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For example in TF2( another source engine game) i have vsync off and use fps_max 125.
In csgo the limit i think is fps_max 101 Also try cl_forcepreload 1, this command adds loading time to maps but once loaded will give smoother gameplay.
I know that most professional players play with vsync off. I don't think that they have such tearing. Or am I wrong?
You are not wrong, its vsync off and limit frames.
Frame limit and good monitor could reduce tearing to very low amount (possibly unnoticible, but technically preset), but completely it is only possible to remove tearing is by using Vsync or NVIDIA G-Sync monitors.
Pro players tend to turn vsync off in order to remove latency (which might be from few ms to pretty noticible amount).
The horizontal refresh rate should be about 67.4 kHz (or 67,400 Hz), which is why most people leave Vsync off. Hsync is enough.
Some people just find the tearing really bad... this happens if the frame rate constantly changes between below and above your vertical refresh rate and Vsync is disabled.
See if you can enable Triple Buffering, that 'might' help alleviate the problem.
Thank you :)
This problem is caused by mac optimization issues, not because of bad hardware