Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some games can utilize a ton of cores so having a lof of them is good.
Some games only use a few cores and prefer higher core clock speeds.
And so on.
There really is no universal answer. But generally the trend goes to more cores being used at the same time and away from super high clock speeds.
All you need is a decent CPU and you can expect decent performance most of the time, even if the competitors CPU, or a more powerful CPU might be a bit better in some cases.
MOst games don't address cores specifically and those that do don't generally go beyond 4 cores.
Well, a cpu with one core and high clock speed is pretty much useless nowadays, so...
If the "best for you" cpu has more cores or better frequency, then its a plus.
But not necessarily each on its own otherwise.
For CPU heavy games it has been proved times and times again that older CPUs with less cores and threads and highest hertz possible win out over even modern CPUs with more cores and threads which are supposedly equivalent in term of numbers.
For pure gaming, many would say single core performance.
For people that stream, many would say multi core.
For people that edit/render videos, many would say multi-core, multi-thread.
Really comes down to knowing what's best for your setup & budget, so for me it's more core & thread count because of my main tasks, whereas gaming is secondary so I dont focus on main frequency as much though still prefer moderate to high frequency.
I have recently purchased a E5-2667 v4 which only has 8 cores (16 threads) but has a higher clock speed of 3.2GHz over the E5-2650 v4 of 2.2GHz. This means a single thread performance increase of about 20%, so should mean I get a better FPS in Minecraft but could also possibly mean a small decrease in FPS in DOOM Eternal due to being 4 cores 8 threads less. I have yet to test this.
There is also CACHE to consider here though. In my many years building computers I've always said that "cache in king". Enterprise CPU's have always had more cache than there commercial equivalent and cache is not really something game developer optimize for as it is a hardware cache of the CPU to put frequently accessed instructions and data closer to the CPU. More cache can have a dramatic effect on what the CPU can do within a given number of clock cycles allowing it to do more in less time.