nealiosis 2015 年 2 月 8 日 上午 7:48
Steam Family Sharing - What's the Point with these restrictions?
I'm coming from console gaming, where we have three XBOX-360 consoles in the house. We have one library of games that we all share. I can play a game upstairs while the kids can play downstairs. When I decided to skip the "next-gen" and go with PC gaming I was led to believe that Steam offered a family sharing feature.

After investing hundreds of dollars into PC gaming I have got my daughter's PC ready to go, only to discover that if she's playing a game from the family library that no-one else in the house can play a game, any game? I can understand not allowing 3 of us to play the same game, as we only purchased a single copy but to lock down the entire library; well that's just silly. We certainly aren't going to be buying multiple copies of the same games just so we can link them to seperate accounts.

We have a family library of games, that we all share. So now I'm left with a serious choice to make that I'm struggling with. It seems the only way around this limitation is to find a [REDACTED DUE TO THREAT OF BEING BANNED]. I really don't want to go that route but I can't really see any other alternative.
最后由 nealiosis 编辑于; 2015 年 2 月 8 日 上午 8:48
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nealiosis 2015 年 12 月 26 日 下午 5:10 
引用自 Rabid
If you want other solutions to get a family PC gaming best I can suggest is Humble Bundle, Bundlestars and the like.Can often get Steam games from those for a few bucks so you can buy the family several copies and get them one each for the cost of a single game.

I appreciate the suggestion but there's absolutely no chance I'm buying multiple copies of the same game for people in my house. I don't care if the games are on sale for $0.99; I'm just not gonna do it.

For my family the solution is to only purchase DRM-Free games or use emulators.

I do still purchase Steam games for myself, games I know my wife and kids will have interest in playing but other than that; We're pretty much done with the idea of a true Steam-Box (at least as any kind of legitimate console replacement).
Rabid 2015 年 12 月 26 日 下午 8:12 
Yeah fair enough. Just thought I'd put the idea out there.

Steambox is good in theory, we need an open platform console wise just like TV's, CDplayers, DVD, PC,etc that all have the same format but can be made by any manufacturer. Consoles for some time now have been a monopoly, if they've not always been. It's always 2 or 3 big companies controlling the market, and modern console manufacturers like Microsoft and Sony I think have done more harm than good for gaming.

But yes, again it hits the wall in regards to family sharing. I have no reason to buy a SteamBox,let alone several for the home when I can just run a HDMI cable from my PC to the TV or use something like nVidia's shield.

Kind of funny, when digitial only platforms were announced years ago (a console called the Phantom) every one laughed at the idea of not having physical media the user had complete control over, yet here we are a decade or 2 later and that is exactly what we have, convienient yet extremely restrictive content with absolutely zero resale value.

So many companies I feel are shooting them in the foot overlooking this market. Thinking of the dollars they could be making instead of the money they're actually losing.
It's this backwards thinking of theirs that also encourages piracy and such but they cannot or choose not to see it. Kind of like people in general these days, always passing the buck and laying the blame at other peoples feet instead of taking personal responsibility.

Sadly Steams become the PC equivilent of Sony and MS, there is really no competition for them, so no need to evolve as a company, and if anything they're becoming more restrictive and more coprorate like with each day, instead of the for gamers by gamers they started out as.
If only stores like GoG had the weight and power of Valve, then we might see a change.
Then again if they did they too might themselves prove the old saying of absolute power corrupting.....

The real problem though is the consumers, we now have a couple of generations of gamers raised on ripoff DLC and other dodgy practices as being normal and a fanboy mindset that the compaines do not even need to defend themselves as their fanboy followers will defend every bad decision these companies make and will drown out people like ourselves who can see things for how they are and have a bit of common sense.
Gaming and technology for all it's advances has sadly gone backwards in many regards.

But I have to remain optimistic and hope that one day things will change for the better, but sadly I think it will take a major 1983 game crash like event to make it happen.

Anyways as for Family sharing, I have heard there are possibly ways to make it work as expected, well kind of, but it is a pain to do so, and no doubt if Valve hasn't patched it out yet, they eventually will, because better to punish the consumer than lose dollars they weren't going to make to begin with. Such is the mind boggling logic of modern capitalism hey?

