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And at this point I am starting to wonder, where on the world game prices are not "too high".
No one is obligated to sell or give away games to those who cannot afford them.
The devs have their own bills to pay and mouths to feed, so if your money isn't worth much, that is not the devs problem.
Work on improving your economy to improve the value of your currency.
Helldivers 2 devs priced it lower than Valve's suggested price for Poland.
Same goes for Ellen Ring.
1 PLN ≈ 0.25 USD
Developers usually don't like getting fractions of what they want to receive for their game. So Valve is more likely to reflect the suggested price to Valve to get the desired amount in their local currency. It's not the prices that are the issue, it's the low value of the currency.
The devs want to properly be paid.
So if your currency has a low global value, then your gonna have to pay more with your currency to afford the games.
While the Polish currency isn't as low value as Turkey's or Argentina's, it's still a low value currency right now.
If you want it more affordable, reach out to your politicians to stop damaging your currencies value or suggest a working economic recovery plan that would add the country to the international market enough to raise the value of the currency.
Else, you can contact a Developer/Publisher and ask for price considerations.
You don't get it. I just want to spend as much as German, French or American, not 10-15% more.