Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Steam has no influence on the performance of games.
That's a rather difficult question. First of all, chances are they are not "supposed" to be slower.
However, MacOS has what? 5% share of the PC market, and 1% share of the gaming PC market? At least those are some numbers I remember. Compare that with Windows having a 95% share of the PC market and 99% of the gaming market -- as a game company, where would YOU spend your resources?
Thus, while MacOS games are not "supposed" to be slower, there's a good chance that they receive considerably less "love" from their makers.
Another issue is just how old these Xeons are. The FX8350 while weaker than a modern i7 is still considerably newer than the X5355. If a game doesn't utilize your dual CPU setup properly it'll definitely be slower.
But try it out for yourself, make a Windows partition and run some benchmarks and games on both OS to see how it does.
Shoddy ports do play a part in it as well, some lazy developers just cbf to put in effort in a platform they don't think is going to sell well.