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Passed my real world driving test thanks to a PS2 game.
None?
It's just playing games, there's nothing to be "proud" of. /shrug
I really only do that for games I really love though. If the PS1, PS2, Super Nintendo, and Gamecube had trophies/achievements back in the day I'd have a ton of them for the RPGs.
Well lets see, having acquired 100% of them while playing whole game with mouse and keyboard and completing it thrice in a row, (Includes NG+++)
Completing Alan Wake on Nightmare difficulty and i am not sure if i would do it again.
Dawn of War : Retribution - As the Tau Commander, kill all three doppelgangers within 5 seconds of each other on wave 16 of Bloodied Coliseum yourself.
Nothing else comes in mind at the moment.
Only reason these made me really happy is because back when I played it on the Xbox 360 years ago I was really bad at it and those kind of achievements would have been impossible for me. Seeing all these years later being able to not only replay the game again but actually do better than before felt good. It was the first shmup I ever played.
I've "recently" (I believe it was at the start of last month) acquired "Hammerting" for free from GoG. It was a game I was looking into but didn't want to "waste" money on it since the reviews seem to be abysmal here on Steam. Let it simmer for like a week after installing it, not thinking much of it.
When I finally got to try it, I immediately stopped playing anything else for a whole week. It is that good. Can't understand how it got such a bad score (actually I can; mix of stupidity in an EA title with people who can't understand what EA mean, and yet another stupidity of people screaming "abandoned!" for games which are finished... I mean, this game is polished like a completed game and run great too.) The two biggest reasons why I like the game so much is because it is not tied to any launcher I'm forced to endure and watch every time I want to launch the game and because there is no ridiculous pop ups (like achievements) continuously bothering me and spoiling the game for me as I played. Lack of information about the game (the wikis seem to be very bad for this game and I wasn't compelled to look for info on the forums since I wasn't logged in anyways, which in turn sparred me the endless drama I'm sure I would find there) forced me to actually do what the game was intended for: exploration and trial and error.
Result: I'd easily give the game 7.5 or 8 out of ten, in contrast to the 4.5 of Steam reviews. And the lack of achievements was actually a big plus in my enjoyment of the whole process. If people could actually play games for fun like games are intended to be played instead of having to fester an agenda and having to race to "completion" just to prove absolutely nothing to anybody... Then I dare say that people would actually enjoy playing games quite a lot more and everybody would be better for it.
tbf tho the title could've been better
edit: to be even more fair, I'm guilty of misreading/misinterpreting text too