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This update addresses a problem where the 'File Size' column was empty for some files.
Full list of changes:
I would like to know if is possible to make steam grid / list / detail view content, permanent, like the banners, small images and icons available offline, or to set them with my own content
Every time I open the client, steam download headers and icons again, which takes time to download.
I know that I can set custom images for Grid View even for official steam games, in that part your topic is very helpful, but for icons and list view, just can't make them permanent or custom.
If is possible to set custom images for Grid View, steam may have a file that save file path for that custom content, so maybe in that file should also be possible to write icons and list view images path for custom files.
Thank you!
Steam shouldn't re-download the grid / list / detail view content unless it's expired or if its location was moved. The Grid View images expire a week after the download, but all the other content should have expire times up to ten years in the future. If the images are modified, the location of the image is usually also changed so the client knows to re-download it.
However, the httpcache does have size limits, I don't know what the total size limit is on disk, but the cache should have a 10k limit on individual cache files. So maybe your cache is full and that's why Steam keeps re-downloading the content.
Technically it is possible to use custom content for all the views by modifying the cache files, but as far as I know there is no Steam supported way to do so.
I have been considering about writing a program that could replace all the images in the cache with custom content, but I'm hesitant to do so as, while completely harmless, it may be disapproved by Valve. :)
The only issue is that is not possible to change icons and list view images permanently, as they will be auto updated if the cache is modified, and it is considered an unique file, which is not a good idea to set as "read-only".
in the past steam used to have all the content offline, meaning that they were downloaded once. I think the change happened because the need to update headers and game covers as they add features, like cards, mods or DLC tags over images.
Maybe the tag image (DLC, MOD, ETC) should be an alpha image overlaid, so the user could set a custom image below it without compromise the tag.
Despite of that, almost everything on steam was/still able to be modified, so such a tool I don't see as a threat to steam approach.
One another comment about your software, is that, at least for me, the software start with auto search, taking long time to load if my cache file is huge (about 10k files in it), which limit is possibly the cause of my headers/thumbs cache being download so frequently. As you said.
I've deleted and let steam re download everything and its now fine, but I'm sure that is not permanent.
Remember about Valve games files, for example, counter strike install files, which could be changed client side by installing similar files with same name in a clone path to use custom content? I wonder if that would be possible to the steam client itself (actually, it is possible to skins, when installed a skin, it is read by the software before official skin, without rewriting it).
So, maybe replacing content inside the cache could not be much useful if not be able to be permanent, but as the example used, it maybe could be masked with clone files, which path is read before the official one, so steam will download/display online content only of non customized files.
Ty
This update adds support for viewing Picture cache folder without needing to manually change the cache folder path. You can switch between Main cache and Big Picture cache by selecting a cache folder from the View menu.
Full list of changes: