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回報翻譯問題
Bioshock and Xcom Enemy Unknown have iOS ports. Bioshock doesn't look as good as the freaking 360 version, much less PC, but it is there. TF2 is far from impossible. However, I don't see why ValvE would port any of their games to mobile any time soon, especially with how small the multiplayer/mmo market is for mobile right now. On top of that there's short from confirmed rumors of them porting pretty much everything they have to Source 2 some time next year. Although Source 2 may provide an easier experience on making mobile versions of any of their games, especially since flagships are boasting gigs of RAM and are essentially pocket budget laptops any more with ♥♥♥♥♥♥♥♥ batteries, I don't think that will be a focus any time soon if ever.
Nah, the more I think about it, the more I want niche gaming phones to come to rise in the market as opposed to trying to make the Steam Client mobile friendly. We have the Google Play, iTunes App, and Windows Mobile market places as well as many third party stores. We don't need another one just for games, unless there's dedicated hardware for it. Maybe bring Steam OS to mobile and let phone hard ware companies such as HTC and Samsung try their hand in out doing the Xperia Play. Which as much as I love it, wouldn't take much to do.
It opens up the mobile gaming market to more hard core gamers who dismiss all mobile gaming as being bad, it streamlines the marketplace to have only games that care enough to expand to Steam, and it would push phone companies to start making phones actually worth the 800 dollar msrp price tag that comes with their flag ships. (Not kidding, HTC One M8 is retail without any phone contracts 800 or so USD before tax.) Also, I honestly just like the idea of eventually being able to play CoD on a phone and make fun of it for being for casuals based on that.
Lol :P
Maybe GABEN
Interesting. EA has attempted to implement their Frostbite 3 Engine on mobile devices, so it would be interesting to see Source 2 on a mobile device as well.
http://www.frostbite.com/2014/11/frostbite-tech-demo-battlefield-4-on-ios/
According to my suggestion, I am only interested in games already available on mobile platforms and Steam. However, it would be cool to see Valve games on mobile devices in the future. Half Life 2 and Portal have been ported to the Nividia Shield, so that's a step in the right direction.
Yes, I agree! Valve, you must get to work on it!
Any sort of a solution would be great, but I'd like to see one where we can play games which perhaps have a linux variety and somehow translate it over to android or something?
I think many games make a good middle ground between mobile and PC gaming. These include FTL, Plants vs. Zombies, Limbo, Machinarium, and World of Goo just to name a few. These games feel right at home on both mobile and PC as far as controls and gameplay are concerned. Games ported from mobile devices to PC are more likely to have fault unfortunately (Deus Ex: The Fall *shivers*) though some make it to the PC alright (Yearwalk).
AAA games aren't too bad either. It's nice to have GTA on the go, especially on tablets where there's large screen real-estate for controls. Granted it's not the best way to experience it, but it's accesible and cheap. Xcom enemy unkown actually is a pretty sweet deal now that the Enemy Within DLC is included. For only $15, all the original game and the EW DLC is included (no features are left out). The turn-base mechanics make the controls/playability a cinch as well. Again, not the most ideal gameplay experience, but it's far cheaper than the original asking price and the mobility makes the game worth it in my opinion. (Though I do have to admit both Bioshock and Goat Simulator were mistakes).
So a big number of non-AAA games work well both on mobile anf computer platforms, though a handful of AAA aren't bad either. Whatever the matter may be, I would still like to have my Steam library on the go. :)
Ubuntu is trying to blur the lines between mobile and desktop operating systems.
http://www.ubuntu.com/tablet
There would still be a bit of an issue with touch-screen controls.
I'd also really like to avoid mobile app to PC ports. My idea would strictly be for games on the PC that currently have a mobile port only (read the first paragraph of the post to get an idea of what type of games would be included). Games or applications that do not have a PC counterpart would not be included in the store. This would avoid making Steam another Google Play. It's good to think about the effects of the game library if mobile apps were included on the app store. We don't want the Steam library to be cluttered with freemium games and wallpaper apps. :)
Hmmm.. I totally understand. I like it either way, but I think you are onto something with this having only PC versions allowed to have mobile apps. What if there was an additional purpose to having a mobile app for a game, and you could play them both at the same time. Sort of like the Wii-U screen, how you can have a map displayed on your mobile device while you play. Or as an additional player's controller in multiplayer. But at the same time, that feature could be the same as having a mobile version of an entire game.