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Bob 2013 年 3 月 13 日 下午 3:48
Play Steam Games on Mobile Devices
I'm not suggesting the porting of games like Left 4 Dead or Team Fortress 2 to your phone. Mobile devices can not perform on that level. However, many Steam games such as World of Goo, Bastion, Waking Mars, GTA Vice City, even the Walking Dead and Xcom Enemy Unknown have become available on mobile app stores. So I considered the possibility of having these types of Steam games also available on your mobile Steam app.
Here's how it would work. Your mobile Steam App will have a list of the games you own on your PC, Mac, or Linux computer. Games that are capable of running on mobile devices will have a small indicator just like the apple, windows, and Linux symbols, indicating if the game is compatible with your mobile device. If so, you can download the game from the Steam mobile app and play from there. The game will not be exactly the same with some graphical and/or gameplay changes, though like universal apps on the iOS app store, it will be changed to suit the needs of the mobile device.
If this were to happen, it would also be interesting if you could play games from the save point of your computer. Using the Steam Cloud; save points, high scores, unlockables can all be transferred onto your mobile device and vice versa. So lets say I was playing the Walking Dead on my computer but had to leave town. I could use my mobile Steam App to play right where I had stopped while on the go.

Update: In light of In-Home Streaming, the ability to stream games on tablets in the vicinity (kind of like what the Nivida Shield currently does) wouldn't be too bad either. If touchscreen controls have already been created for mobile ports, they can be used for streaming as well. Games that utilize big-picture mode can use a controller connected to the tablet when streaming. Onlive has done something simular to this with Cloudlift, though that service is not limited to a certain network.
Also, I am sorry if this idea sounded naive and for any grammatical/factual errors (I wrote the original post when I was 14). I am however glad that this thread has remained active and has garnered so much support.
最後修改者:Bob; 2015 年 6 月 21 日 下午 10:56
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LimeGreenMachine 2014 年 12 月 31 日 下午 1:03 
That would be really useful. Many developers already have their games available to mobile device users these days.
Kosmonavt 2014 年 12 月 31 日 下午 1:11 
*crosses fingers*
deus 2014 年 12 月 31 日 下午 2:28 
Very good idea. :D
ugly ass marionette 2014 年 12 月 31 日 下午 3:31 
Yeah, with games like 8-bit MMO, which can probably work on IOS REAL easy, and FNAF (the last time something as posted on this thread, FNAF didn't exist lol) which already has IOS ports, a mobile steam could work very well! though, games like TF2 wouldn't work on IOS, would it?
SpookySkeleBloke 2014 年 12 月 31 日 下午 4:21 
引用自 Rainbow Dash
Yeah, with games like 8-bit MMO, which can probably work on IOS REAL easy, and FNAF (the last time something as posted on this thread, FNAF didn't exist lol) which already has IOS ports, a mobile steam could work very well! though, games like TF2 wouldn't work on IOS, would it?

Bioshock and Xcom Enemy Unknown have iOS ports. Bioshock doesn't look as good as the freaking 360 version, much less PC, but it is there. TF2 is far from impossible. However, I don't see why ValvE would port any of their games to mobile any time soon, especially with how small the multiplayer/mmo market is for mobile right now. On top of that there's short from confirmed rumors of them porting pretty much everything they have to Source 2 some time next year. Although Source 2 may provide an easier experience on making mobile versions of any of their games, especially since flagships are boasting gigs of RAM and are essentially pocket budget laptops any more with ♥♥♥♥♥♥♥♥ batteries, I don't think that will be a focus any time soon if ever.

Nah, the more I think about it, the more I want niche gaming phones to come to rise in the market as opposed to trying to make the Steam Client mobile friendly. We have the Google Play, iTunes App, and Windows Mobile market places as well as many third party stores. We don't need another one just for games, unless there's dedicated hardware for it. Maybe bring Steam OS to mobile and let phone hard ware companies such as HTC and Samsung try their hand in out doing the Xperia Play. Which as much as I love it, wouldn't take much to do.

