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Well, in that case, check out the Ys series or Tokyo Xanadu instead.
(But really, Trails in the Sky is amazing)
The Ys series is an action RPG with simple and easy-to-learn controls yet also a strong reputation for well-polished challenge. The first two games use a "bump system" where you deal contact damage to enemies; it's very unusual but it's also a lot of fun. The later games use a more typical "push button to attack" control scheme.
The Atelier series's main attraction is an extensive crafting system, as the lead characters are all alchemists. Also, very cute character art. And barrel jokes.
Valkyria Chronicles is in more of a WW1/WW2-era Europe like setting, with I think some steampunk elements, as opposed to the usual swords-and-sorcery setting. Also, it features third-person-shooter gameplay combined with strategy. So it's definitely not the stereotypical JRPG fare.
The Tales series is known for its battle system, replacing turn-based battles with brawler-style real-time combat. The Summon Night Swordcraft Story games also share this strait.
(I don't know much about Star Ocean.)
I'm not saying you should like all or any of these. Just explaining what they are known for.
As for what you might want...mind if I ask you to describe the itch you're trying to scratch? I know how it feels to have something that doesn't quite scratch the itch...
Not really sure. The only reason I think i'm drawn to the older FF games is because of the impact they had on me as a child like my brain telling me "You enjoy this" so I do. I suppose I expect the games suggested above to be extremely similar to the point of non-enjoyment. One FF game that I can say that still stands out to this day is Crisis Core. My god, that game is so criminally underrated and blows the original FFVII out of the water in almost every aspect. I replayed it recently and I was so into it and enjoyed every second I spent playing it. The combat beats every other FF game I've ever played. Zack Fair is about the only FF protagonist that truly feels like he has earned the right to be called a hero. He goes through absolute hell to save the planet and ends up dying in the process. It was extremely emotional going through this long adventure, defeating the baddest of the baddies, saving countless lives including the beloved Cloud and losing your girl only to be ambushed by thousands and thousands of Shinra troops where Zack quite literally fights until his last breath. I wouldn't change a damn thing about that game. The materia system, the combat(this is the only FF game that's ever used this system), the level up system, the general ambiance of the game, the epic Eidolon fights....ugh it's just so good.
Not saying a game has to operate the same way at all, but it's like I get a dirt taste in my mouth when going back and playing some older FF games. I know they are great games, but over the years they have lost their luster. That's exactly how I'm imagining the games that have been suggested to me and seem to fit the part when watching gameplay videos of them. I don't doubt the stories are fantastic but that alone isn't enough to draw me in. I'm not even married to something like Crisis Core, it's just the most recent game i've played that gave me that feeling again.
I would try Chrono Trigger but that price has got to come way down, but again, looks like something i've already experienced a hundred times over. So maybe just something unique but still good?
Crafting in Atelier does actually sound pretty good. I'll have to check that out didn't know the games were centered around that.
The first three, maybe five games, have settings largely based on standard fantasy, and while the first game is a sort of "legendary heroes, go save the world" story, the stories in each basically get progressively more complex (with the exception of 2 which I think is noticeably more complex than 3 which is more like 1). The settings also became more complex and fleshed-out, deviating from standard fantasy. This process of setting customization really began to be a thing in 6, which has a very distinctive setting noticeably unlike standard fantasy, and incorporating a variety of steampunk elements amongst the fantasy elements (assuming I'm using these terms correctly). Additionally, 4-6 being on the SNES meant that the music took a leap forward in the variety of instruments that could be used, and the graphics took a leap forward in that the greater color variety and cartridge space meant that sprites could be more detailed, more expressive, and more customized for storytelling. Also, while 2 began story complexity, to be developed further in later games, 6 turned it into a full-fledged epic, setting the stage for 7.
7 is not just the series's first foray into full 3D, but also the first one to feature a setting with outright modern elements, albeit in the form of a dystopia. In a way, 7 is arguably the first "modern FF", with how far it is from swords-and-sorcery fantasy (whereas its competitor series Dragon Quest stuck with that), and how its setting is not just "a steampunk setting" or "a cyberpunk setting" or whatever but takes a mix of elements and makes its own thing, and it's also the first game with Tetsuya Nomura as character designer and that shows in the character designs inspired by visual kei[en.wikipedia.org] as well as its own distinctive take on the anime art style (even for cute characters), resulting in an aesthetic that's come to characterize that series and its protags since then. With the possible exception of 9, which is sort of a "neoclassical" entry in that it seems to pay homage to the earlier FF games, though still with some of the more modern touches.
So in short I'd like to know what you mean by "older FF", is it swords-and-sorcery or pretty (albeit maybe low-poly) boys in black?
There is no telling whether the sub-genre will appeal to you, I know I absolutely hated it at first but there are some real gems such as Suikoden.
Not on PC, of course, but if you have never been exposed to the genre at all it could be daunting and I think the only "strategy" JRPG you will find in any real capacity on PC is the Disgaea series, which is strategy in name only. It took that style of gameplay and just turned it into a level 999999999 grind fest :)
And if Disgaea counts, what about Agarest War?
https://store.steampowered.com/app/1038810/GOD_WARS_The_Complete_Legend/