Any way good luck in your gaming endeavours and happy gaming, I hope you are able to find a complete method that is easy and works for you and your family and keep fighting the good fight. As long as people like us keep voicing their concerns I believe there is still hope for change. : )
最后由 Rabid 编辑于; 2015 年 12 月 26 日 下午 8:13
76561198001062896 2015 年 12 月 26 日 下午 9:36 
引用自 Rabid
If you want other solutions to get a family PC gaming best I can suggest is Humble Bundle, Bundlestars and the like.Can often get Steam games from those for a few bucks so you can buy the family several copies and get them one each for the cost of a single game.

Also in the caseof Humble Bundle they often have DRM free versions along with the Steam Key,so you can legally torrent or direct download the games from them and install them on any PC in the house with no restrictions along with adding it to your own steamlibrary.


You can often get a bunch of triple AAA titles for a fraction of the cost of a single one of them via steam. They also have a weekly and monthly bundle. So new titles quite often.

In the case of humble bundle you can assign what amount of your purchase price goes to charity, as every bundle devotes a customer set amount of the cost to various causes.
Mostly helping ill children.

I''ve moved away from console gaming, hardware, perphierals,games and monthly subs have become too expensive, especially for those of us in Australia. Sadly even Valve and Steam feel it's okay to charge us up to 50% more for digital only content vs our American and Russian friends,but for me it still works out more cost effective. That is until you have a family of PC gamers to purchase for. (and occasionally physical media is actually cheaper oddly enough) I have to admit I'd rather spend $500 on a Geforce Card than an Xbox One or PS4.

Many days though it feels like a no win situation when it comes to gaming and living down under and expense with either PC or console.

But yes, it's time for regional pricing on DIGITAL content and DRM to bite the dust. It makes the companies no extra money and only hinders the customer, if anything it costs companies money as it forces people like ourselves to constantly source games from cheaper outlets.

Who is honestly going to buy a game for $50 or even $20 on Steam if they can get it for $10 or less on a legit online store?

PC Gaming is king imho, but until Steam makes family sharing a proper thing, shop around.
Hitting them in the bank account is all these companies will listen to. Speak with your wallet.

I am sure when I buy a bundle of 8 $20+ a piece games from HB or similar for $5 or $2, Valves not taking as much of a cut as if I bought direct from Steam. Which I will be more inclined to do when they chose to stop price gouging me due to my location and allow my family to share my library (e.g games I am not playing myself) for real.)



You do.realise that of it wasnt for Steam and digital distribution, we wouldnt be getting such great discounts, and alikes, right? Sadly the takeoff of it was making impossible to share or resell your games

Whivh, may I add is not something that was doing any good on console markets either, and thats why it got killed completely

As to what comes about anti consumer practices: the only reason they exist its because people are actually buying into it. DRM is not the issue here simce Steam actually has some use for it like giving you the social features, screenshots, etc etc unlike drms lile *cough*Tages, Securom, Starforce* Even if the DRM in itself doesnt do much, its something like a reassurance for investors at worst, so dont expect copy protection to disappear from triple A games, anytime soon.

Regional pricing is sadly not about to go away, wanna know why? Because people in some region cannot afford to buy the games at certain prices and this is the only way they can at least make sure that theres any profit to be made on those zones. As to what comes about Australian and other overpriced regional zones: take it up with the publihers as Valve hands are tied in that matter

If anything, DD helped reviving PC Gaming once againand as long as there is a healthy competition on the market, everybody should find what they are looking for.

I can guarantee you that even IF Valve wanted to do an all-out family sharimg systems, devs wouldnt give their consent. So at least know where to point fingers because the ball isnt at their court in the matter.

Just because something is good for the consumers doesnt mean its economically viable
最后由 Zetikla 编辑于; 2015 年 12 月 26 日 下午 9:41
Rabid 2015 年 12 月 26 日 下午 10:33 
Yes I had mentioned Valve AND developers AND publishers all being equally to blame.

And I am sure Valve has enough clout in the industry to make devs/publishers bring in uniform global pricing. I mean in termsof PC develpment Steam is a must for devs/publishers to make a decent amount of cash. And don;t get me wrong it's notjust Valve, it's right across the digital media world, Origin, Apple, and more. The only reasons given when pushed on it is "because we can" or "we do not have to answer you", which is essentially how many companies reacted when the Australian governemt did an inquiry in what has become known as the "Australia Tax" price gouging we have to deal with.

There have always been lame excuses and they just get changed to something else when given reasons are shot down.
Sure it made sense when products were physical, maybe had to be imported, had transportation costs, shops need to make profits as well as publishers, you gota box, manual and a disc etc etc etc. But now content is completely digital, just a file on a server, and the overheads are non existent it's even more ♥♥♥♥♥♥♥♥♥.

