Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
You would not have 'problem' with moderators if you just you know stopped breaking the rules, literally all the time
Wouldn't be half as many problems if the mods properly escalated bans all the way to permanent bans for the repeat offenders. Or used the tools they have to ban alt accounts used to circumvent bans etc.
The third ban in a year should always be a minimum of 3 months and for people who have been racking up bans over the years it should be minimum 6 months.
They allow plenty to troll, impersonate, harass etc without repercussions. By allowing some to behave in this way shows their support. The rules and guidelines should apply to all but their actions clearly show it does not.
We could start with this balance:
User Mods - Mod Group 1: User-chosen mods, Steam has final say.
Valve Mods - Mod Group 2: Steam-chosen mods, users have final say.
Outsourced Mods - Mod Group 3: Out-sourced mods, Steam has final say.
And then those 3 groups could be pooled together.
If we shoot down too many mods, Steam has to out-source. If Steam shoots down too many mods, they have to out-source. If users and Steam come to a compromise, less out-sourcing of mods is needed.
This system would incentivize compromise and a more balanced assortment of moderators.
At the least, better than what we have.