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报告翻译问题
I don't think you understand the magnitude of cross-platform development. Especially when you're talking about converting a game build in DirectX to OpenGL.
It takes a lot of man-hours to convert, build, and test something like that. Especially AAA games.
You have to admit though, Mac gaming has come a long way recently. Almost all of our big titles are up on Steam and many launch the same day as the PC like today's launch of Civilization V Complete :)