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KoopZ Jan 29, 2017 @ 11:04pm
VAC3 ?
Currently there are countless of websites where you can get cheats for this game and these sites only get flagged by VAC once or twice a year. That is really depressing, There are many many cheaters in Global Elite which makes it feel like that 20% of the people who are Global are just cheating. I've gotten four people banned by reporting them to Overwatch this month alone but VAC can't detect these cheats?

I'm not talking bad about VAC because it bans hundreds, if not thousands of people everyday. But, VAC rarely detects bought cheats that you get easily search up in google or something. I know that Gabe himself said on the Reddit AMA that Valve will work on the Anti-Cheat, however what exactly does this mean? Any breakthrough that will make it impossible to cheat? That'd be great.

Inb4 people telling me to go play ESEA, I already do that.
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Silicon Vampire Jan 29, 2017 @ 11:12pm 
right up until they are detected and accounts start to gather bans... I've seen the cycle too many times to count. Valve is always working on VAC.
Last edited by Silicon Vampire; Jan 29, 2017 @ 11:12pm
Jim Thirwell Jan 29, 2017 @ 11:17pm 
Vac is a reactive system . It bans cheats while cheat devs figure new ways to be cowards .
SmollBrain 🏹 Jan 30, 2017 @ 6:01am 
It will never be possible to stop a hacker. (The people that make the cheats)
Old Cat 🐱 Jan 30, 2017 @ 6:07am 
It's better on consoles due to closed system architecture and hardware bans.
ReBoot Jan 30, 2017 @ 6:09am 
Its not possible to stop cheating entirely. Its technically not possible. Even on consoles, which are locked ecosystems, there are cheats. Even moving entirely to cloud gaming (which isn't practical with todays technology) won't eliminate cheating. Its not possible to make it impossible to cheat
Commander Makara Jan 31, 2017 @ 3:00am 
It's something of a double-edged sword.

VAC is extremely reliable and effective in the long term due to its ability to permanently ban accounts associated with KNOWN cheats.

The delayed system then helps disrupt the cheat development process and bans more accounts in each cycle than would otherwise be possible.

The flipside, however, is that in the shorter term, cheats are given limited free reign. This is where vigilance and OW come into play. Although OW itself can have backlogs of months n some cases.

The problem is further compounded with the realisation that popualr games naturally have more players, therefore more cheats (although per capita equally proportioned), but this popularity then attracts cheat developers and therefore more cheats and more opportunities fo rthe cheats and eventually unblancing the typical proportions. The "success" of those cheats in such games then incentivises more of the same.

Even moving entirely to cloud gaming (which isn't practical with todays technology) won't eliminate cheating.
Right.
I've heard this suggested a few times as some form of utopian ideal where there would be no cheating, but the reality is siomply that the technological bar is raised. I suspect that cheats would be mroe hardware oriented to rise to the challenge.
KoopZ Jan 31, 2017 @ 6:48am 
Thanks, I guess that answers my question somewhat.

But there are anti cheats such as ESEA's one. Which is much better and ALMOST 100% proof. Cheats will cost your house if you want to cheat in ESEA for CS:GO.

I wonder why Valve wont go in contact with them regarding this.
ReBoot Jan 31, 2017 @ 7:30am 
Who says that its almost completely cheat-proof? They? Are there actually trustworthy sources for such a bold claim?
Commander Makara Jan 31, 2017 @ 8:01am 
I think it's not really possibvle to draw any direct comparison between the systemns of ESEA and VAC.
They operate to different ends within different environments under different conditions.

ESEA is suppoorted by a unique arena where people pay to play. This by itself limits the number of individuals willing to cheat. There are recordings of every match and so on.
VAC's focus is on reliably detecting known cheats and applying permanent bans in a manner which will not benefit the cheat developers.

_


There's always been discussion (such as on Reddit) that Valve shoudl just hire 'Jaguar' or at least dicuss anti-cheat technologies and development...

Truth is, Valve in fact DO discuss such things where necessary.

Bear in mind, however, that VAC has limted access and there are legal considerations with regards to Valve's software capabilities. Even though completely legal and arguably reasonablr check for cheat DRM domain IPs within DNS logs by VAC was met with immense criticiswm and acusations by the very community that it was protecting.

Valve are not technologically incapable nor unknowledgeable of detecting the cheats as ESEA do. They are merely limited in terms of:

1) Ambiguity. They must ensure VAC detections are reliable. Permanent account bans are serious - On occasion in the past there was uproar when thousands of accoutns were erroneously banned.
2) Privacy. Cheats can hide in areas of the system that Valve (nor any other unauthroised party) has any right to be snooping about. Software capable of such may be considered potentially malware by the security experts.
3) Legality. Similar to the above, there are limits to the capabilities of software in relation to the opperating environment under the law.

Naturally, these present challenges to the development and effectiveness of VAC in certain regard.

SmollBrain 🏹 Jan 31, 2017 @ 9:25am 
Originally posted by KoopZ:
Thanks, I guess that answers my question somewhat.

But there are anti cheats such as ESEA's one. Which is much better and ALMOST 100% proof. Cheats will cost your house if you want to cheat in ESEA for CS:GO.

I wonder why Valve wont go in contact with them regarding this.

Just because it's more effective does not mean it's better. ESEA operates at ring0, which can damage your computer and corrupt windows. You are also giving full access to your computer to that company. It's very intrusive. Note that ESEA was mining bitcoins on people's pcs in the past also.
ReBoot Jan 31, 2017 @ 1:33pm 
Wow, that's good to know. I'll never play anywhere that uses ESEA, thanks for the warning!
KoopZ Jan 31, 2017 @ 1:58pm 
Originally posted by ♥ Bageled ♥:
Originally posted by KoopZ:
Thanks, I guess that answers my question somewhat.

But there are anti cheats such as ESEA's one. Which is much better and ALMOST 100% proof. Cheats will cost your house if you want to cheat in ESEA for CS:GO.

I wonder why Valve wont go in contact with them regarding this.

Just because it's more effective does not mean it's better. ESEA operates at ring0, which can damage your computer and corrupt windows. You are also giving full access to your computer to that company. It's very intrusive. Note that ESEA was mining bitcoins on people's pcs in the past also.

Yeah but in all honestly, I'd choose ESEA over VAC but I would love to see a day when you don't need to pay to play a game without cheaters.
Suvalind Nov 28, 2024 @ 12:26pm 
why just not make VAC AI
Suvalind Nov 28, 2024 @ 12:27pm 
Originally posted by Suvalind:
why just not make VAC AI
or buy faceit anticheat
Runkel Nov 28, 2024 @ 12:32pm 
Originally posted by Suvalind:
Originally posted by Suvalind:
why just not make VAC AI
or buy faceit anticheat
If Valve wanted a Kernel Level Anti cheat they would make one. VAC isn't a Kernel Anti cheat because they can't make one, it's because of security/privacy reasons they decided against a Kernel Level Anti Cheat.
Last edited by Runkel; Nov 28, 2024 @ 12:34pm
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Date Posted: Jan 29, 2017 @ 11:04pm
Posts: 20