Sebyzen 2019 年 12 月 9 日 下午 4:45
2K - BRING BACK EVOLVE STAGE 2??!!!
Why cant we get this game back to the community, yes it was dead but people still want in and its such a good game u cant let this game fly away.. 2K let the people play it online agian, put the game up is Epic Games Store for free and the game will come with a storm it would be huge. When the game is active and trending agian think for ♥♥♥♥ sake what do the people want? we want battle pass do something about it pls i really need this game too come back. and for all the people in this community pls help to get this game back
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目前顯示第 16-30 則留言,共 39
ThatzYoAzz 2019 年 12 月 11 日 上午 8:57 
Evolve, let's take a moment of silence,...... was my favorite game since Socom that had my excited to play a competitive multiplayer game, and GOD was I good at it...the problem was a lot of times if u didnt have a team u were stuck in random limbo. Getting stuck with medic that dont wanna heal, and DON't YOU DARE ask them to do their job, and heal their TEAM! You would hear the rhetoric of "it's my game and I can play it how I want to" or "Don't tell me how to play, I payed for it" or something of the like.

it would be like playing a game of baseball with your friends and some idiot comes and starts doing all kinda of crazy sh*t, and then when you tell them...this isnt how u play baseball, they tell you " I can play how I want". As a hunter, the game was VERY coop oriented...YOU had to play as a team, or die. I've actually beaten REALLY bad monsters on my own, but its because they werent good or were very new, so it really doesnt count.

You had monsters that took advantage of how bad hunter teams were just to get an EASY "win" so they could brag to the one good hunter player to get a rise out of them. The game was amazing before the Stage 2 crap came out on PC. the game was at its best when they used the formula that drew everyone to watch them playing it as the were developing it. The monster was super hard and you had to be a team player as a hunter. I havent had so much fun playing an online competitive game since Socom was on the PS2, and I doubt it will ever happen again.

I'm part of a dying group of gamers that actually had good games to play and not gimmicks meant simply to make everyone feel like they could be an awesome gamer, and separate the money from your wallet. And for once when evolve was coming out and i was watching streams of them playing it, I was so excited...it was a solid game with unlimited potential for fun, if u had the right gamers...but there arent so many of us out there as gaming is being taken over by easily amused, sell me more skins and ill pay more for less game, kinda players...GO fornite and all the other gimmick games out there...they've turned video gaming into Vegas with no jackpot.

I played on XB1...Lazarus-I was #2, shoulda been first but the #1 Laz ONLY played Lazarus, I played everyone. Laz was my favorite player though. I was top 3, top 10, or in the top 100 for more than half the characters in the game. One of the rare instances were I was one of the best and of course it failed...because I was amazing at it...I understood it like no other game before or since, it just made sense to me. All the other games I had to come to terms with and accept not being the best and both games I've been amazing at died...and games like fornite that suck to me, are cash cows for simple novice gamers, with less time in gaming than i have for some games. Sometimes i wonder if Socom and Evolve died because i loved them...smh
最後修改者:ThatzYoAzz; 2019 年 12 月 11 日 上午 9:07
Count_Dandyman 2019 年 12 月 12 日 上午 2:32 
引用自 ThatzYoAzz
Evolve, let's take a moment of silence,...... was my favorite game since Socom that had my excited to play a competitive multiplayer game, and GOD was I good at it...the problem was a lot of times if u didnt have a team u were stuck in random limbo. Getting stuck with medic that dont wanna heal, and DON't YOU DARE ask them to do their job, and heal their TEAM! You would hear the rhetoric of "it's my game and I can play it how I want to" or "Don't tell me how to play, I payed for it" or something of the like.

it would be like playing a game of baseball with your friends and some idiot comes and starts doing all kinda of crazy sh*t, and then when you tell them...this isnt how u play baseball, they tell you " I can play how I want". As a hunter, the game was VERY coop oriented...YOU had to play as a team, or die. I've actually beaten REALLY bad monsters on my own, but its because they werent good or were very new, so it really doesnt count.

You had monsters that took advantage of how bad hunter teams were just to get an EASY "win" so they could brag to the one good hunter player to get a rise out of them. The game was amazing before the Stage 2 crap came out on PC. the game was at its best when they used the formula that drew everyone to watch them playing it as the were developing it. The monster was super hard and you had to be a team player as a hunter. I havent had so much fun playing an online competitive game since Socom was on the PS2, and I doubt it will ever happen again.

I'm part of a dying group of gamers that actually had good games to play and not gimmicks meant simply to make everyone feel like they could be an awesome gamer, and separate the money from your wallet. And for once when evolve was coming out and i was watching streams of them playing it, I was so excited...it was a solid game with unlimited potential for fun, if u had the right gamers...but there arent so many of us out there as gaming is being taken over by easily amused, sell me more skins and ill pay more for less game, kinda players...GO fornite and all the other gimmick games out there...they've turned video gaming into Vegas with no jackpot.

