Weird Grim 11/out./2017 às 13:02
Microtransactions are ruining everything.
I'm not going to make blocks of text about microtransactions and how bad they are, no.
I ask to you all out there to add the "Gambling" tag to all paid games who sell stuff that changes the gameplay.

Microtransactions in F2P games are ok, and that you can only get cosmetic stuff from microtransactions in paid games is bearable, not ok but bearable.
Última edição por Weird Grim; 11/out./2017 às 13:03
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僕の名前 (仮) 19/out./2017 às 16:17 
Too bad but it already headed here few years ago.
ShadowAngel 20/out./2017 às 4:11 
Escrito originalmente por ELUCIDATE:
Honestly, you people have no one to blame but yourselves.

This.
It was the gamers who bent over and said "Yes, Publishers, milk us like fat cows".
They did DLC and people were OK with it. Then they did Day 1 DLC and people were OK with it. Then they ripped out even more parts of a game and sold it later and people were OK with it.
Then they did Microtransactions on P2W games, then they saw people liked it. So they tried it on paid games. Then they did Loot Boxes. People liked it.
Same with Bethesda re-trying the paid mods ♥♥♥♥♥♥♥♥. First time, people fought. This time? They just bend over and pay.

I guess all the claims of gamers having an age average of 35 or something are vastly exaggerated. Nobody over the age of 20, if they life in the real world and not their parents basement, should know the value of money. Should know that all this ♥♥♥♥ isn't OK at all.

It's mostly kids who like it, because their parents pay for it. They don't understand the value of money and they don't care, they just want that ♥♥♥♥♥♥ Skin for Rocket League or whatever.

I wasn't even shocked when i saw what NBA 2K18 turned into. Strauss Zelnick announced that they noticed they don't make enough money from Microtransactions (GTA Online made 700 million dollars from shark cards last year, talk about "not enough") and since they know gamers are ok with that (why did that not make bigger headlines back in may?) they will further move into the direction. NBA 2K18 now is the perfect example of what is wrong in the gaming industry: They released a nearly broken game full of bugs and glitches for an insane price (Legend Gold has to be a joke) then force people into buying more virtual money with real money (they lowere payouts in half or by 90% like the MyLeague payouts) via Hotfixes, while ignoring the drastic bugs.
It will only get worse. Especially since people are ok and like to defend it with asinine ♥♥♥♥ like "The devs are starving, they need the money" :steamfacepalm:
Escrito originalmente por aristotle61:
Escrito originalmente por ShadowAngel:

This.
It was the gamers who bent over and said "Yes, Publishers, milk us like fat cows".
They did DLC and people were OK with it. Then they did Day 1 DLC and people were OK with it. Then they ripped out even more parts of a game and sold it later and people were OK with it.
Then they did Microtransactions on P2W games, then they saw people liked it. So they tried it on paid games. Then they did Loot Boxes. People liked it.
Same with Bethesda re-trying the paid mods ♥♥♥♥♥♥♥♥. First time, people fought. This time? They just bend over and pay.

I guess all the claims of gamers having an age average of 35 or something are vastly exaggerated. Nobody over the age of 20, if they life in the real world and not their parents basement, should know the value of money. Should know that all this ♥♥♥♥ isn't OK at all.

It's mostly kids who like it, because their parents pay for it. They don't understand the value of money and they don't care, they just want that ♥♥♥♥♥♥ Skin for Rocket League or whatever.

I wasn't even shocked when i saw what NBA 2K18 turned into. Strauss Zelnick announced that they noticed they don't make enough money from Microtransactions (GTA Online made 700 million dollars from shark cards last year, talk about "not enough") and since they know gamers are ok with that (why did that not make bigger headlines back in may?) they will further move into the direction. NBA 2K18 now is the perfect example of what is wrong in the gaming industry: They released a nearly broken game full of bugs and glitches for an insane price (Legend Gold has to be a joke) then force people into buying more virtual money with real money (they lowere payouts in half or by 90% like the MyLeague payouts) via Hotfixes, while ignoring the drastic bugs.
It will only get worse. Especially since people are ok and like to defend it with asinine ♥♥♥♥ like "The devs are starving, they need the money" :steamfacepalm:


That is a great post, and dead on. As I said in an earlier post on this very thread, though, there is no way gamers will ever stand up to any of it. This is a problem with more than just gamers. The same thing is happening in the real world. They just keep pushing the envelope when it comes to stomping all over the consumer and the public, and there is rarely, if any, resistance. Things are turning into an expanded and modern day version of George Orwell's 1984.

