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回報翻譯問題
Often such ports are done by a third party like Feral Interactive and they decide where to publish their ports unless they are contractually obligated to release them on the same platforms as the original game.
Perhaps there are other things that cause some games to be steam only but that's the most obvious answer.
Same for apple arcade, there is a high chance that Apple asks devs that publish games on apple arcade to make it apple arcade exclusive (except if the game was already ported to mac which happens sometimes)
-They might want to do the same as on iPhone : everything is on their app store, this might allow a few features like having the same app available for iphone and iPad as a single purchase (this will be the case for RE4 for example).
-They might want to make the Mac App Store more attractive (which seems logical with what I first said) with interesting titles that are only available there, this also require customers to always use their mac to play their games as MAS is not cross platform (outside of Apple ecosystem at least).
-Back to the argument I gave to my previous post : before everything else, apple is a company which is searching for making profits, paying other companies to port their games to mac has a cost, and they most likely want to see a financial result in their investment.
In general over the past few years, Apple has seemed more interested into gaming for mac, but they don't really seems to be interested doing it the way customers would like to (cross platform titles available on biggest stores)
Again, those are only hypothesis, there might be other reasons and some things I have said might not be true.
Then there are cases like Elex 2 for example, my understanding is that its a different porting studio within the publisher that handles Mac and thus only takes care of that part.