I played on XB1...Lazarus-I was #2, shoulda been first but the #1 Laz ONLY played Lazarus, I played everyone. Laz was my favorite player though. I was top 3, top 10, or in the top 100 for more than half the characters in the game. One of the rare instances were I was one of the best and of course it failed...because I was amazing at it...I understood it like no other game before or since, it just made sense to me. All the other games I had to come to terms with and accept not being the best and both games I've been amazing at died...and games like fornite that suck to me, are cash cows for simple novice gamers, with less time in gaming than i have for some games. Sometimes i wonder if Socom and Evolve died because i loved them...smh
Oh the irony of you making this rant after blaming the "tryhards" for the games failure.
nullable 2019 年 12 月 12 日 上午 5:19 
What game doesn't have tryhards, and how do they all manage to survive?
AbedsBrother 2019 年 12 月 12 日 上午 8:38 
They should re-release it as a complete package on GOG for $30 and create the code to allow for the creation of private servers. Good for GOG, good for 2k (they make some money they wouldn't otherwise have made), good for those who loved Evolve. Everybody wins.
nullable 2019 年 12 月 12 日 上午 8:50 
引用自 AbedsBrother
They should re-release it as a complete package on GOG for $30 and create the code to allow for the creation of private servers. Good for GOG, good for 2k (they make some money they wouldn't otherwise have made), good for those who loved Evolve. Everybody wins.

Sounds good, but here's what you're asking:

They should invest more resources into a dead game. Spend thousands of dollars on development to implement private servers. And hope there's enough demand where people will buy, or re-buy the game. And of course if that initial release isn't perfect spend more on patches and further development.

Starts to sound less good for 2K and more of a risk. Not to mention they probably don't have some idle developers just sitting around for misc projects, so now we're talking about taking resources away from new projects to accomplish this or hiring some new developers.

I feel like people tend to think of a solution that's easy to say, and since they don't need to deal with the realities of what they're asking, they can't see the problems.
Dr.Shadowds 🐉 2019 年 12 月 12 日 上午 9:00 
I played the game for closed beta, on the free weekends, and when it went free to play, and I must say, they F up this game, like either balance was done poorly making monster / hunter team underpowered, or making the monster / hunter team overpowering, the issue is that I seen years ago was that some people didn't understand how to correctly play the game, I seen people that played as monster tries to take on human team at stage one... Or someone in the hunter team trying to run ahead to solo fight monster.

Issue is that no company want to invest in this game that flop, and fail to maintain a sustainable player base, it fail pretty quick across all playeforms after release date, and even after making it free to play, still fail to remain sustainable.

Dead my daylight manage to do things right for a 4v1.
AbedsBrother 2019 年 12 月 12 日 上午 9:25 
引用自 Brockenstein
引用自 AbedsBrother
They should re-release it as a complete package on GOG for $30 and create the code to allow for the creation of private servers. Good for GOG, good for 2k (they make some money they wouldn't otherwise have made), good for those who loved Evolve. Everybody wins.

Sounds good, but here's what you're asking:

They should invest more resources into a dead game. Spend thousands of dollars on development to implement private servers. And hope there's enough demand where people will buy, or re-buy the game. And of course if that initial release isn't perfect spend more on patches and further development.

Starts to sound less good for 2K and more of a risk. Not to mention they probably don't have some idle developers just sitting around for misc projects, so now we're talking about taking resources away from new projects to accomplish this or hiring some new developers.
That's exactly what I'm asking. Yes, they should invest more. Because this is a "final state" investment: zero further development needed. Drm-free with the ability for private servers can be endlessly proliferated years into the future. They don't need to offer it JUST on GOG. They could put it on Epic, Steam, Origin, Uplay, or any other platform that arises. 2k could be making money from Evolve for decades. And yes, people still put together multiplayer sessions for games from 20 years ago, with games assumed to be "dead."

引用自 Brockenstein
I feel like people tend to think of a solution that's easy to say, and since they don't need to deal with the realities of what they're asking, they can't see the problems.
Blow me.
最後修改者:AbedsBrother; 2019 年 12 月 12 日 上午 9:46
J4MESOX4D 2019 年 12 月 12 日 上午 9:30 
引用自 AbedsBrother
They should re-release it as a complete package on GOG for $30 and create the code to allow for the creation of private servers. Good for GOG, good for 2k (they make some money they wouldn't otherwise have made), good for those who loved Evolve. Everybody wins.
If the game failed miserably as a F2P title, who the hell would pay $30 for it? People have been ripped off enough with this game as it is.

If they were to bring it back, they should make it free, open the SDK and allow for private servers. Everyone knows it's done for though and that's why it'll likely never see the light of day ever again.
nullable 2019 年 12 月 12 日 上午 9:33 
引用自 AbedsBrother
That's exactly what I'm asking. Yes, they should invest more. Because this is a "final state" investment: zero further development needed.

That's what you want to believe because it's convenient. It's not reality though. Customers will expect more even if you don't. They'll call it a scam and a money grab otherwise.

