Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
.....from appstore games....... That has nothing to do with Macs..........
I didn't have to look up ad hom, thats just another ad hom. And again I'm tired of explaining the obvious.
Almost no real games use's Apples pointless proprietary API and as far as I can tell BG3 seems to be the only real M1 native game that isn't some mobile port despite Mac bros claiming theres a huge list of native games only to then admit they are either Intel builds or using some other compat layer.
Valve isn't going to jump through pointless hoops to port their games to use Apple's lame API let alone that AND port to ARM for less than 1% of their userbase.
And due to Apple choosing not to use Vulkan that means Proton isn't an option.
Valve isn't going to release a client for a game library thats next to useless for Apple silicon.
Why would they make a client for a platform they are no longer offering game support for?
You’re clearly the most intelligent third grader here, care to explain why a web browser is so difficult to port?
(I told myself I was done replying to this thread. Damn it.)
For context: I have spoken off the record with Mac developers who are contracted to work on the MacOS Steam Client.
Valve contracts out the ports because they don’t have a single Mac in their offices anymore, and are only focused on Linux and Windows development.
Several Contractors have not had their contracts renewed, and the team is shrinking year over year. The ones that remain are nervous about their contract renewals.
Valve is signaling that they are phasing out the MacOS client slowly, and will likely pull the plug in a few years time. Because it saves them money, and what better way to solidify their own operating system than to drop a competitor in a weak position?
The poster above clearly wants sources on record, from CNN or Reuters or some ♥♥♥♥. Clearly in denial that Valve would do this.
Anyway, nobody has to believe me, sure. But it’s on you if Valve sunsets their Mac client and you’re not prepared for it.
Every platform has the CEF-based ♥♥♥♥♥♥♥♥ now, it's not a uniquely Mac problem.
It's been more than 3,5 years dude, I think after 3,5 years you expect some improvement or update like that, yes.
They did actually. Look at all the 32 Bit Games in the Store, they all come with a flag "this game is not compatible with catalina or newer". - So that can't be it :P
Btw it was Valve themselves who announced that 32Bit Mac Games will disappear from the store before the end of the year 2023, not me.