We get told it's our population size, it's our high pay rates, all while neglecting our dollars worth vs the U.S and our over inflated costs of living. Over inflated mostly due to this thinking that every Aussie is rich.
Then we see things like Russia are bad pirates,so they get the games and such cheaper to counter it, but oddly enough Australians get labelled bad pirates and it's "UP THE PRICE"

I mainly take aim at Valve because Steam is their platform, they make the rules on how content is approved for sale and then distributed. Content cannot exist in their store without their consent. I am pretty sure they could if they wanted to bring some kind of uniformity to proceedings, but hey call me jaded but as long as we Aussies pay more, as long as families have to buy multiple copies of games, they I am sure also make more money.
And like any business any profit is never enough profit. Not many compaines want to have their profits go from $10 Billion a year to $9.8 Billion, because that would be bad.

Valve should be pushing the envelope, they are in the perfect position to set industry standards. But as the years go by they are showing they've turned into just another big corporation run by the accountants.
They should be doing more for ALL of their consumers. I am sure if these same publishers and devs started charging the U.S and Russia etc the same as they do Australians and New Zealanders Valve would soon have something to say about it and wouldn't be so "It's not up to us"

It's like saying Microsoft has no control over Xbox live. That they have no input on Fallout 3 and it's DLC costing $180AUD on Live while it retailed in store in physical meduim for $40AUD complete.

But it highlights what I said earler, why do Valve or publishers or anyone have to change anything when people are so ready and willing to explain and excuse and defend their practices.

Greenlight and Early Access and the whole paid mod debacle has shown Valve and Steam is all about the monies now. Getting we the consumers to do their work for them for free. Meaning Steam has gotten a glut of awful games thanks to them not quality checking anything and letting 12 year olds vote on what makes it onto the Steam store.

Because reviewing content and applying some quality control would mean they'd have to pay someone. Now the user can pay for the privilage of doing their job for them. No expense for Valve and only profit.

As for the paid mod thing, you think that happened because of Bethesda alone? Do publishers have control of Steam Workshop and content they didn't themselves create?
Of course not, Valve had an equal hand if not a greater hand in it.
That itself proves "It's not Valve" is a straw man argument.

Sure we have a lot to thank Steam for in terms of gaming, (well depending on where you live) , well in the beginning maybe, but those times have passed as they with each day turn into just another faceless big business. Hell when was the lasttime Valve made a proper game? No, portal 2 was just a mod, a standalone expansion for portal 1 really, we won't see Half Life 3 because simply there is no longer a need for Valve to make games. They can make more money for free and with no work by running Steam than making games.

ANyways I havemy own mindset and personal views on the whole situation across the gaming industry and it's practices these days, not just the games industry but many others, difference is the games industry seems to get a free pass and are a law unto themselves where any other industry would be accountable for such things, and I won't be swayed by anyone into changing my outlook on it all. Especially people who more than likely get their games and such at a fraction I do sohave no reason to care that the system is severly flawed.

The only people that can change my mind is Valve and the game developers and the publishers. When they start changing the way they do things to be less dodgy and obviously money grabbing.

For now they and others are just showing they do not care about the customer outside of being a money source. All they are interested in is asmuch money they can make with as little effort as possible.
If people can't see it then I would say it's their problem, but sadly it's a problem for us all.

Anyways nothing more I can add to this discussion, so I'll leave it here and won't be replying to any more comments. Peace out.
最后由 Rabid 编辑于; 2015 年 12 月 26 日 下午 10:45
nealiosis 2015 年 12 月 27 日 上午 8:14 
I'm in my late 30's and I grew up with the Nintendo Entertainment System, Sega Genesis, etc so feel free to ask about my "back in my days" stories. However, I never would have guessed a day would come when I own 2 gaming machines and one of them would stop functioning while the other one was in use. My wife is playing Check Vs. Mate so my daughter isn't allowed to play Trine 2????

For today's generation, who are so willing to relinguish freedom for popularity, perhaps these types of consumer practices are justified in some regard but for me this is plainly unacceptible.

I love the PC platform precisely because of its open nature and I thought I was supporting this concept by building a few steam machines for my family but the reality I discovered was that this open platform (at least the Stema platform) is actually less open than the console market where you can absolutely own two Playstations and they both work at the same time (imagine that novel concept!)
Isidore 2015 年 12 月 27 日 上午 9:54 
Appearently the library is limited to one title and one machine at a time. You can log in from another machine and use your library, but not simultaneously.

