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They make 100% of the price of any game that they develop, publish and distribute.
They make 30% of the price of any game that is sold on the store.
They make 10% of the price of any item sold on the market (minimum of 1c)
They make 5% of the price of any Valve game item sold on the market (unless this is going to someone else like a fan-made skin).
You can then use values like the cost of a new game (triple A, to Indie), and try to dig up sales figures of those games in order to get a ballpark estimate of Steams profit.
http://steamspy.com/ can help with digging up this information, additionally you can see the sale numbers for said Indie game company there as well, and get the 70% that they would have gotten from that.
For example you can see http://steamspy.com/app/413150 the price point at which various people bought Stardew Valley.
As an ex-Games Development Lecturer if you submitted the results of that survey to me when there were much more accurate answers you could have provided I'd fail you.
Thankyou! This is valuable to my research Darren! <3 I'll surely be nit picking at all i can get
Steam makes 75% of any community created items that are sold on the CSGO/TF2/DOTA2 stores. The community creator of that item gets 25%
http://venturebeat.com/2014/01/17/dota-2-and-team-fortress-2-item-creators-get-10-2-million-payout-from-valve-in-2013/
Since Valve gives out numbers on total payouts to community, we know that since $57 million has been paid out, STeam has made $228 million from 2010-2015 selling just community created items.
https://www.rockpapershotgun.com/2015/01/30/steam-workshop-57-million-dollars/