Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
https://store.steampowered.com/app/1850570/DEATH_STRANDING_DIRECTORS_CUT/
https://www.apple.com/newsroom/2023/06/macos-sonoma-brings-new-capabilities-for-elevating-productivity-and-creativity/
"To make it easier to port games from other platforms to Mac, Metal introduces a new game porting toolkit, eliminating months of upfront work and enabling developers to see how well their existing game could run on Mac in just a few days. It also dramatically simplifies the process of converting the game’s shaders and graphics code to take full advantage of Apple silicon performance, significantly reducing the total development time."
"macOS Sonoma also introduces Game Mode, giving players an edge when performance is measured in precious milliseconds. Game Mode delivers an optimized gaming experience with smoother and more consistent frame rates, by ensuring games get the highest priority on the CPU and GPU. Game Mode also makes gaming on Mac even more immersive — dramatically lowering audio latency with AirPods, and significantly reducing input latency with popular game controllers like those for Xbox and PlayStation by doubling the Bluetooth sampling rate. Game Mode works with any game, including all of the recent and upcoming Mac games."
And as well, we don’t know if Apple Silicon would be stable at those clock speeds.
Not on the GPU side. Apple GPUs have proved to not always run at the highest speed possible so it's not about running at higher speed than possible but not running at a lower speed to keep cool.
https://youtu.be/g3n62FOX1Go
Watch around 27:00
https://developer.apple.com/videos/play/wwdc2023/102/
https://developer.apple.com/videos/play/wwdc2023/10123/
https://developer.apple.com/videos/play/wwdc2023/10125
"We are ecstatic that Apple chose to use CrossOver’s source code as their emulation solution for the Game Porting Toolkit. We have decades of experience creating ports with Wine, and we are very pleased that Apple is recognizing that Wine is a fantastic solution for running Windows games on macOS. We did not work with Apple on this tool, but we would be delighted to work with any game developers who try out the Game Porting Toolkit and see the massive potential that Wine offers. Our PortJump™ team has perfected the art and science of creating ports of Windows applications using our Wine technology, and we welcome inquiries about how we can help get your game working on macOS.
We are also excited by the potential that the Game Porting Toolkit can offer CrossOver. We announced last week that we have preliminary DirectX 12 support on macOS coming in CrossOver 23, and we are eager to build on that momentum."
https://www.codeweavers.com/blog/mjohnson/2023/6/6/wine-comes-to-macos-apple-s-game-porting-toolkit-powered-by-crossover-source-code
- When will SS be available for Mac?
Additional platforms are in development, more info to come soon.
https://www.kickstarter.com/projects/1598858095/system-shock/posts/3827788
https://store.steampowered.com/app/482400/System_Shock/
https://store.steampowered.com/app/2059190/Total_War_WARHAMMER_III__Forge_of_the_Chaos_Dwarfs/
I also saw that Hello Games' latest game The Last Campfire was already ported to Mac on MAS so people complaining NMS is old can play that one instead. :)
https://youtu.be/rDptxs_OAjA
https://www.nomanssky.com/2023/06/expedition-ten-singularity/