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[ArchLinux/Manjaro] users, tell me if games that run within a NW.js engine are working for you or not..
Well, I'm really anger of NW.js (perhaps issued from Construct 2/3 games builders).

When the system update (Manjaro/ArchLinux or whatever on ArchLinux), NW.js has a tedious tendancy to become quickly broken.

I mean, "SEGFAULT" when launching a NW.js application (even a self-written one as example), after a full system update make that NW.js is really a bad engine to write games (and the YoYo Compiler have apparently a similiar problem).

Before a full system update, games works under NW.js
After a full system update, games are no more working under NW.js (unless its changed/reverted/update to a newer NW.js version), and cause a SEGFAULT, and an appcrash.

That's sad!
It's a really bad engine to write games on a long term stability, why people still use it to ship multi-platforms games?
I mean their games are amazing, very great, but that buggy engine ruins everything after a while.


I want here just discuss about that with the Steam community players/developpers (like CrossCode).

cya!
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ArchLinux seems to be quite stable for me.
When GTX1060 was in I hadn't segfaults, I could play even Deux Ex while information says "This Linux distro is not supported", however - it runs smoothly.
I did scheduled upgrades from time to time.

Now I have only onboard GPU HD530, but still, games work @ 15fps. But I have no storage and Internet connection to keep them all updated.

The only problems I had with Arch were:
- my Xbox controller, which seems to be drifting over screen (there was no such problem with SteamOS) in all games, even calibrated,
- no sound (Dying Light).

Which games has NW.js engine and we can take a look to test it?
My friend here has good experience with Arch and may help me with debug.
I have no Construct 2/3 games however. And I see it's closed software, isn't?
Maybe this is root issue?

According to Wiki:
Construct Classic is the free and open source since 2007.
Construct 2 - This version moved from free and open source license model to proprietary with a free license option.


I advise using BTRFS and snapshotting OS before update. BTRFS work well under Arch - tested.
TooMeeK の投稿を引用:
..
Which games has NW.js engine and we can take a look to test it?
My friend here has good experience with Arch and may help me with debug.
I have no Construct 2/3 games however. And I see it's closed software, isn't?
Maybe this is root issue?

By example CrossCode (the demo):
https://store.steampowered.com/app/368340/CrossCode/

But, yeah, it's possible that's a end issue on my operating system, nothing is impossible.
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全スレッド > Steam 掲示板 > Steam Community > トピックの詳細
投稿日: 2019年9月14日 10時22分
投稿数: 3