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回報翻譯問題
Simple. This is how Steam profiles have behaved for the past 11 years. As far as I'm aware no one was clamouring en masse for this change. If you can provide me with some evidence of that significantly large demand, demand sufficient enough to make it the default behaviour for everyone, I'd love to see it, because those who so desperately wanted the privacy would have already opted for a private profile and surely Steam watched their metrics over the last 11 years to determine whether private profiles were more popular than public profiles and in my experience it would be 10:1.
Pushing this change through has opened Pandora's Box. Now requests are being made for even more granular settings enabling every part of a profile to be made private. This is antithetical to a social community and especially a gaming community. It's evasive, exclusionary and insular. This will, in the long run, kill the steam community.
Facebook has always and from its inauguration offered granular and insular privacy settings which I'd argue is an antisocial network. It's why dating apps had to be augmented to Facebook because Facebook actively discouraged socialising with new people. It's funny that Tinder was such a success. Strongly indicates there's a desire for it that Facebook didn't provide. Anyway, I was always more of a Myspace fan, myself and I feel bad for the generation who missed out on it.
Steam is not Facebook and the data available on a Steam profile is nowhere near as sensitive data as that is on Facebook and should not be treated the same way and it wasn't, up until now and the Facebook hysteria.
How long have we got private and friends only profile settings? Limiting the visibility of your game library has been possible even before this recent change.
Firstly, I don't have to provide that to you. Secondly, ultimately it is irrelevant because even if there wouldn't have been much outcry because of this, it's still a pro-consumer thing to have privacy on by default.
Yes, some had to go with non-public profile, and some had to choose that because they wanted to hide their game library and would have otherwise set their profile to public...
As a self-proclaimed pro-consumer advocate I sure hope so. You're saying it as if this is a bad thing.
Is betting against the Steam guidelines? If it isn't then I would seriously want to place some bets.
Okay, fine, you're right and everyone else isn't. Now board a plane to Brussels, head to the seat of the EU Commission, demand that the GDPR directive be reversed and make it clear in no uncertain terms that there will be consequences otherwise.
I'm sure everyone will see how wrong they were, and how right you were, and make sure to return to the true, old ways, to how we've done it before...
Speaking of true, old ways, how we've done it all before - what are you doing on the internet?
It's a good thing if it's an option available for those who wish to use it, sure. I don't agree with the paranoia over your game library and play history being public, no one truly cares what you play I assure you, but whatever floats your boat. It's a bad thing when it's turned on by default when the majority of Steam users were content with a public profile when given the option of a private profile.
Edit: Come to think of it after having to edit a comment because the quote code was malformed, a WYSISYG editor would have been a better feature to add, Valve.
Tone it down on the condescention and sarcasm.
You're still basing this change on the assumption that this is in reaction to GDPR. If Valve were doing this in response to GDPR they wouldn't have opted for game details to be the only thing made private by default. There's far more other information that could be considered more sensitive.
If Valve were making this change in response to GDPR they would say so in their announcement, because it would deflect any flak they receive for the change and redirect it to the EU. That doesn't make any sense.
If Valve did this in response to the Facebook Cambridge Analytica hysteria, they would allude to this the same way Reddit and other social media have done in recent announcements and convey it as simply their belief in protecting their users and updating with user privacy expectations.
They flatly stated it was in response to user demand, but their developer customers could also be considered to be users.
I don't understand what you're trying to ask me, here. Can you elaborate?
Do you have comprehension problems? I already told you why I'm complaining. The profile behaviour change was made opt-out (default to private) not opt-in.
Nosy people always feel entitled to free access to everything, thank you Valve for stopping that.
Was a flowery way of saying that "It has always worked this way, why change it?" is not much of an argument.
IF (and we don't know), but IF the change was in relation to privacy data protection laws incoming, if you are facing a law that says "You must not show anything about the person unless they agree to it" there is no way you are going to assume that everyone knows and will just click 'no thank you' if they don't want their information shared.
In that situation the only thing you CAN do is turn it off and hide everything until the person themselves turns it on.
The only bad thing they did was how they told people, unless you read the blogs youd never know and that brought on a lot of posts asking why people can't see game lists or hours, etc.
For starters, this is bad enough!
Already there's no easy way to find their announcement about this; as far as I can see, you need to go to the main News page and scroll through update news about TF2, Dota, one Early Access introduction, three Free Weekends and two Daily Deals.
I've had half a dozen friends that have randomly complain that things in their games reliant on community features aren't working lately, or that other people can't see them on Steam for some reason. I've needed to explain what happened, and then guide them through changing it back. All of them have expressed that this change being foisted on them without being sent some kind of targeted notification was stupid.
For seconds, I still disagree that this is the only bad thing.
Steam's web API key licensing has had terms that started with the requirement to respect individual user privacy while allowing aggregation to derive useful information for the community as a whole. This is also permitted by the GDPR (see pseudonymisation).
Essentially, Steam Spy was and remains totally acceptable. This change (unnecessary since anyone with a public profile before was already providing consent to display their library as pointed above) costs the community a resource that has identified collections of fake reviews and publishers lying about their sales and playerbases.
We've lost that ability to scrutinise groups that deserve scrutiny, and we haven't even gained any useful privacy (such as friends lists) out of it.
https://steamcommunity.com/discussions/forum/search/?q=Hide+play+time
Or hide games
https://steamcommunity.com/discussions/forum/search/?q=Hide+games+list
People have been asking for these features for the longest time although you might not have noticed it.
If you search "Fix achievements" many more people have been clamoring for that but Valve have done next to nothing for those this decade. Why claim to listen to users about a lesser-requested change, why make the least-useful version of that change, and why now?
What about them?