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I didn't realise that, as probably the last game I gifted (and recently) was direct to a friend, so it was selected at the checkout. All my other duplicates have sat in my inventory for years, with me managing to gift the odd one every year or so.
This is how I buy it now too...
That's a good idea as I often forget what I've purchased unless it's a game I've paid more than usual for.
Best move I've ever made with gaming.
I have a category in my library called Mostly Finished and Finish these Games. I put games that I have finished at least once (not counting multiple endings, secrets, replay, etc) in the first and games I want to finish in the second.
I also get caught out where I've played many hours in a certain game and then moved on to something else as it's completed, but then the publisher launches a new DLC. I often forget then if I've played the newer DLC. I know Steam shows "Time Played" and personally I think that should be user selectable, but the feature on DLC could be useful.
https://store.steampowered.com/app/838110/HyperParasite/
Follow the tutorial and enjoy!
But the backlog is still tough to get through.
As for the games you have... (and all of the following are single-player)
It seems you haven't played any of the Ys games yet. Try starting with Ys: the Oath in Felghana. It'll get your blood pumping and kick your ass.
On the other hand, if you want something more relaxed (action-wise) and more emotional (story-wise), try sitting down for a few hours with To The Moon. It's not that long, but it is very much worth it.
I have no clue what this game is like, but the title "The Narrator is a ♥♥♥♥" seems amusing. Maybe I could try it out. Probably good for a few laughs.
If you want to sit down with a very long, but very detailed, story, try The Legend of Heroes: Trails in the Sky. You can even take the game with you and play it offline -- it's old enough that it can run on potatoes, but also looks gorgeous, and can be played with keyboard, mouse, gamepad, or kb+m. Unless you're absolutely dying to have playtime/achievements recorded, this is actually a great candidate for if you're going somewhere with lots of offline downtime (but do have electricity) and want to disconnect for a while and get engrossed.
Or, for a game that doesn't even have achievements at all, try Recettear. It's a resource management sim, basically, but you also get action-RPG elements to it. You may find the fan-made wiki useful.
Apparently you haven't played Portal yet. Well, it's reasonably short, and a quite decent game. (Warning: may cause nausea if you're not used to shifting first-person perspectives.)
I've been playing through Operation Abyss lately. While info on the internet about this game can be sparse, it's turned out unexpectedly to be a compelling adventure into the unknown -- particularly like the old days when you couldn't just look up info on the internet to figure everything out. If you like dungeon crawlers and character customization, this can be for you. (If you don't like character customization, there are pregens you can play with.) BTW, "Basic" vs. "Classic" only changes whether you get detailed pregen art or simpler character portraits that you can alter based on equipment.
Crayon Physics Deluxe is worth it simply to listen to the beautiful, calming music, even if you're like me and suck at puzzles.
I haven't played the paid version of Cave Story yet, but I have played the freeware version, which is one of the best games I've ever played, with a gradually unfolding story that is paced so brilliantly. My understanding is that the paid version just improves the graphics resolution and may have some minor edits to the script.
I hope these suggestions help!
At some point in the not so near future, you will likely need something like dosbox (win10box) to play these games.
No. They can't, as that could require modifications to the game files. Valve can't do that, they don't own the games on the Steam store and thusly aren't allowed to do that. Well, apart from their own games, that is.
It's up to devs to keep them updated and playable. Which isn't always possible for them.
It's also up to the user. For example, you wouldn't expect developers of Commodore 64 games to ensure all of their games were natively playable on Windows 10.