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Докладване на проблем с превода
I stick to single player mostly too. However, I think you need to go back to history class too. Perhaps one of the first commercial MMOs was Neverwinter Nights on AOL in the early 1990s. There were plenty of ASCII and Text games, but I think NWN was the first to bring "modern" graphics (Gold Box DND) to on-line play.
http://en.wikipedia.org/wiki/Neverwinter_Nights_(MMORPG)
p.s. That link is broken because it ends with a ). Well, it will get you close enough.
Sure, I was young once, but the only video game available when I was a kid was Pong and not everyone had one. Some of us watched the evolution of gaming from vector graphics (Asteroids) to 3d graphics that we have today. Some of us still played outside with friends instead of plopping down in front of the TV and just play games that turned everyone unsociable and not able to interact with others which in turn leads to girl help threads elsewhere. :blink:
Edit: I spent my time drawing. colouring in, writing and reading before I had any game consoles. I'll admit games actually wrecked that for me, I never read a novel anymore, I only write when I have to (for college etc.) and I rarely draw or colour in anymore despite being a character designer! I always get distracted by wanting to play a game instead.
You raise a great point. Kids should have hobbies, damnit. Facebook and SMS don't count. Preferably something they do with their hands -- building, crafting, shaping, whatever. Give them a chance to make something on their own.
Five years from now, when my second daughter is off to college, is she going to remember what some clown said on a facebook post? Nope. She will remember that clay vase she made with her mom during a craft fair though.
Years ago, after the Columbine shooting, there was a report of a kid that went to that school who had owned a Hummer (the first one). That is a $50,000 vehicle easily. Well, the kid wrecked it. Daddy bought him another one. I just want to slap parents like that upside the head honestly.
As a side note, I'm 22 and enjoy gaming as much as, if not more than, when I first started around 12 years ago so I feel the exact same way about age.
I was never foul-mouthed, rude or pushy as a young gamer simply because I was raised to never behave that way. As I'm sure I said before, I prefer to blame the parents, not the kids as it's often the parents fault. I just try to teach kids the correct way in place of their parents by trying to simply tell them, doing a similar thing back (see how you like it? Sort of idea) or by reporting them therefore getting them into trouble therefore hopefully teaching them a valuable life lesson, that everyone won't let you get away with rudeness.
Exactly. I think when most of the older crowd on here was younger, we all did more things with our hands and minds such as reading, crafting various things, planting a garden, playing outside, riding bikes, drawing/painting, or whatever. We didn't have all of these insane amounts of videogames around, and unless you were rich consoles were a rarity that you might only get to play at a friend's house, or a stand-up game at the arcade.
Now kids have facebook, twitter, Steam, Origin, Xbox live, Playstation network, netflix, and all the cable tv they want, plus nearly every one has a cell phone, so they're largely unsupervised and spending their time in idle, nonproductive pursuits. I can't honestly call these things 'hobbies' either. Parents often use these activities as a way to distract the kids now, almost as a virtual nanny, and the truth is a lot of parents have _no_ idea what is in their kids' heads (or hearts) anymore or what they actually do online. They'd be better off buying their child a Kindle for Christmas than a new Xbox console.
I read vast amounts when I was younger - basically everything I could get my hands on, every book in the house no matter whose it was I eventually read, and they took me to the public library every couple of weeks to get a new load of 50 or so books. I did a lot of drawing (cartoon characters and horses mainly, lol), beading with simple string and beads, crafted lots of things out of clay and play-doh and learned to cook. Nowadays these are rare activities for a kid, and it makes me sad how many younger people now do not know the joys of curling up in a warm chair with a blankie and a good book.
Seconding the Above Post
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When I was younger, to play most games (flight simulators were common before DOOM and WOLF3D) you needed to know how to set-up an EMS v3.2 or later page frame under DOS. You then needed to read a manual on how to pilot a particular aircraft (thinking TFX era here).
Just knowing how to use DOS required about six weeks of experience, and a moderate amount of reading. (HIMEM.SYS, EMM386.EXE, UMBs, maybe the HMA, etc.)
Games have become a turnkey experience, plug it in, turn it on, go. (Designed to be playable without the manual, although reading it would be a major help for most PG13+ and later titles).
Many 'kids' are just interested in Multi-Player, without going through Single-Player campaigns and learning the basics first. They also show no interest in reading a manual... not even a 25 page one. :-(
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Once in game...
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They say stuff like "I am 500m from the target", which *without any bearing information or anything else* is completely useless.
They also do things like carpet bomb friendly units, etc. So their CD keys get banned *VERY* quickly on some servers.
If they're mature they can generally stay and enjoy it, the problem is when there needs to be a mass banning. In which case the administrators will just ask each one to appeal.
If they complain about appealing, then they're too immature to be on that particular server with that particular crowd.
Upon joining there should be a MOTD (Message of the Day), which contains information about appealing bans, etc. Clicking [OK] without reading a 'very light' contract is also a sign of immaturity and if you cannot appeal a wrongful ban... then complain about it... well then.
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All that said
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I do happily admit that there are mature gamers who are 15 years of age or younger though.
That said, most of those who have high pitched voices, and do not know the basic compass (0 = N, 90 = E, 180 = S, 270 = W), nor understand why distance alone is a useless piece of information are generally not old enough to be playing MA15+ titles in the first place.
In which case they really ought to stick to Single Player for such titles until they are 15, or older, as the online experience is subject to change in regards to censorship laws, etc.
That's the big challenge. The Internet seems to be making "skimming" the new reading. Deep reading is going the way of the wristwatch or the walkman. Why deep read when you can click, click, click your way through five times as much material? So what if you don't recall it a day later? By then, there are new links to click on!
Thumbs up on the warm chair. Mine is a cool lazy-boy but the same effect is achieved. It's cozy, comfortable, and suitable for long bouts of reading.
Did you ever check out so many books that when the due date came, you couldn't decide which ones to take back? I must have racked up tens of dollars worth of overdue fees back in the day.