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Повідомити про проблему з перекладом
The latency will not be perfect but somethings can be done to lower it manually a monitor with a good refresh rate and so on.
The latency is an issue that I personally feel ok about they only tested it with a 200Mbps connection and it had a ping of 135-166.
I am in the process upgrading my 200Mbps connection to a 400Mbps then i think ill be in the 60- 85 ping section.
But yes lag can be an issue if you dont have a good internet connection.
@cSg|mc-Hotsauce
I can't let that count, when the internet came out mostly only the US and the EU had it and it still evolved very well.
Other countries will catch up.
The actual stadia service will only host games from the US and the EU when it comes out anyway.
Later if the mentioned countries have the infrastructure they will play too.
Also on one said you will be unable to play on your normal servers just like you do now.
Now unless there a team up with Microsoft or Amazon to give them access to high powered data centers.
I only see a slim chance for Steam to pull it off alone.
Its an option for the people who will have access to it,
Just as the creators of the new platform want it... as it seems.
2021 otheres will have it too I think.
It's totally acceptable, as long as the major cities have access to it.
Google could then use the money form the people in the major cities to invest it in new data centers in that area.
They would piggyback on Google and that's not the worst case scenario I can think of.
Google has been building data centers as if there is no tomorrow.
If they see that an area has potential they will boost it.
Latency is lowered by physically moving the server closer to the end user and in the case of inefficient routing, set up more efficient routes. Both are beyond the abilities of us as an end user (only by changing ISP's, which would require testing other ISPs at neighbours and friends houses).
Your ping time will still be 135-166 after the upgrad, assuming you're keeping the same ISP.
To the skeptics and the disbelievers:
The big companies are all building new datacenters to be closer to the customer. Backbones are continuously being updated to provide better connections. Laboratories have already made routers that are able to switch light directly, theoretically dropping the latency routers add into nanosecond territory. Alternative interconnects like StarLink are being launched as we speak. Alternatively solutions to bringing datacenters closer are being submerged as we speak. Engine developers are already developing tricks to deal with latency from streaming. E.g. It's may be possible to hide a good deal of it by bringing visual cues forward and fudging the animation. Another example, you can stream 2560 x 3240 to a VR set which displays 1920x1080, a subset of the image and thus allowing the player to move their head with 0 latency on screen (better than running a direct 1 to 1 locally!)
The amount of money being poured into making a streamed world a reality is absolutely staggering, and there's new tech and stuff incoming from every angle. Streaming is here, and here to stay. The only question that remains is how quick the uptake will be, which companies will be left behind, and which will be the winner(s). For Google, Amazon and Microsoft, this is just another way to generate revenue on their existing infrastructure, on which they're already making a profit. They've already got the stamina and reach Onlive and Gaikai hoped to build through early adopters.
http://hh.diva-portal.org/smash/get/diva2:239958/FULLTEXT01.pdf
https://thenextweb.com/microsoft/2018/06/07/microsoft-just-dropped-864-servers-into-the-sea-to-run-an-underwater-data-center/
https://www.nextbigfuture.com/2018/11/spacex-low-latency-starlink-satellite-network-will-be-massively-profitable.html
Full disclosure: I'm not going to an early or even a regular adopter. I don't think we'll see the freedom we have with modding games as we have now until the late stages of this shift. But barring major economic and political upheaval, the shift itself is happening.
Also these things won't become worthwhile and successful by only catering to the millions in a few cities when they are going to be leaving the hundreds of millions outside those cities with either crappy service or none at all.
This is just another case of Google rolling the dice on trying to get ahead of the market without having any stable ground to build on and it will probably be just the latest failure in a long list from them.
Things like aimbots, triggerbots, and numerous other cheats can still function in a streaming game service so Google Stadia is not a solution to cheating as you seem to imply.
All I want is to play some of my steam games on a new platform.
I feel sorry for all the people who will have no good internet to use Stadia...
Still, the option for people like me who have the infrastructure in place should be there.
So yeah will everyone be able to play it No.
But certain people like me can already enjoy it in the cities or areas with good infrastructure and
Now if you don't live in an area or don't have the money for a better connection that's just to bad.
I'm not asking for the people who will have no working internet or for people who live in areas that still need the infrastructure to even work...
I'm asking for People like me who live in a place with mostly everything intact.
I got a lot of information from you guys thx.
So your people's main issues are Lag and Connection Speed and infrastructure.
But the thing I got no answer to was if I will still be able to play some of my Steam games on it.
I see no real negative posts about the service itself, ok 2.
Kind of implying that IF you all had the infrastructure in place like me you might even try it. Ok that good to hear.
Most cheaters will stay where they belong on PC.
Hate to say it but cheating Is and will mostly be a PC issue.
Will at some point be cheaters on stadia, yes but I think it will be ok.
Paywalls and the No anonymous acc registration will fix a lot of that.
But yes a few bad apples from the Pc sector will follow to stadia.
That's actually good feedback that I will take into account,
I have not thought about the different ISPs making a difference nor have I thought of testing other ISPs at neighbors and friends house...
So basically you're telling me if my local area is laid out for 1 Gbit/s traffic I can profit from it even if I only have a 200-400Mbts connection because of more efficient routes?
I have a ping of 19 with 200Mbt/s now.
So it won't change anything if I get a 400 Mbt/s connection or a 1G/s because the distance to the next data center is more important than the speed?
135-166 ping was on the E3 expo.
And I think the only reason the ping was soo bad was due to it being streamed from The Dalles, Oregon to Los Angeles, California.
I don't know how far that is...
I live close to Bremen in Germany my next data center is Eemshaven, Netherlands
very close. i could walk over there.
I'm not sure what my ping is on the next google data center??
If I change my DNS from my ISP to run over googles DNS servers and do a speed test will that bring me closer to an answer to how good or bad my ping will be on a Google service?
What would be a good reaction time to the next google data center?
https://www.google.com/about/datacenters/inside/locations/index.html
It's 1528,88Km
My distance is 189 km. also on a 200Mbt/s connection.
At the E3 stadia was streamed with a 200Mbt/s and gave a ping of 136-166.
on a distance of 1528,88Km
So if I divide 1528,88km ÷ 189 km = 8,089312169312169 that's how much closer I live 8 times.
166÷ 8= 20,75 it that my ping that I can about expect?
So if you live in a radius of 764km to the next data center you should get a ping of 83 with a 200Mbt/s connection.
Anything beyond that would not be too go for streaming.
Stadia
My base internet cost 20€ per month get 200Mbit/s
20€ X12=240€
stadia 9.99€ per month X12=119,88
359,88 per year X 3 =1.079,64
PC
1700€ every 3 years
20€ X12=240€ x3 = 720€
25€ electricity per month for PC x 12 = 300€ X3 =900€
Is 3.320€
I don't even care anymore if you use stadia or x-cloud since I heard that Steam and Microsoft are all snugly now. If you have MS games on steam now then work to let some of the steam games on X-cloud.
I'll be happy anyway.
But when I originally posted, I mentioned input latency, while what we're talking about is network latency, which aren't actually the same things.