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The Lira is being converted via the current exchange rates.
The game developers got tired of being paid in a currency that had little global value.
Turkey is not the only region to have this change.
Also pirating the games will simply end up with malware and other viruses on your system, there is no safe pirate site no matter what anyone says.
EA'in uygulaması, Microsoft (Xbox) Store, Rockstar Games Launcher
Steam gibi olarak Xbox mağazası var. Orada da oyun var iyi. EA Pass da var Steam'de olduğu gibi.
As a person in Turkey, who earns TL, and has bank accounts in TL, why should I buy games in USD and go through all the bank procedures and extra fees? This is a terrible solution.
Don't buy anything my fellow Turkish players.
Now this game is 7,49 USD (218 Turkish Liras) with 50% discount.
This will change, Steam is not so ignorant on how to manage marketing and advertising, was it a wrong execution? Yeah, but so was Unity's, companies can also do wrong moves. But so far I think it's just a matter of time until publishers get back on their desktop to adjust the prices, even so after having a weekly analysis of store visits and wishlist ratio, will it be the same as before, of course nah, but it'll be at a point where it is bearable again. Currently it's just all fish, you can't really expect transaction on a good in an instant 1000~1500% price increase