Bottom line is you need a seperate account for each machine along with a seperate license for each program you wish to run for each machine.

Time is worth money and the idea of creating an account for every program you intend to purchase would take an overwhelming amount of time and effort to coordinate its use, but that is your only option if you want to be cheap, unless it is not allowed.
最后由 Isidore 编辑于; 2015 年 12 月 27 日 上午 10:00
nealiosis 2015 年 12 月 27 日 下午 8:21 
引用自 Isidore
Appearently the library is limited to one title and one machine at a time. You can log in from another machine and use your library, but not simultaneously.

Bottom line is you need a seperate account for each machine along with a seperate license for each program you wish to run for each machine.

Trust me, I'm well aware of how the system works. If my wife plays Peggle downstairs on the family PC then my daughter cannot play Trine 2 (or any other game) upstairs on her PC.The only real option is to buy non-steam games and then add them in as Non-Steam games, which is what we are now doing. There is, of course, another option that does work very well but discussing that would violate the Steam terms of service so I won't go into that option. That option introduces a high degree of security risk but eliminates all these arbitrary/non-sense barriers entirely and lets all of us play our games on any PC in the house at any time without a meter maid forcing us to ration our gaming to each member of the family.
Rabid 2015 年 12 月 27 日 下午 10:01 
引用自 nealiosis
引用自 Isidore
There is, of course, another option that does work very well but discussing that would violate the Steam terms of service so I won't go into that option.

There is also another option than what I think you're thinking. No security risk, nothing dodgy and fully legit. But it's limited to 2 players at a time, which is better than 1 at a time I guess.
But like your possible solution, not sure how this one goes in regards to Steams ToS so won't mention it.
I still have to try it out myself though to see if it does indeed work. Will do it right now actually.

But yeah, a quick web search can offer suggestions on how to do it if you know what to look for. Protip: make one of your keywords 'offline'. :steammocking:
nealiosis 2015 年 12 月 27 日 下午 10:16 
引用自 ;458604254440751334
a quick web search can offer suggestions on how to do it if you know what to look for. Protip: make one of your keywords 'offline'. :steammocking:

I will investigate this right away. This would be a prefereable solution to my previously dodgy suggestion (and it would make me feel a whole lot better).
最后由 nealiosis 编辑于; 2015 年 12 月 27 日 下午 10:16
ZHO 2015 年 12 月 29 日 下午 11:20 
引用自 nealiosis
We have a family library of games, that we all share. So now I'm left with a serious choice to make that I'm struggling with.
I just recently found out the details of the Family Sharing and I think the name is completely misleading. Family sharing useless as it currently stands.

For a while now, I have been thinking of finally retiring the consoles and going with a Steam Machine. I really like the ease of use with Steam, the lack of the $60/year subscription charge, and was under the impression that my family could share games (as you can in console gaming).

When I learned that family sharing only allows 1 person to use the entire library at a time, I was very disappointed and taken back.

As Steam's family sharing currently stands, I have 3 choices:
1) Buy a separate copy of the game for each user with Steam Service.
2) Buy hard copies of games at local stores.
3) Don't buy steam machine and stay with consoles.

I can tell you, there is no way I will be going with option 1. Option 2 or 3 are viable, but in both cases Steam loses money.

I just don't understand Steam's reasoning. Steam machines are out now, and they have lots to gain if they can break into the console world. The severe limitations that render Family Sharing useless will greatly hamper their efforts. It would be nice for a Steam representative to respond to help us understand and perhaps give us hope?
最后由 ZHO 编辑于; 2015 年 12 月 29 日 下午 11:41
Rabid 2015 年 12 月 30 日 上午 1:00 
引用自 PISSEDoffZHO
引用自 nealiosis
We have a family library of games, that we all share. So now I'm left with a serious choice to make that I'm struggling with.
I just recently found out the details of the Family Sharing and I think the name is completely misleading. Family sharing useless as it currently stands.

For a while now, I have been thinking of finally retiring the consoles and going with a Steam Machine. I really like the ease of use with Steam, the lack of the $60/year subscription charge, and was under the impression that my family could share games (as you can in console gaming).

When I learned that family sharing only allows 1 person to use the entire library at a time, I was very disappointed and taken back.

As Steam's family sharing currently stands, I have 3 choices:
1) Buy a separate copy of the game for each user with Steam Service.
2) Buy hard copies of games at local stores.
3) Don't buy steam machine and stay with consoles.

I can tell you, there is no way I will be going with option 1. Option 2 or 3 are viable, but in both cases Steam loses money.