The greater comparison is the 1930s. A weakening global structure, economic decay and unemployment, an increased political attraction to demagogues. And we know how the 1930s ended...

S.x.
Start_Running 20/out./2017 às 7:21 
Escrito originalmente por aristotle61:
That is a great post, and dead on. As I said in an earlier post on this very thread, though, there is no way gamers will ever stand up to any of it. This is a problem with more than just gamers. The same thing is happening in the real world. They just keep pushing the envelope when it comes to stomping all over the consumer and the public, and there is rarely, if any, resistance. Things are turning into an expanded and modern day version of George Orwell's 1984.


or it's just the natural progression of any group. Gamers are not the homogenous crowd it was back in the 80's or even 90's. As gaming itself has grown into mainstream popularity and acceptance so too has the population and once a population becomes sufficiently heterogenous well you reach a point where it becomes a collection of conflicting minorities.

Nothing is being eroded. or taken away. It's really just a bunch of people realizing that what you're touting as an issue is a non-sissue for them. As i said befor ethere are three groups here.

- Those who hate MTX and don't buy games with MTX.
- THose who are ambivalent and base their buying on the quality of the game.
- those for whom the MTX is actually a selling point.

As far as publishers are concerned it makes more business sense to focus on those last two and forget about the first. SInce there's no actual evidence that they would have bought the game any way.

After all if they actually wanted the game they could just buy the game and just not buy any of the MTX.

Escrito originalmente por Start_Running:
Escrito originalmente por aristotle61:
That is a great post, and dead on. As I said in an earlier post on this very thread, though, there is no way gamers will ever stand up to any of it. This is a problem with more than just gamers. The same thing is happening in the real world. They just keep pushing the envelope when it comes to stomping all over the consumer and the public, and there is rarely, if any, resistance. Things are turning into an expanded and modern day version of George Orwell's 1984.


or it's just the natural progression of any group. Gamers are not the homogenous crowd it was back in the 80's or even 90's. As gaming itself has grown into mainstream popularity and acceptance so too has the population and once a population becomes sufficiently heterogenous well you reach a point where it becomes a collection of conflicting minorities.

Nothing is being eroded. or taken away. It's really just a bunch of people realizing that what you're touting as an issue is a non-sissue for them. As i said befor ethere are three groups here.

- Those who hate MTX and don't buy games with MTX.
- THose who are ambivalent and base their buying on the quality of the game.
- those for whom the MTX is actually a selling point.

As far as publishers are concerned it makes more business sense to focus on those last two and forget about the first. SInce there's no actual evidence that they would have bought the game any way.

After all if they actually wanted the game they could just buy the game and just not buy any of the MTX.

This is disingenuous. This suggests that there is a roughly even split between positive, neutral and hostile reactions from gamers towards microtransactions when in fact the latter two probably vastly outnumber the former.

It also ignores the very real issue that people who don't like microtransactions in games either won't buy the games with them or will be prepared to pay much less. Thus died Evolve which was a good game.

There's a real issue over whether microtransactions make money for developers or lose it. For many any money gained on microtransactions might be far outweighed by lost sales.

S.x.
Fryktlos_ 20/out./2017 às 7:53 
qoq this amazing baby
:steamhappy:
Go and Look what happend to Fallout 4 steam page, after they introduced microtransactions (creation club mods). Few weeks ago this game had ''Very Positive'' Ratings btw.
and now all the reviews are negative only.
Última edição por 🦜Cloud Boy🦜; 20/out./2017 às 9:21
Start_Running 20/out./2017 às 10:08 
Escrito originalmente por gallifrey:

This is disingenuous. This suggests that there is a roughly even split between positive, neutral and hostile reactions from gamers towards microtransactions when in fact the latter two probably vastly outnumber the former.
Strawman. I never implied that. i just said there were three key factions and from the publisher standpoint it makes moresense to cater to the two that are actually spending money on your stuff.

There's a phrase called the 'pluocratic minority'. WHo do you cater to, the people who are big spenders and buying your stuff or the people who don't buy yourstuff.

All business focus on the customers that generate the most revenue. Frequent Flyer miles, bulk discounts, cash back on credit card purchases, loyalty rewards programs.; these are all things businesses do to cater to the plutocratic majority in ther customer base.

It also ignores the very real issue that people who don't like microtransactions in games either won't buy the games with them or will be prepared to pay much less. Thus died Evolve which was a good game.
Well evolve died because of all the mismanagement. And yet Overwatch is still riding high. Publishers know that people who will not buy their product because of an element they can easily ignore, probably weren't going to buy it anyway. Or likely would only buy it a year or so later at a 60% markdown.