It opens up the mobile gaming market to more hard core gamers who dismiss all mobile gaming as being bad, it streamlines the marketplace to have only games that care enough to expand to Steam, and it would push phone companies to start making phones actually worth the 800 dollar msrp price tag that comes with their flag ships. (Not kidding, HTC One M8 is retail without any phone contracts 800 or so USD before tax.) Also, I honestly just like the idea of eventually being able to play CoD on a phone and make fun of it for being for casuals based on that.
Roadrunner 2014 年 12 月 31 日 下午 5:49 
引用自 Roadrunner
Sounds like a really interesting idea
Damn, that bump. :csgohelmet:

Lol :P
Vigont 2014 年 12 月 31 日 下午 7:58 
really a good idea.
ugly ass marionette 2014 年 12 月 31 日 下午 8:22 
Yeah. maybe Source 2 will be more compaitible with IOS, who knows?


Maybe GABEN
junkFOx 2014 年 12 月 31 日 下午 10:02 
Steam to go. I like it:exclamation: I would love to play my copy of "World Of Goo" while I'm on the bus ride into work. :D:
Bob 2015 年 1 月 1 日 下午 11:15 
引用自 Rainbow Dash
Yeah. maybe Source 2 will be more compaitible with IOS, who knows?


Maybe GABEN

Interesting. EA has attempted to implement their Frostbite 3 Engine on mobile devices, so it would be interesting to see Source 2 on a mobile device as well.
http://www.frostbite.com/2014/11/frostbite-tech-demo-battlefield-4-on-ios/
According to my suggestion, I am only interested in games already available on mobile platforms and Steam. However, it would be cool to see Valve games on mobile devices in the future. Half Life 2 and Portal have been ported to the Nividia Shield, so that's a step in the right direction.
最後修改者:Bob; 2015 年 1 月 1 日 下午 11:53
ugly ass marionette 2015 年 1 月 1 日 下午 11:43 
引用自 Crooow
引用自 Rainbow Dash
Yeah. maybe Source 2 will be more compaitible with IOS, who knows?


Maybe GABEN

Interesting. EA has attempted to implement their Frostbite 3 Engine on mobile devices, so it would be interesting to see Source 2 on a mobile device as well.
http://www.frostbite.com/2014/11/frostbite-tech-demo-battlefield-4-on-ios/
According to my suggestion, I am only interested in games already available on mobile platforms and Steam. However, it would be cool to see Valve games on mobile devices in the future. Half Life 2 and Portal have been ported to the Nivida Shield, so that's a step in the right direction.

Yes, I agree! Valve, you must get to work on it!
maplesyrupghost 2015 年 1 月 1 日 下午 11:59 
What we need are mobiles phones with linux so we can just run SteamOS on our devices :) It's going to be too much to port over each game one at a time. or else all the mobile ones are going to be basically mobile ports and apps and a month from now we have flashlight apps on steam and it didn't benefit the rest of the catalog.

Any sort of a solution would be great, but I'd like to see one where we can play games which perhaps have a linux variety and somehow translate it over to android or something?
Bob 2015 年 1 月 2 日 上午 12:23 
引用自 chief hundert
Honestly, all I want is that what few good games that are in the App Store and Google Play Store are ported to PC. Epoch, Asphalt 8, Real Racing 3, CSR Classics, Crazy Taxi: City Rush, etc. I'd also like some more attention be payed to what ports exist already. It's great that games like Battle Nations can be played on a comp and your game is saved to a cloud, so you continue whatever you started on whichever platform, but as much as I like BN, it doesn't really feel like a PC game. It's a good port objectively speaking, but it's also a direct port, nothing changes between the iOS and PC versions other than whether or not you're touching your screen or clicking your mouse, and that's true for a lot of mobile -> PC games. (Which is a mold Crazy Taxi CR would have to break in order to be enjoyable on anything other than a smart phone.)

I have to say though, I'm honestly sick to death of AAA titles finding their way onto mobile. GTA III, Vice City, and San Andreas? Pretty sick. Xcom: Enemy Unknown? I don't got the ten bucks, but cool. Crazy Taxi? There's been a million racing games already, but ok. Sega and All Stars Racing, and SaASR Transformed? Um, ok, only reason I played the latter is 'cause it's free and I have it on PC already, so... Bioshock? Totally unnecessary, and the iPhone's power doesn't do the game's looks on PC and consoles justice, but I guess if you want it it's fine. Goat Simulator. ♥♥♥♥ YOU AND ALL THAT YOU STAND FOR THERE IS NO ♥♥♥♥♥♥♥ NEED FOR SUCH A THING, THE GAME ALREADY SEEMS OVERPRICED AF ON PC, LAST THING IT NEEDS IS TO BE HALF OFF FOR PRACTICALLY THE SAME EXACT EXPERIENCE ON ♥♥♥♥♥♥♥ MOBILE YOU ASSHATS. Seriously though, it's ridiculous. Before you know it there'll be a top down twin stick shooter Halo game for Windows phone. Wait....

