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번역 관련 문제 보고
Yeah, but that won't guarantee that steam exclusive games like elden ring, sekiro, monster hunter, etc will be released on epic.
Look at what happened to gog they are most certainly not making exclusive deals and people often praise their anti drm policy. Yet the store perform much worse than epic.
That doesn't sounds like assurance, more like prediction. Some developers did credited epic for making their games cheaper, like saber interactive with their WWZ : https://www.eteknix.com/world-war-z-pc-price-dropped/amp/
But yeah, tim is wrong here. He can't make all developers lower the price on epic. Even if he can, it would make the 12% cut meaningless since the original purpose of 12/88 share is so that game developers can make better games, or at least pay their bills.
It can. I know many people buying from epic just to say thanks for giving them free games.
$60 from $1200 purchase on epic is still better than $0 from $1200 purchase on steam.
Even if free games end tomorrow, it won't make me lose the 150+ games I already collected from the past 3 years. I can play them anytime I want.
Fun fact : according to the leak, there is no indication of valve giving steam users death stranding, or tomb rider games, or batman arkham series, or gta V. Means epic is still better than steam.
Same with free games, even if epic stop giving me coupons, the game I already purchased won't just disappear. I can play whenever I want. And it doesn't make epic any less than steam.
Maybe, but epic has other revenue source from unreal engine, to first party games, to epic publishing, to asset and content marketplace, and so on.
Many companies have products that is literally draining money from other projects. Even the top billions dollars companies like Amazon, Google, Microsoft, have 1 or 2 products with that behavior.
As long as epic can sustain the loss, who care? It's not like steam fanboys will use epic if the store is sustainable.
It does actually. The only thing that doesn't is loyalty towards one particular store/company.
As a business? I don't trust them to put a penny on their service as of now.
That said, gotta love how, seemingly, the quality of a store is mainly measured in how much stuff it gives away. Guess "seven seas" sites must be the best ones then, since everything is free there
Still doesn't change the fact that their store didn't earn as much money as they expected.
Besides, I doubt those other revenue sources are even close to the billion dollar money machine that is Fortnite.
It's also not a question of "how long can Epic sustain the loss", it's a question of "How long they're willing to try to fill up the money sink that is the Epic Games Store".
That said, gotta love how you don't miss an opportunity to say "Steam fanboys": a quick and easy way to dismiss anything negative towards your favorite free games dispenser store
Repeating free games is an epic way to make people adjust with the situation of epic stop giving free games someday. If some of them stop using epic because of that, I guess it's not a big loss since most of them are freeloaders anyway.
I dont measure the quality of the Epic store as is. I measured the quality of the whole company. Aside from the free stuff, epic has put tons effort to unite gamers with EOS and help gamers from less developed nation by covering regional pricing more than steam.
Epic also supports game developers more than steam with lower cut, opportunity for them to earn extra money from exclusive deals and free games, ability to use your own payment system without paying anything to epic, and of course the unreal engine 5.
But yeah, free stuff is the easiest way to convey the message that epic is better than steam, for most people.
Companies didn't earn as much money from one of their project is very common. I mean look around, I'm sure you are using the products / services from these companies. Now try to treat them the same as you treat epic.
We'll see. I'm sure epic know more about the industry and has more behind the scene.
Lol I get it... You are really desperate to stop people from using epic huh? Fear mongering doesn't work on me, especially when you don't even know how much money epic has or what they have under their sleeves.
Epic is the company who is willing to sue two biggest companies on earth so app developers can earn more from their products, and customers can have more freedom to choose from where their apps are coming from. Even though epic loss, I still admire their courage, so I don't doubt their willingness to keep EGS stay afloat.
The terms "steam fanboys" is the easiest way to separate you from the common gamers/customers. It never meant to be an insult or dismissed your arguments. Feel free to call me epic fanboy or shill or whatever.
Companies ca be nice to you, but they're not obliged to. Beware not to fall in love with a company.
As I say a lot: "Steam(or epic) is not your girlfriend"
The exclusivity stuff, I mean I think it's fair game and besides you think the developers actually care anymore in this industry the way games are released unfinished and plagued with issues. I personally just don't care where my game comes from nor care who or where the money goes to or of what percentage. That money still comes out of the account. How it's dispersed I don't care.
I guess they both have their pros and cons but really...I just don't care. It's just video games.
I think if epic want to play safe, they absolutely can. They just have to content with apple and google taking taking 30%, they don't have to make exclusive deals or offering free games and let EGS fall into obscurity like GOG, they don't have to build EOS and let developers figure out how to crossplay with steam players by themselves, etc... Basically epic does not need to lose what they already have.
And yet they did not do that. They break all the rules and change many things that most likely would have been the same if epic want to play safe. Steam 30%-25%-20% tiered cut, windows store 12% cut, appstore and playstore reduced cut if sales are less than $1 million, are all happened thanks to epic effort at breaking the rules. The rules that many people believe as "industry standard".
If Steam running deep discounts on their sales ended 'devaluating' the value of games, imagine what frequently giving away loads of games for free will do on the medium term. Just to name one thing.
so, just because it makes me think of this when people say that about the bulls
https://www.youtube.com/watch?v=unXVAfbA_xs
as for the games that go exclusive
i basically consider that year the real beta test for games
most are being released with so many bugs and the like that it is kinda nice to have those people get it ready before the rest of the stores get em
Most of which used to be free on EGS at some point, yet in spite of that I'd happily settle for a 75% deal anyway just for the extra community features.
I know not everybody values convenience and community features that much so you are probably right to be concerned about game devaluation; but I think some parts of Steamworks actually kinda sell themselves despite the freebies, but that's just me.
There was some dip in pc and console market revenue but that's mostly due to people coming back to office/schools.
Regarding free games devaluing, I always think of it this way : it helps game developers to promote their dlc or sequel of their games. People bought death stranding upgrade thanks to epic giving me the base game, me included. There is always a huge influx of new players everytime a multiplayer games are free on epic. Heck I even see steamboys said that they use epic free games just to playtest and buy the game on steam if they like it.
Epic actually did more for steam than steam for epic.
There is a vocal segment of Steam users who hate Epic for buying up exclusives and limiting user's choices.
There is a vocal segment of Steam users who love Epic, either for shaking up a market that they perceive Valve dominates too easily, or because Epic gives them free games, or because Epic actually pays them to spread good about Epic while putting down Steam/Valve. (More about that.)
During the 2021 Epic vs Apple[en.wikipedia.org] court case, several interesting things were revealed during discovery, one of which being that Epic pays "influencers" to "disrupt Steam's organic traffic coverage"[i.imgur.com].
As a result whenever I see a user on any social media, message board, Youtube, etc who is all positivity for Epic while being exclusively negative on Steam, it tends to raise an eyebrow. Of course there's no proof that such people are paid influencers, but the fact that paid influencers are out there is something to be aware of. Particularly on Steam itself, it's interesting when you see someone who seems to spend a lot of time on Steam running around exclusively crapping on Steam. Regularly when people don't like a place, they tend not to hang around that place.
The bizarre and out-of-place pro-Epic-anti-Steam sentiment around here seems to ebb and flow, fizzling out some times and ramping up in others. Lately, I haven't seen much of it, and even when it is around I notice a lot of the same users in those threads. As I previously mentioned, most users don't care one way or the other.