Thusly that group is rendered to the plutocratic minority.

There's a real issue over whether microtransactions make money for developers or lose it. For many any money gained on microtransactions might be far outweighed by lost sales.

S.x.
MTX allows developers to make more money from fewer purchases thusly reducing the sales thresholds needed to break even. Hard to see that as anything but good from a business perspective.

From a gamer perspective well with a lower sales threshold needed, the developers are free to cater to the tastes of a smaller set which makes it more appealing to the core audience in the long run. We've all seen enough games that basically became grey paste because they just became so generic in their quest to attract a large mainstream demographic.

As said. those who are neutral are likely the most populous group. These are the people who will buy the game and if it's fun, will maybe buy the MTX. All that is required to please these people is a good core game. I bought the Borderlands DLC because the base game was good. I bout a Dota2 item set because I liked the base game alot and thecharacter that the set was for was one of my favorite characters. At no point does anyone in that neutral group feel cheated because they only ever spend money on the things they want or know they'll enjoy.

If they play a game where they're not having fun or they smell the taint of P2W, then the core game is lessened and they do not buy the DLC. Joke is, they can learn all that before purchasing the game.

So what are you asking 'gamers' to do? To Stop buying stuff they like because you don't like it? Because that's exactly what you're saying. WHich would explain why, in the long term, these sort s of boycottings have little effect.

Escrito originalmente por Cloud Boy:
Go and Look what happend to Fallout 4 steam page, after they introduced microtransactions (creation club mods). Few weeks ago this game had ''Very Positive'' Ratings btw.
and now all the reviews are negative only.

And these are all from people who have already purchased the game. Give it a year.
If you notice the graph you'll notice that the trend in positive reviews hasn't changed.
Start_Running 20/out./2017 às 10:12 
TL;DR THis is no more likely to bring about the gaming apocalypse than rap music and gay marriage were going to bring aboiut the downfall of society.

People who are okay with MTX will buy, people who arent won't buy and if that non buying segment is large enough there will always be developers to suply that niche. So everyone wins. Except the people who are just ♥♥♥♥♥♥♥♥ out of spite and jealousy.
🦜Cloud Boy🦜 20/out./2017 às 11:29 
may be, no one knows the future. but those 100s of negative reviews in Fallout 4 definitely reducing Game's sales right now. and for the upcomming months. and those who bought Fallout 4 in the past, bought it in good heart when there was no microtransactions. and they are all angry now because of companys change of policy. Thanks to microtransactions..........., and i know many people who changed their positive reviews in to nagative because of that.
Última edição por 🦜Cloud Boy🦜; 20/out./2017 às 11:34
Nephilim 20/out./2017 às 11:40 
Escrito originalmente por Start_Running:

If it's worth the money to me I will pay for it. If it isn't I won't but criticize someone for not having the same level of entitlement as you. MAny of us were taught that if you want something , you have to pay for it.

Again very interesting. Anyone who does not see it your way is clearly wrong and being manipulated. Ever think that again, just maybe gamers aren't idiots and rather just act according to what they deem to be acceptible. If a game has mechanics or P2w , and it bothers a gamer, they simply, do not buy the game and buy something else. ISee how that works? No one spends money on something they don't beleive is worth at least the what they're spending on it. So if someone spends money on a key, or dlc it's because they want to and they see value in it.

You might not. And if You don't you simply don't purchase it.

Hard to rally people against something that they already ignore or have no problem with. You just seem to be part of that plutocratic minority that wants all the stuff in the DLC and MTX but doesn't want to pay for it and resents the fact that other people do pay for it and have it when you don't.

Not sure if that's envy or jealousy but it's not a very pretty sight.

Have you noticed how many videos there are on Loot Boxes, gambling and microtransactions lately? Especially in the past week? Everyone is pumping out videos on it and how bad it is. Pretty much all the comments seem to agree that it is bad for gaming.

You say when it comes to P2W you simply have the choise of buying it or not? Are you sure about that statement? Think there is any evidence out there to prove otherwise? Have you heard anything about patents lately? Matching players against better equipped players and then showing them why they lost and enticing them to pay for said items so that they can be on a level playing field. Nothing wrong or shady about that?

Those with more money to burn should have an advantage over others right? Nothing wrong with it and paying to win. If you can't afford it then too bad? I wonder if Loot Boxes share anything similar with gambling? Wonder if any marketing techniques are being used to entice people into gambling on items and playing on weaknesses? Nah probably not?

