from "gaming" 24/7.
People like op are the kind that made that game horrible to play. Yes, it wasn't the best game in the world, although I put many hours into it, but it would've been more enjoyable without them to ruin it. That being said, I wouldn't trust op in not cheating in a game such as cs:go