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bloße ne andere graka
"Via csgo_servers:
Server version 181 by default enables PVS for all enemies beyond distance specified in “pvs_min_player_distance” convar.""
- reddit, "OPTIONAL Counter-Strike: Global Offensive update for servers for 5/14/15"
TheLonelyDevilSupreme:
"This seems HUGE for the anti-cheating scene. Even if there's no client update, people should realize how this is gonna affect cheaters (Like that update with the hit detections becoming server-sided wrecking nospread cheats a few months ago)"
OvaryEater
"I just tested it and it does indeed make wall hacks unusable."
Aber: "This update is OPTIONAL (for server operators)
At the moment, it seems unlikely that there'll be a client update at all"
Hatte ich wohl irgendwie ausgeblendet. *pfeif* Sorry für die Verwirrung.
Was meine Überlegung hinter der Aussage war: Wenn der Client die Daten des anderen erst "kurz" vor nem Firefight bekommt, könnte sich das dann irgendwie auf den Firefight auswirken, ping / connecction-mäßig?