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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing File System ----------
Loaded pk4 D:/Games/Wolfenstein 2009/SP/base/assets.pk4 with checksum 0xd942fb87
Loaded pk4 D:/Games/Wolfenstein 2009/SP/base/shaders.pk4 with checksum 0x924d762a
Current search path:
D:/Games/Wolfenstein 2009/SP/base/shaders.pk4 (1044 files)
D:/Games/Wolfenstein 2009/SP/base/assets.pk4 (6421 files)
D:/Games/Wolfenstein 2009/SP/base
game DLL: 0x0 in pak: 0x0
file system initialized.
---------------------------------------------
Adding requested language russian ... With VO.
Set VO_Lang russian
4185 strings read from strings/russian.lang
------------ Initializing Decl System -------------
Loading guides.... 209 loaded
------------ Loading global.decls -------------
72ms to load 2124k of maps/game/global/global.decls
---------------------------------------------
-------- Initializing renderSystem ----------
renderSystem initialized.
---------------------------------------------
Couldn't open journal files
execing default.cfg
execing default_keys.cfg
execing gamepadbuttons0.cfg
execing gamepadsticks0.cfg
couldn't exec editor.cfg
couldn't exec autoexec.cfg
------------ Sound Initialization -----------
FMOD Ex: successfully initialized with "STEREO" mode
FMOD Ex: successfully disabled sideback speaker pair (if any)
--------------- R_InitRenderer ----------------
Video resolution
Back buffer: 800 x 600
Letter boxed region: 800 x 600
Initializing Windows Direct3D sub-system
...registered window class
...created window @ 3,22 (806x628)
...getting DC: succeeded
------------ Input Initialization -----------
IN_InitDirectInput(): Initializing DirectInput...
---------------------------------------------
Video resolution
Back buffer: 1600 x 900
Letter boxed region: 1600 x 900
...resized window @ 0,0 (1600x900)
Appended pk4 D:/Games/Wolfenstein 2009/SP/base/shaders.pk4 with checksum 0x924d762a
----------- Initializing Havok ------------
Havok-5.6.0-r1 initialized with Stacksize : 60000
---------------------------------------------
Attempting to load dll (D:/Games/Wolfenstein 2009/SP/gamex86.dll)
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------------- Initializing Game -------------
gamename: baseWOLF-1
gamedate: Jul 19 2009
Initializing event system
...666 event definitions
Initializing class hierarchy
...354 classes, 540792 bytes for event callbacks
Initializing scripts
Compiled 'C:/Users/User/AppData/Local/id Software/WolfSP/base/scripts/main.script': 63.7 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 13, 2028 bytes
Statements: 8477, 169540 bytes
Functions: 707, 77232 bytes
Variables: 17592 bytes
Mem used: 454740 bytes
Static data: 324832 bytes
Allocated: 597644 bytes
Thread size: 7108 bytes
game initialized.
---------------------------------------------
Loading viseme file: annosoft
WARNING: bindPoint '_journal' starts with an '_', but no controller consumed it. Ignoring.
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
------------ Game Map Shutdown --------------
---------------------------------------------
********************
ERROR: rvBackgroundLoadAndDecompressFile::Operate: Error: Inflate data: Unknown compression method
********************
Error during initialization: rvBackgroundLoadAndDecompressFile::Operate: Error: Inflate data: Unknown compression method
------------ Input Shutdown -----------
-----------------------------------------
...releasing DC: success
...destroying window
...resetting display
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