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I think there's no doubt, these "current gen" titles have been a big disappointment, and i forgone the whole thing. I'm spending time on older titles i never got to play.
The fact that many players are now spending their time on old games is the proof that new games are not fulfilling their expectations...and this is a big problem because, as time goes, we should expect bettter from those companies that are "still making good games AAA etc..." but only care about profit instead of entertainment and R&D for new games concepts (we can see some from indy but with their limited means, they can't release a better content which will occupy your game time for long playing sessions for several years)
I don't get it why the Majors are shooting the bullet in their own feet since years, without trying to change this business model to something more valuable, entertaining and profitable in long-term...
The original crash happened because video games were seen as a commodity and the amount of games/consoles that lacked any type of quality control.
Since then, gaming and gaming development have not only become cheaper(relatively speaking) but have also expanded greatly. It's much too easy for anyone to pick up development tools and make a game for there to be an industry-wide crash.
I agree with you 100%. There may be sort of a brain drain of sorts in the development arena. Looking for the quick buck rather than quality.
I just saw a game, made by literally, one man. That was here on PC, came to Xbox, and you have SP and MP, Hour long missions in numerous campaigns.
Third and First Person. MP and SP. Map Editor. State of the art pathing for AI. You can be infantry, drive a tank, a plane, you name it, SP and MP. All for 8 usd. Yes, 8.
The graphics aren't great, but i went to the reviews here, and at Xbox, and folks are literally dumbfounded, how one man, can do all of that.
Great reviews, and was at the Top 20 Xbox Most PAID Games. Meaning, that one dude, sold a ton, and rightfully so.
And so, now i'm looking at the billion dollar companies. How in the living hell, can one dude from Italy, make such a game, yet, they all whiff out, with teams on the credits, the size of a huge motion picture?
It's a bad scene, and unfortunately you may find that one diamond in the ruff, but it's not coming from AAA.
You are wrong, game developpment has become too expansive and Business Insider did an article on it.
Concerning the expansion... I said it earlier: no great new concept of gaming excepted VR emerged
"The video game industry is in trouble. Here's why."
Peter Kafka - Business Insider
Feb 1, 2024
Just because the latest Ubisoft/EA/Blizzard trope isn't selling like hot cakes does not mean that the industry is crashing. We're still getting lots of excellent games in multiple genres. Some from bigger studios and some from indie ones. If anything, the indie ones have been doing a really nice job lately.
I am assuming the industry is going into a crash because new good&complete games releases can be count on one hand...
yes there are some exceptions... 2... and still you have to consider replayability for those two games for instance.
I was very hyped by Helldiver, then after viewing some video I felt it is very repetitive and without goal, but I may be wrong.
It has never been easier for an indie dev to create and release a game.
Those are just the most recent examples. BG3 is another big wrench in the doomspeak.
Yes you're right on that point.
But indy games are mostly very short and lack of content because of their limited means.
If a redemption is possible, it will be from indies... but they are stuck in a vicious circle since years: no money, no commercial, no dynamic or will to hire and improve the game to push it higher in content and longevity (some does, but very very few)
I already put my trust in a few indies games, and most of the time they become abandonware after a year or two
Plenty of indie games have loads of content for their price. Even without marketing budgets, many undies have exploded.
A big recent example is Lethal Company.
But I recognize BG3 is a real success.
That makes three. :D
of course there are still good games, but I feel there are less of it than before which limits considerably the offer for old players like me ;)
I am still keeping an eye on future releases too...let's hope some pearls will continue to appear
90% of my library isn't AAA games for a reason. It still contains new releases though.