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Fordítási probléma jelentése
The environments are beautiful, combat is immersive, most (if not all) NPC dialog is voiced as well as in text. The story is interesting enough and the game isn't afraid to make subtle jabs here and there about the genre. I still remember an npc commenting on how he figured he'd just wait around out where he was until someone came along to help him.
Addendum: I managed to try ArcheAge out for a few hours last weekend; I didn't realize how much I was appreciating ESO's voice work (even if it does feel they use a lot of the same voice actors over and over) until I was confronted with all the mute NPCs in ArcheAge.
For me, I would say that it is no where near as comparable to the previous Elder Scrolls experience concerning the story, the immersion and the combat.
If you are looking for an Elder Scrolls game with those three criterias then I would look elsewhere, or at least wait until the game price drops