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报告翻译问题
FYI these lists exclude some better-known franchises such as: Dragon Quest, Final Fantasy, Legend of Heroes (a.k.a. Trails), Lufia, Pokémon, Tales, Ys
Summon Night: Swordcraft Story (GBA action JRPG with Tales-like brawler combat)
Black Sigil: Blade of the Exiled (DS action JRPG) (which sadly has random battles way too often; if someone can hack it so that this isn't the case, or at least the character hitboxes on those battle screens isn't as wonky, this game would probably be way better-received)
Nostalgia (DS JRPG)
Energy Breaker (SNES strategy JRPG)
Knight Eternal (PC JRPG)
Recettear (PC business sim x action JRPG)
Fortune Summoners (PC metroidvania x brawler x RPG)
Celestian Tales (PC, episodic JRPG)
Sage Fusion (PC, episodic(?) VN x JRPG or something like that)
Alchemic Dungeons DX (PC/Switch dungeon crawler)
Operation Abyss (PC dungeon crawler)
Magic Knight Rayearth (SNES JRPG) (This game is one of multiple slightly-different retellings of the Magic Knight Rayearth story; there is the anime version, the manga version, this version, and possibly yet another version in the Sega Saturn game but I think that follows the anime more closely?)
Games that are on my radar that I haven't really played into yet:
Chantelise (PC action RPG, in the same universe as Recettear and made before it)
Frane: Dragons' Odyssey (PC action JRPG?) [another one that I haven't actually played yet, despite accepting review copy on Steam for it, and I need to get around to actually playing this, but it's been on my radar for years]
Aselia the Eternal (PC, VN x strategy JRPG) [another one I haven't actually played]
Pier Solar and the Great Architects (PC/Genesis JRPG, it was indie-made for Genesis then ported to PC)
Ara Fell (PC JRPG)
Eternal Filena (SNES JRPG)
Emerald Dragon (SNES JRPG)
Lagrange Point (NES JRPG)
Famicom = NES = 80s-90s
Super Famicom = SNES = 90s-00s
And yeah, Sailor Moon RPG: Another Story is the name.
There's also a Magic Knight Rayearth RPG, as I mentioned above, as well as a Tenchi Muyo RPG.
FYI there's a prequel to that on the GBA, called Magical Vacation. Its only English version is a fan translation, far as I've heard.
Monstrum Nox, yes.
Septerra Core has somewhat of a problem with the battles being a bit too tedious, if I recall correctly.
Sailor Moon Another Story. I remember playing that game too. Seemed pretty solid compared to a lot of the other games based on a popular anime property on the SNES. Solid RPG mechanics. Decent graphics. I never beat it. But everyone once in a while I think maybe I should. But that's just weird SNES nostalgia talking, while I eye playing Breath of Fire 2 on the Switch SNES Online app.
Like, gaining a level or two makes a huge difference that can mean having a hopeless and tedious battle against a boss vs making the boss a cakewalk.
And the Atelier games are now on PC. I think Atelier Sophie was being sold in a bundle with some other game? Nights of Azure apparently.
I don't know very much about these newer games.
Demon King Chronicle (PC JRPG)
Helen's Mysterious Castle (PC JRPG)
Here's a couple I have played:
Jeanne d'Arc (PSP strategy JRPG)
Rime Berta (PC strategy JRPG)
200% Mixed Juice (PC JRPG, vaguely Pokémon-like but smaller in scope)
Well... I don't recall SNES RPG's always being meticulous and sensible about balance and scaling. It was often pretty easy to grind to be over powered in a lot of those games. Not too many games that were really scaled to provide a challenge at max level. I wouldn't be surprised if it was an easy mode RPG anyway, which would explain that sort of design. Although it's been so long, and I didn't play the game enough to have strong opinions about how good or bad the leveling is.
And I was speaking more about just the generic gameplay. It covers the basics, and does a couple of fun things. Nothing amazing, or terrible.
I beat the game, and I think it's a decent thing though it probably could have been a bit more polished.
Still, it was fun. And definitely a curiosity to see a Sailor Moon RPG.