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Turkish users are the first to claim how important they are, then turn around and complain about how poor they are because their currency has such little value.
The Lira is worth $0.035 USD (or just under 4¢). And is expected to continue to drop in the coming years.
Remember Steam is a FOR PROFIT business, so if something won't bring in money, they won't take part.
Also, game devs got tired of receiving a currency that they couldn't use due to its low value.
Taking the games back is... not a great idea. What were you thinking while you were typing this? I can buy games at this prices. Many people can and some can't. But we would prefer other stores since they are cheaper. Stores like Epic and Microsoft Store (Xbox Store) still keep the same prices for now at least.
Would you like it if they took what you already own? I don't think so. They will keep operating around here. They lost some customers thats right. That doesn't means they lost all of them. People who owns Counter Strike will keep playing it from here. They will keep buying skins. Same goes for similar games.
Sadly some of this is true. It sounded like you made fun of our situation a bit. I probably understood wrong but yeah...
Its business after all and they kept giving us games for low prices for years. I still blame other players who use VPN to buy games from here cheaper. Thats probably one of the reasons why Steam stopped selling in liras. But the main reason is the value of our lira I know that. Like you said its not really profitable for them and game studios.
But I see on a regular basis Turkish users stating that they are the biggest buyers and largest user base.
And then I also see those same users state how it takes them a whole months pay to purchase a single game.
I dont think turkish users ever claimed they are some sort of extremely important community of games that should be held in a higher regard, what kind of statement is that? Or is it just projection? We simply want games that we can reasonably afford.
They are however, a relatively large community in a country with 90 million population. Gaming culture was thriving here and these price changes wont help in the slightest. Problem is not the dropping of lira, its how it affected the store. Literally every single game spiked up 3 times more expensive, some going up by 4 or 5. This will cripple any revenue Steam might bring from Turkey, as it will only help making pirating more common.
Steam is business, you are absolutely right. And anyone who knows how business work is getting less revenue is better than literally no revenue. Games doesnt have a 'material' to produce, the more you sell it more money you will make. This spike of prices will decrease the profit, not increase it since its legitimately makes the gaming scene only for wealthy and upper-middle class people. I think steam will find a compromise to this eventually, I can only suggest to not post on matters you clearly dont know the nuances of.
Also, its not the low value, its the instable fluctuation of its value that made steam do this. There are far less valuable currencies that still exist on steam as we speak.
From what I know, the Lira had a lot of value when first added, but the greedy politicians that got in power ruined it.
The politicians may of had good intentions at first, but it when down hill fast, and the global economy collapse caused by Covid didn't help either.
I think they should fight these loopholes, not penalize whole countries for it, but maybe that's one of the reasons. But there is a much bigger region, for example Russia and there is no way to buy part of the games there, only to change the region and yes, this is their problem, you know what I mean, also the huge inflation in Turkey is also the fault of the people themselves and their choice and it's sad...
As a person in Turkey, who earns TL, and has bank accounts in TL, why should I buy games in USD and go through all the bank procedures and extra fees? This is a terrible solution.
Don't buy anything my fellow Turkish players.