I think many games make a good middle ground between mobile and PC gaming. These include FTL, Plants vs. Zombies, Limbo, Machinarium, and World of Goo just to name a few. These games feel right at home on both mobile and PC as far as controls and gameplay are concerned. Games ported from mobile devices to PC are more likely to have fault unfortunately (Deus Ex: The Fall *shivers*) though some make it to the PC alright (Yearwalk).
AAA games aren't too bad either. It's nice to have GTA on the go, especially on tablets where there's large screen real-estate for controls. Granted it's not the best way to experience it, but it's accesible and cheap. Xcom enemy unkown actually is a pretty sweet deal now that the Enemy Within DLC is included. For only $15, all the original game and the EW DLC is included (no features are left out). The turn-base mechanics make the controls/playability a cinch as well. Again, not the most ideal gameplay experience, but it's far cheaper than the original asking price and the mobility makes the game worth it in my opinion. (Though I do have to admit both Bioshock and Goat Simulator were mistakes).

So a big number of non-AAA games work well both on mobile anf computer platforms, though a handful of AAA aren't bad either. Whatever the matter may be, I would still like to have my Steam library on the go. :)
Bob 2015 年 1 月 2 日 上午 12:42 
引用自 maplesyrupghost
What we need are mobiles phones with linux so we can just run SteamOS on our devices :) It's going to be too much to port over each game one at a time. or else all the mobile ones are going to be basically mobile ports and apps and a month from now we have flashlight apps on steam and it didn't benefit the rest of the catalog.

Any sort of a solution would be great, but I'd like to see one where we can play games which perhaps have a linux variety and somehow translate it over to android or something?

Ubuntu is trying to blur the lines between mobile and desktop operating systems.
http://www.ubuntu.com/tablet
There would still be a bit of an issue with touch-screen controls.

I'd also really like to avoid mobile app to PC ports. My idea would strictly be for games on the PC that currently have a mobile port only (read the first paragraph of the post to get an idea of what type of games would be included). Games or applications that do not have a PC counterpart would not be included in the store. This would avoid making Steam another Google Play. It's good to think about the effects of the game library if mobile apps were included on the app store. We don't want the Steam library to be cluttered with freemium games and wallpaper apps. :)
maplesyrupghost 2015 年 1 月 2 日 上午 1:03 
引用自 Crooow
引用自 maplesyrupghost
What we need are mobiles phones with linux so we can just run SteamOS on our devices :) It's going to be too much to port over each game one at a time. or else all the mobile ones are going to be basically mobile ports and apps and a month from now we have flashlight apps on steam and it didn't benefit the rest of the catalog.

Any sort of a solution would be great, but I'd like to see one where we can play games which perhaps have a linux variety and somehow translate it over to android or something?

Ubuntu is trying to blur the lines between mobile and desktop operating systems.
http://www.ubuntu.com/tablet
There would still be a bit of an issue with touch-screen controls.

I'd also really like to avoid mobile app to PC ports. My idea would strictly be for games on the PC that currently have a mobile port only (read the first paragraph of the post to get an idea of what type of games would be included). Games or applications that do not have a PC counterpart would not be included in the store. This would avoid making Steam another Google Play. It's good to think about the effects of the game library if mobile apps were included on the app store. We don't want the Steam library to be cluttered with freemium games and wallpaper apps. :)


Hmmm.. I totally understand. I like it either way, but I think you are onto something with this having only PC versions allowed to have mobile apps. What if there was an additional purpose to having a mobile app for a game, and you could play them both at the same time. Sort of like the Wii-U screen, how you can have a map displayed on your mobile device while you play. Or as an additional player's controller in multiplayer. But at the same time, that feature could be the same as having a mobile version of an entire game.
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張貼日期: 2013 年 3 月 13 日 下午 3:48
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