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Those statements are mutually exclusive
Games cost money and again 'indie' doesn't mean 'inexpensive ot produce'
Also, 20$ is not priced like an AAA Game. 20$ =/= 60$..
For example 20 euro is 27 dollars.
Now secondly, games in a store cost between 35 and 40 euro.
So I think I can see why for example Americans may see a 20 dollar game as not much of a problem, I mean its 1/3 of a AAA.
In my case when the near 20 euro indie game is becoming more common, and games cost 35-40 euro, its more of a problem.
I have to agree with Satoru's comment regarding indie bundles.
The way I see it, in their attempt to bring more attention to indie developers, the PWYW bundles have also created a very particular kind of customer who will only pay a dollar [or less if possible] for a pack of games and go as far as furiously demand that <XYZ> game be featured on a bundle otherwise they won't even buy it.
This particular kind of bundle customer also gets very angry [as in full gorilla angry] when they don't get any extra games for their dollar or cannot trade their keys for a game of "equal value". The whole thing has taken "cheap gamers" to a whole new level of crazy. <_<
But back on topic, indie devs deserve to see some money for their work me thinks just like any other big developer/company out there. \o/
On the one hand some one claims that Devs have the data to support for example the 20 euro price tag, so going by the same logic Devs who sell their games through bundles must have data that says there are advantages to bundles.
Still if any bubble will burst it's going to be the bundle one. Even now you can see that there are more and more repeats in various bundles, some bundles have gone out of business and when Greenlight stops being a problem for devs, even less games will show up in bundles looking for votes and free advertising.
Nope, but Steam forces us to use it anyway. It's pretty damn ridiculous. If developers at least used the cheaper second Tier Euro prices, but nope thats a rare thing indeed. I get to pay the same price that for example Germans do, which is a problem since the avarage Polish salary is a few times less than a German one.
i for instance will never buy an indie game full price again
the problem is that people have now with all these bundles big backlogs of games to play, so even if they like a new indie they can wait
especially the humble bundle used to be 2-3 times a year, now its much too often and theres a weekly humble as well, theres no stop with bundles
i cant imagine anyone knowing of the existence of those bundles to buy indies full price
p.s there are always exceptions of indie games like rogue legacy or papers please which seem to sell well on steam, but they are exceptions
Good indie games with strong hype will sell at max price even with the existence of bundles. EA games got bundled too, but that won't stop people from buying EA games at max price.