Governments are taking a look at it now because you do not want children and vulnerable adults being affected by gambling. Maybe it will be allowed. Maybe they will only need to use a Mature rating. Maybe whatever but people are taking notice and it is not a pretty sight.
Start_Running 20/out./2017 às 11:44 
Escrito originalmente por Cloud Boy:
may be, no one knows the future. but those 100s of negative reviews in Fallout 4 definitely reducing Game's sales right now. and for the upcomming months. and those who bought Fallout 4 in the past, bought it in good heart when there was no microtransactions. and they are all angry now because of companys change of policy. Thanks to microtransactions..........., and i know many people who changed their positive reviews in to nagative because of that.

Are they losing sales? Again the positive reviews have remained steady. And this fare from launch one tends to be at the bottom of the sales barrel anyway.

Yeah people are angry, and anger is a very short-sighted thing. Have you or anyone else considered an interesting trend in MTX games. They see much longer periods of support and development than others. What would you rather a see a game with no MTX that has support and development cut so you move on to the next iteration in the sequel.. Or a game where the developers are still tweaking refining and adding because the MTX are a decent revenue stream.

Besides it's rather funny that gamers get so bent out of shape at the idea of having people, who they admit put tons of hardwork to create beautiful content, being given the option of charging for the fruiots of their hard work. Thats some 1700's White Landowner levels of entitlement right there.

Also yeah. People who change their reviews from positive to negative are the bulk of those new reviews but heres the thing. That steady stream of positives, are more likely coming from new players as opposed to activists.
Start_Running 20/out./2017 às 12:08 
Escrito originalmente por We Are Groot:

Have you noticed how many videos there are on Loot Boxes, gambling and microtransactions lately? Especially in the past week? Everyone is pumping out videos on it and how bad it is. Pretty much all the comments seem to agree that it is bad for gaming.
Yes. Just like I noticed a proliferation of 'CLick here for Nude Zeta Jones photos' a few years back. That's how CLick-Bait works. You say stuff people want to hear and people click on it.
None of them ever stopped to think about what they're parroting. A Lootbox is no different from a pack of MTG or Fleer Trading cards.

You say when it comes to P2W you simply have the choise of buying it or not? Are you sure about that statement? Think there is any evidence out there to prove otherwise? Have you heard anything about patents lately? Matching players against better equipped players and then showing them why they lost and enticing them to pay for said items so that they can be on a level playing field. Nothing wrong or shady about that?
Why yes I am sure of that. That sort of tactic would not make me buy the stuff that would and has made me jjust shrug and uninstall a game before moving on to something else.

That's why I stopped playing these games:

http://store.steampowered.com/app/208090/Loadout/
http://store.steampowered.com/app/533780/Zombie_Defense/

It's also why I stopped playing WoW and Why I declined to purchase Diablo 3.

You seem to have bought into the illusion that you have no choice. Now mind you the idea of matching people against, with, people who are displaying all that sweet gaudy cosmetic loot is not that shameful I mean people can't want what they can't see in action.

Those with more money to burn should have an advantage over others right? Nothing wrong with it and paying to win. If you can't afford it then too bad?

Some people have more money than time. Some people have more time than money. You spend one or the other to gain an advantage over trhose who have spent less. As far as I'm concerned It's just levelling the field. If it's well balanced and if it's not well.. you can always not buy the game or stop playing it.

Granted i don't play such games m'self because, I choose not to buy such games.Or stop playing them. See how that works? Choice.

I wonder if Loot Boxes share anything similar with gambling? Wonder if any marketing techniques are being used to entice people into gambling on items and playing on weaknesses? Nah probably not?

Again. They are no different than MTG Card packs, Yu-Gi-Oh card packs, or Fleer trading cards. Are those gambling? Keep in mind that gambling more or less requires that one side loses.I.e it requyires that someone get nothing for what they put in.

Betting in poker is gambling because at the end of the night. Only one person is walking away with the pot. Betting on Horse racing is gambling becuase only one horse can win anyone who placed bets on the other horses, walks away with nothing. The Lottery is gambling because 70% of those who buy tickets, win nothing from their tickets.

A lootbox always gives you something. Unless there are cases of lootboxes being empty that I have not heard about, Lootb oxes cannot be considered gambling.. It's more akin to a grab bag purchase where you pay an amount and reach into a bag to pull an item out.

Governments are taking a look at it now because you do not want children and vulnerable adults being affected by gambling. Maybe it will be allowed. Maybe they will only need to use a Mature rating. Maybe whatever but people are taking notice and it is not a pretty sight.