I just don't understand Steam's reasoning. Steam machines are out now, and they have lots to gain if they can break into the console world. The severe limitations that render Family Sharing useless will greatly hamper their efforts. It would be nice for a Steam representative to respond to help us understand and perhaps give us hope?


The other option is treat the Steam Machine like a single console house. and have all the users on the one machine. Soon as you go multiple steam machines just like normal desktops you're screwed.

Not even sure if the steam machines can have more than 1 user logged in at a time like XBox or Playstation, for all intents and purposes from what I have seen they're essentially just small form factor desktops.

Kind of stupid as Valve could make PC's clean up the gaming market once and for all if they did things right. For all their failings consoles have gotten playing games in the same house as a family done right.

As it stands the way the system is set up, it's the usual case of punishing the many legit people for the very few who would try to abuse it. Just like most things in life.
最后由 Rabid 编辑于; 2015 年 12 月 30 日 上午 1:14
nealiosis 2015 年 12 月 30 日 上午 4:06 
引用自 PISSEDoffZHO
引用自 nealiosis
We have a family library of games, that we all share. So now I'm left with a serious choice to make that I'm struggling with.
As Steam's family sharing currently stands, I have 3 choices:
1) Buy a separate copy of the game for each user with Steam Service.
2) Buy hard copies of games at local stores.
3) Don't buy steam machine and stay with consoles.

Option 2 is not a real option either. I similarly thought I could do this but I learned in practice that there is no such thing as a hard copy game disc on the PC platform. Every game disc you purchase at a local retail is going to come with a Steam, UPlay, or Origin code and the files on the disk are basically no different that the backup files steam lets you create. The games don't run on their own without Steam so its no different, they just save you a little downloading time.

The only option for legal PC gamers, is to purchase multiple copies of every game you buy. So instead of spending $60 on one game you now have to spend $240 for that one game (assuming you have a 4 person family like me).

If I had known this is the sad state of gaming on PC then I would have never made the switch from consoles. Unfortunately, I'm thousands of dollars invested in PC now and there's just no turning back for us now. I'll tell you this... for all the complaining I did about the PS4 not providing backwards compatibility for all my PS3 games, I could have bought multiplle PS3s and PS4s along with rebuy my entire game collection for this price I paid to move to the PC gaming arena.
Rabid 2015 年 12 月 30 日 上午 4:30 
Yeah times have changed. Matter of shopping around, it is getting rarer but you can still get physical discs for some games but fewer and fewer each year.

PC gaming is still the best format imho just for the fact it is still moreopen than consoles, but you have to sadly bend the rules to make it work.

Unfortunately many companies instead of finding a fix would rather turn consumers to dubious methods to get the functionality they should have to begin with then will complain that people are using said dubious methods.
Cannot even get into discussion about those methods due to the wrong word used getting a thread locked even if the discussion is about the negatives of those ways.

Damned if we do, damned if we don't.

It's more frustrating as the solutions are simple. Well for everyone but the Game Industry it seems.
They really do need to get rid of this punish the many for the few mentality they have.
Modern and legal ways for modern times. They really need to take a leaf out of netflix's book.

"give people what they want, when they want it, in the form they want it in, at a reasonable price and they'll more likely pay for it rather than steal it."
最后由 Rabid 编辑于; 2015 年 12 月 30 日 上午 4:32
nealiosis 2015 年 12 月 30 日 上午 4:42 
^^ Well said.

If you're just one person then PC gaming is all positives --its the greatest thing ever but when you have to account for a family then things start to get really troublesome
ZHO 2015 年 12 月 30 日 下午 12:26 
引用自 nealiosis
引用自 PISSEDoffZHO
As Steam's family sharing currently stands, I have 3 choices:
1) Buy a separate copy of the game for each user with Steam Service.
2) Buy hard copies of games at local stores.
3) Don't buy steam machine and stay with consoles.

Option 2 is not a real option either. I similarly thought I could do this but I learned in practice that there is no such thing as a hard copy game disc on the PC platform. Every game disc you purchase at a local retail is going to come with a Steam, UPlay, or Origin code and the files on the disk are basically no different that the backup files steam lets you create. The games don't run on their own without Steam so its no different, they just save you a little downloading time.
Wow, I didn't know that. It has been a while since I bought a physical copy of a game for the PC. Oh well, it looks like option 3 is what I will be going with for the next family gaming system.

Huge disappoitment. :/
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发帖日期: 2015 年 2 月 8 日 上午 7:48
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