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Rapportera problem med översättningen
Do you have the Steam overlay enabled and is it accessible in the games?
If you give this permission (System Preferences > Security & Privacy > Accessibility > Enable Steam), it should at least mean Steam's keyboard emulation will work. Then you could map the Controller Layout for the game to keyboard controls (enable global or per game Steam Input support, right-click the game > Manage > Controller Layout).
I don't know if giving Steam that permission also results in working gamepad emulation.
I found that Unrailed is using SDL so I would have thought it would work natively with the controller...
Try this: enable Xbox Config Support, see if any Xbox 360 controllers show up there on the Controller Settings screen. If not, start a game, then quit and check again. If you see any XB360's, select one then press the Menu button. Steam should hide them. Then try Unrailed again with global and per game Steam Input disabled.
For Skul, if you upload the Managed & PlugIns folders I can check how things are and we can see if modding things helps. I know it uses InControl and perhaps it doesn't have the profile for the Xbox Wireless controller in the version they are using.
Skul.app/Contents/Resources/Data/Managed
Skul.app/Contents/PlugIns/
Could also see if there is any success with Skul when Global and per-game Steam Input disabled while the XB360's are hidden.
** In other words, my xbox controller will honour the button configuration in desktop settings
** I tried to hide the controller from steam, and disabled the per game settings. Unrailed can detect my controller. But, still, no responses from my controller. Any suggestions? Or, I should just map the buttons with the keyboard for this game?
** For skul, after unhiding the controller from steam + with default settings in game, my controller works effectively. Thanks. But, when I tried to pressed many buttons simultaneously, the controller will be freeze for maybe some seonds. Any reasons for that?
I still think the controller could be made to function with the game though, perhaps I'll come across good info.
For Skul, I think you may be facing the issue as others in this thread https://steamcommunity.com/app/1147560/discussions/0/3113644379503004837/
And perhaps some in this thread
https://steamcommunity.com/app/1147560/discussions/0/3109141414214464336/
If you want me to mod the Mac files you could follow this post:
https://steamcommunity.com/app/1147560/discussions/0/3113644379503004837/#c3273564671177024401 (I did post modded files further in that thread but I believe they are Windows files.)
Or if you have a Windows installation, I can provide info on how to mod it. Or could also go for keyboard emulation (not sure if Skul uses analogue inputs though).
For Unrailed, I will go for the keyboard mapping since I relied bluetooth on connecting my xbox controller
For Skul, I bet the fix in the unity forum should work. A little shocked that this bug was not yet fix after a year omg. If I would like compile that dll myself, how to do it myself?
Posting link again to steps to locate them if needed:
https://steamcommunity.com/app/1147560/discussions/0/3113644379503004837/#c3273564671177024401
2. On Windows get dnSpy
Main github page: https://github.com/dnSpy/dnSpy
Link to latest release downloads: https://github.com/dnSpy/dnSpy/releases
3. Run dnSpy, drag-and-drop the Managed folder into the left window pane (Assembly Explorer) of dnSpy
or
File > Open > navigate to the Managed folder > select all its files > OK
4. Go to the Search bar with Ctrl+Shift+K, or if it's displayed, can click it in lower section of right window pane
5. Enter into Search (case is not important): InControl.InputManager.AttachDevice
6. Double-click the search result: AttachDevice. This takes you to the method. If not seeing that result, to the right of the Search text box, set Search For to 'All of the Above'.
7. Open the method for editing with Ctrl+Shift+E, or can right-click within the method > Edit Method (C#)..
8. After
9. To compile, press F6 or can click Compile.
10. To save all, press Ctrl+Shift+S or go via File > Save All. Choose OK. This saves changes to the file InControl.dll (can check the filename text box to see)
11. On the Mac, delete/rename the original InControl.dll and paste in the modded version.
I have tried to disable the accessibility in my mac / disable all buttons in controller settings. nothing helps. Any ideas how to fix this?
https://steamcommunity.com/app/204360/discussions/0/611702631217645512/?l=turkish
I also have this problem. Only in steam. Trough EPIC all games work fine. Have you fixed it somehow?