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And to protect their IP the rights holder even MUST act on such infringements. Even if they liked then and would like to tolerate them. Otherwise they'd put themselves into a position where anyone could use their IP without any repercussions. Due to the rightsholder creating a precedent.
Which is why Nintendo is so aggressive regarding fangames. They even tried to prevent the use of romhacks at speedrunning charity events.
But, just remember the fate of games like AM2R (Another Metroid 2 Remake) or multiple Pokemon games. Nintendo took them down sometimes hours within their release.
There's even the Link to the Past Randomizer tournament going on right now.
That's such a bummer, I was really excited when I heard about it over my morning coffee. Especially since I can't afford a playstation.
Man, I didn't think of this at all. But I suppose that makes sense. Though out of curiosity, what are romhacks? I'm fairly new at gaming.
A rom-hack would be a modified-from-the-original version of the game. Not unlike how modding is done on PC games. It's just older consoles had no options on any level for mods. And the lingo for things evolved differently, and they're not identical so you can split hairs over how they're different or the same, depending.
The decompilation of Super Mario 64 has been on github for over two years now and Nintendo can not take it down because it is not using any of their code.
You need to build it yourself using a ROM of the game or an ISO in the case of Jak and Daxter.
That is actually really informative, thank you!