引用自 AbedsBrother
Drm-free with the ability for private servers can be endlessly proliferated years into the future. They don't need to offer it JUST on GOG. They could put it on Epic, Steam, Origin, Uplay, or any other platform that arises. 2k could be making money from Evolve for decades.

Makes you wonder why every developer doesn't do this, doesn't it?

引用自 AbedsBrother
And yes, people still put together multiplayer sessions for games from 20 years ago, with games assumed to be "dead."

Sure they do. But for most games that's super niche, couple dozen or hundred people in the whole world. Not something you'd rationally put development time towards.

引用自 AbedsBrother
引用自 Brockenstein
I feel like people tend to think of a solution that's easy to say, and since they don't need to deal with the realities of what they're asking, they can't see the problems.
Blow me.

It's pretty easy to imagine an amazing outcome when it's never going to happen and even if it did you don't really have to deal with the results or the consequences of being wrong. Just saying.

引用自 AbedsBrother
Presumptuous. And wrong, in this case.

I could be wrong. I'm just saying there's some variables you're not accounting for with your boundless optimism. It's not the slam dunk you're angling towards and so I'm not going to be surprised when anyone making the decisions decides it's probably not worth the risk, time, money and effort or has already decided that.

And seeing as the game basically failed twice already, saying "third time is the charm" is a tough sell.
最後修改者:nullable; 2019 年 12 月 12 日 上午 9:49
AbedsBrother 2019 年 12 月 12 日 上午 9:52 
引用自 Brockenstein
引用自 AbedsBrother
That's exactly what I'm asking. Yes, they should invest more. Because this is a "final state" investment: zero further development needed.

That's what you want to believe because it's convenient. It's not reality though. Customers will expect more even if you don't. They'll call it a scam and a money grab otherwise.
And you know this because...?
引用自 Brockenstein
引用自 AbedsBrother
Drm-free with the ability for private servers can be endlessly proliferated years into the future. They don't need to offer it JUST on GOG. They could put it on Epic, Steam, Origin, Uplay, or any other platform that arises. 2k could be making money from Evolve for decades.

Makes you wonder why every developer doesn't do this, doesn't it?
It's a fairly new concept, actually. THQ Nordic has done this for several of their games - Red Faction Guerrilla comes to mind. Sega has discovered it with Vanquish and Bayonetta.
引用自 Brockenstein
引用自 AbedsBrother
And yes, people still put together multiplayer sessions for games from 20 years ago, with games assumed to be "dead."

Sure they do. But for most games that's super niche, couple dozen or hundred people in the whole world. Not something you'd rationally put development time towards.
I think a lot of games could be salvaged with some tlc. If there was no money in additional development for old games, remasters wouldn't be a thing.

引用自 Brockenstein
引用自 AbedsBrother
Blow me.

It's pretty easy to imagine an amazing outcome when it's never going to happen and even if it did you don't really have to deal with the results or the consequences of being wrong. Just saying.
Enjoy your frigid skepticism / pessimism. That's how nothing gets done.
nullable 2019 年 12 月 12 日 上午 10:02 
引用自 AbedsBrother
And you know this because...?

I'm a human being who hasn't been in a coma for the last thirty years?

引用自 AbedsBrother
It's a fairly new concept, actually. THQ Nordic has done this for several of their games - Red Faction Guerrilla comes to mind. Sega has discovered it with Vanquish and Bayonetta.

Re-releasing or remastering a successful game is one thing. But a game that failed to gain traction as a paid product and as F2P? That's a whole different animal and clearly has a higher probability to flop (again).

引用自 AbedsBrother
I think a lot of games could be salvaged with some tlc. If there was no money in additional development for old games, remasters wouldn't be a thing.

I'm saying there's risk, you can't just throw money at any project and expect to make it back, or have it generate revenue for decades.

引用自 AbedsBrother
Enjoy your frigid skepticism / pessimism. That's how nothing gets done.

Well someone needs to balance unbridled optimism. Takes both types (and more) to make the world go and not fall off the rails.
最後修改者:nullable; 2019 年 12 月 12 日 上午 10:03
Anim0ti0N 2022 年 7 月 23 日 上午 2:19 
hello i might be 3 years late but 2K well this is the message:

Due to our community effort in getting Evolve Legacy peer to peer back online, it appears 2k went a step further!
Evolve Stage Two now has an online peer to peer server again!
ReBoot 2022 年 7 月 23 日 上午 2:37 
"Peer to peer server" is an oxymoron.
Dr.Shadowds 🐉 2022 年 7 月 23 日 上午 7:45 
All they had to do was provide server browser, with option to change master server, and lan support. Then game can last forever basically.
Judgmental Amaterasu 2022 年 7 月 23 日 上午 8:16 
引用自 AnimotioN
hello i might be 3 years late but 2K well this is the message:

Due to our community effort in getting Evolve Legacy peer to peer back online, it appears 2k went a step further!
Evolve Stage Two now has an online peer to peer server again!

You can try to bring back this thread but you can't bring back that abomination of a game.
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張貼日期: 2019 年 12 月 9 日 下午 4:45
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