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Steam Controller
Playstation 4 Controller
Xbox 360 Controller
Xbox One Controller
Any generic XInput Controller
Any DirectInput gamepad
Note that the terms "PlayStation 4 controller", "Xbox 360 controller", and "Xbox one controller" also refer to any variant devices (such as fighting game joysticks) that use the same input protocol as the base model.
Most likely you would need to use an external software. For an external software I use rewasd. Because sometimes steam input can glitch out.
Full support for the LED, trackpad, rumble and gyro features are available now
Thanks to our most recent Steam client update, all games currently using the Steam Input API are now fully compatible with the new PS5 controller - with no developer updates required, it just works.
Full support for the LED, trackpad, rumble and gyro features are available for players to configure in games such as Death Stranding, No Man’s Sky, Horizon: Zero Dawn and more. This support is now available for players opted into the public beta Steam desktop client with platform wide support targeted to ship after further testing.
Link : https://store.steampowered.com/news/group/4145017/view/2924487488167580235
If you are already using the Steam Input API in your game, you don’t have to do anything further to enable this support.
If you aren’t using the Steam Input API and have a game on Steam with some form of controller support, you can check and make sure that Steam Gamepad Emulation is enabled for PlayStation controllers by default (learn more about Steam Gamepad Emulation here).
https://partner.steamgames.com/doc/features/steam_controller/steam_input_gamepad_emulation_bestpractices
Steam Gamepad Emulation is a Steam service that allows players to immediately configure a PS5 (and other controllers) to function in that game and can map the controller’s basic buttons to actions in the game. The level of customization and quality of experience provided to the player is limited in this mode, but it can be useful for older games that are no longer supported with development teams, as it can be enabled without any code changes.
We still recommend making use of the Steam Input API for a full integration, as it provides the best default experience for players with just about any kind of controller you can imagine.
Information on how to add the Steam Input API to your title is here:
https://partner.steamgames.com/doc/features/steam_controller/getting_started_for_devs
Information on how to enter the Steam Client Beta is located here:
https://support.steampowered.com/kb_article.php?ref=7021-eiah-8669
Cheers!
-The Steam Team