Since i don't seem Rated M being slapped on Yu-gui-oh cards any time soon.. something tells me this is a non issue. Legally speaking these are simply purchases. Are some people vulnerable yeah, and some people have poor impulse control that leads them to guzzling sodas and fries.

You know I'm starting to get a better idea of how how fascist dictatorships get started. You get the population demanding to be protected from being able to make a choice and soon enough all choice is removed from the population.
Nephilim 20/out./2017 às 15:12 
Escrito originalmente por Start_Running:
Why yes I am sure of that. That sort of tactic would not make me buy the stuff that would and has made me jjust shrug and uninstall a game before moving on to something else.

You seem to have bought into the illusion that you have no choice. Now mind you the idea of matching people against, with, people who are displaying all that sweet gaudy cosmetic loot is not that shameful I mean people can't want what they can't see in action.

Some people have more money than time. Some people have more time than money. You spend one or the other to gain an advantage over trhose who have spent less. As far as I'm concerned It's just levelling the field. If it's well balanced and if it's not well.. you can always not buy the game or stop playing it.

Granted i don't play such games m'self because, I choose not to buy such games.Or stop playing them. See how that works? Choice.

Again. They are no different than MTG Card packs, Yu-Gi-Oh card packs, or Fleer trading cards. Are those gambling? Keep in mind that gambling more or less requires that one side loses.I.e it requyires that someone get nothing for what they put in.

Betting in poker is gambling because at the end of the night. Only one person is walking away with the pot. Betting on Horse racing is gambling becuase only one horse can win anyone who placed bets on the other horses, walks away with nothing. The Lottery is gambling because 70% of those who buy tickets, win nothing from their tickets.

A lootbox always gives you something. Unless there are cases of lootboxes being empty that I have not heard about, Lootb oxes cannot be considered gambling.. It's more akin to a grab bag purchase where you pay an amount and reach into a bag to pull an item out.

Since i don't seem Rated M being slapped on Yu-gui-oh cards any time soon.. something tells me this is a non issue. Legally speaking these are simply purchases. Are some people vulnerable yeah, and some people have poor impulse control that leads them to guzzling sodas and fries.

You know I'm starting to get a better idea of how how fascist dictatorships get started. You get the population demanding to be protected from being able to make a choice and soon enough all choice is removed from the population.

Explain to me how you have a choice when every game seems to be using these tactics? Because of the rich and the foolish now everyone has to put up with it. How is that a choice? The choice of playing and others having an advantage over you or not playing at all. Seems like a really good choice? A choice that never had to be made in the past when games were designed to make money from being fun instead of milking the player for as much as they can.
You are the one who seems to be buying into an illusion.

Look at the CSGO Scandal and people gambling on skins for weapons? How different is that from loot boxes?

I am glad you brought up poker as an example. When it comes to microtransactions there is no limit to what you can spend. Until of course you have bought everything. Would be crazy for developers to limit what you can spend on a game. That is why microtransactions exist. Take a game like Elite Dangerous or Star Citizen. Imagine how much money could be sunk into those games with loot boxes and microtransactions.

There will always be whales in video games. Some whales are richer than others. Lets say in a future game, using a patent designed to get players to spend more, one side has a very wealthy whale in their group. He doesn't drop hundreds on MTX he can afford thousands and there are whales with money like that to drop on games.

So you and your group drop into a system in your ships, a rather heavily armed system. This whale has purchased stations, heavily armed ships patrolling the sector. Nothing goes on without them knowing about it and no nearby systems would be safe from their advances. Rather great for anyone who happens to be part of that whales group. Not so great for those opposing them if they do not have the coin to try and match what is being thrown at them. How is that in any way enjoyable?

It can takes years for some to acquire certain ships. They simply do not have the time required to ever get them. Nothing wrong with that? Those with lots of money could outright purchase them if their were loot boxes or a MTX system in place allowing them to do so. All recent games seem to be headed in that direction. Now there is even a patent that tries to enourage it as much as possible. When does it become too much? Is there never a time? What is next?

No limit to what you can spend on these games? No limit to the advantages you can have? Maybe you are right. That clearly sounds like great game design to me. Wouldn't want people with money to burn to be at a disadvantage or on a level playing field with everyone else. Such an experience might be very traumatic for them?

This doesn't exist just in video games and I would love to see the Hollywood and the movie industry try to get a piece of the action. Maybe they can come up with some system for DVD's or whatever. Why not? Push it to the limit in every industry, Milk everyone, everywhere at any time for all they are worth. Sounds good to me. Sorry but I am not buying it.
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