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Well that is a kick in the pants, ty for the reply
Partners on Steam are responsible for setting and managing pricing for their products.
Aside from that, there's also the unfortunate truth, that once you've been on Steam for quite a while, you've most likely collected most of the older titles you really wanted, and now all that's left is newer games that won't see a price drop for the first year or two.
If you want to see really significant drops the weekly sales are sometimes far better, especially if devs have new DLC to sell.
I remember reading something about certain PC game companies being concerned about a race to the bottom. They want to keep pricing expectations high, or it will become like the mobile game industry where people aren't really willing to spend over $5 for a game, and free-to-play or "freemium" games will reign supreme. This would explain why some games are stubborn about dropping any further in price.
Steam Sales are still good if you have a wishlist to shrink or you don't get to game as much as others but for experienced users, it's the same old stuff at the same old predictable discounts pretty much.
I have a library over 1200 titles. And out of a game here and there, my sales are usually closign DLC gaps for the games I own. I have completed my 'Things I should buy to play' backlog over the years, so the bulk of the sales is about stuff I already own or stuff I won't buy yet (Because I can wait for complete editions to come up)
There was a race to the bottom of sorts. Being on the Steam storefront during a big sale back then it resulted in loads of visibility and purchases. So devs made sure to offer a big discount for those 15 minutes of glory.
Over the years more digital stores appeared, which allowed devs to ease on the pedal, as they could get the same visibility without such a deep discount on different storefronts at different times.
"Only buy the game on a flash deal"
"Only buy if 75% off or lower"
"Base price is (flash) sale price"
There was a lot of that during the old days.That eventually gets into people's heads and ends up decreasing the perceived value of games. Another reason for devs not to agressively discount their games anymore.
Their memories of how absolute epic past sales were are faulty. They don't understand how Steam works, and make convenient assumptions. They don't understand the sales that did wow them weren't going to be the permanent status quo. And they don't understand why.
So the complaining will continue every sale.
Just keep your eyes peeled for bundles and etc, sometimes you have to think. Maybe all the games that were willing to be on a good sale I already have. So I don't see much.
Care to cite one of these games?
Though from your statement it seems to be that you're just getting used to the experience so its not triggering the same levels of dopamine...which is good. It's easier to make rational decisions when your brain isn't drowning in stimulants.