UP 4 Oct 1, 2022 @ 3:01am
Borderlands 3 on Mac (Steam)?
Hi everyone!

I heard that it's possible to buy the "Mac" compatible version from "Epic Games" store

https://www.epicgames.com/store/en-US/product/borderlands-3/home

Does latest (October 2022) version on "Steam" of "Borderlands 3", available on "Mac"?
Or it's still available only on "Epic Games"?

Thank you!
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Showing 1-9 of 9 comments
thorK73 Oct 1, 2022 @ 3:59am 
As there is no Mac logo for Borderlands 3 in the Steam store it would be safe to assume it only runs on windows machines.
Cathulhu Oct 1, 2022 @ 4:15am 
https://steamdb.info/app/397540/depots/
No Mac OS depot for Borderlands 3 on Steam. Gearbox either forgot to add those, or intentionally did not release those files on Steam.
UP 4 Oct 1, 2022 @ 4:16am 
Originally posted by thorK73:
As there is no Mac logo for Borderlands 3 in the Steam store it would be safe to assume it only runs on windows machines.

Thank you very much for your answer! This is true, but in "Steam", there are also games such as "Axiom Verge" (1), where there is no " Mac" logo on the page, but the game is perfectly supported and works natively on "macOS Big Sur".
Dorok Oct 1, 2022 @ 4:18am 
Caution unlike other games of the series that was ported by a Mac specialist like Aspyr for BL2. For BL3 it's been made internally but last time I checked performance was horrible and to target the problem the game has very high minimum requirements

Very lame decision to not let Mac experts do the job.
UP 4 Oct 1, 2022 @ 4:21am 
Originally posted by Cathulhu:
https://steamdb.info/app/397540/depots/
No Mac OS depot for Borderlands 3 on Steam. Gearbox either forgot to add those, or intentionally did not release those files on Steam.

Huge thank you! Very sad thing, I got a full collection of "Borderlands" on "Steam", and no "Mac" support of 3rd game...(((

BTW, as I heard, there are also no support of "XBox One" controller on "Borderlands 2". So everything is pretty sad.
And no "MacOS Catalina" + modern OS support on the "Pre Sequel". Since port is 32 bit...
UP 4 Oct 1, 2022 @ 4:39am 
Originally posted by Dorok:
Caution unlike other games of the series that was ported by a Mac specialist like Aspyr for BL2. For BL3 it's been made internally but last time I checked performance was horrible and to target the problem the game has very high minimum requirements

Very lame decision to not let Mac experts do the job.

Thank you very much for your reply!

To be honest, my personal experience shows me the following:

Independent indie video game developers almost always port their games on "Mac" either very well or just well.

Yes, of course, AAA games and indies cannot be compared and the performance requirements are very different.

But anyway, when I buy an indie game on "Steam", there is almost always:

Good controllers support.
Almost complete absence of errors and bugs.
Good optimization and performance.

In the case of AA or AAA games, I observe:

Almost always there is no support for the X Box One controller, or it does not work correctly:

"Dying Light" 1 and a huge list of ports from "Aspyr".

From ports on "Aspyr" I can only play on the mouse and keyboard.

The exception, "Deus Ex: Mankind Divided", everything works perfectly on the controller from X Box One + localization into other languages, but from the disadvantages - the performance on my MacBook Pro 2018 with 32 gigabytes of RAM is rather low.
Dorok Oct 1, 2022 @ 7:17am 
Originally posted by UP 4:
Yes, of course, AAA games and indies cannot be compared and the performance requirements are very different.

But anyway, when I buy an indie game on "Steam", there is almost always:

Good controllers support.
Almost complete absence of errors and bugs.
Good optimization and performance.

In the case of AA or AAA games, I observe:

Almost always there is no support for the X Box One controller, or it does not work correctly:

"Dying Light" 1 and a huge list of ports from "Aspyr".

From ports on "Aspyr" I can only play on the mouse and keyboard.

The exception, "Deus Ex: Mankind Divided", everything works perfectly on the controller from X Box One + localization into other languages, but from the disadvantages - the performance on my MacBook Pro 2018 with 32 gigabytes of RAM is rather low.
I started use gamepad too late in my life, around 35, hence I flee them as hell so yeah I can't comment this aspect.

There's Aspyr and Feral that was the big efficient developer studios making ports of AAA games. There was a third but I can't remind the name and that dev studio probably stopped port games to Mac. You can't compare with indie games because they have no way the same requirement. But I agree I don't remind problems past a very rare exceptions.

And then a few AAA dev make the Mac version internally quite well, I remind both Larian and Blizzard both making games running as fast and well on Mac than on Windows with same Hardware (Bootcamp). That said in case of Larian, at least for BG3 I read they worked with help of Apple.

I'm not sure Aspyr has done more ports, that could be Feral that did more ports but perhaps the last 2/3 years it changed.
UP 4 Oct 1, 2022 @ 12:47pm 
Originally posted by Dorok:
Originally posted by UP 4:
Yes, of course, AAA games and indies cannot be compared and the performance requirements are very different.

But anyway, when I buy an indie game on "Steam", there is almost always:

Good controllers support.
Almost complete absence of errors and bugs.
Good optimization and performance.

In the case of AA or AAA games, I observe:

Almost always there is no support for the X Box One controller, or it does not work correctly:

"Dying Light" 1 and a huge list of ports from "Aspyr".

From ports on "Aspyr" I can only play on the mouse and keyboard.

The exception, "Deus Ex: Mankind Divided", everything works perfectly on the controller from X Box One + localization into other languages, but from the disadvantages - the performance on my MacBook Pro 2018 with 32 gigabytes of RAM is rather low.
I started use gamepad too late in my life, around 35, hence I flee them as hell so yeah I can't comment this aspect.

There's Aspyr and Feral that was the big efficient developer studios making ports of AAA games. There was a third but I can't remind the name and that dev studio probably stopped port games to Mac. You can't compare with indie games because they have no way the same requirement. But I agree I don't remind problems past a very rare exceptions.

And then a few AAA dev make the Mac version internally quite well, I remind both Larian and Blizzard both making games running as fast and well on Mac than on Windows with same Hardware (Bootcamp). That said in case of Larian, at least for BG3 I read they worked with help of Apple.

I'm not sure Aspyr has done more ports, that could be Feral that did more ports but perhaps the last 2/3 years it changed.
-

Oh my... Excuse me please! My mistake! I mean - "Feral", not "Aspyr"!

I got a lots of "Feral" ports, works in general fine, but in almost all ports I have, "X Box One" controllers or not identified or identified, but working incorrect.

On my MacBook Pro 2018 (32 BG of RAM DDR 4, 4 GB VRAM ATI Radeon, i9 Intel processor with "MacOS Big Sur" with latest update).

"Feral" ports:

"Alien Isolation" - works absolutely great (5 of 5 stars), but "X Box One" controller is NOT identified.

"Sleeping Dogs: Definitive Edition" - works OK (3 of 5 stars) on low-mid graphics settings, but with low resolution of screen. "X Box One" controller is identified in game, but work incorrect.

"Deus Ex: Mankind Divided" - works OK (3 of 5 stars) on low-mid graphics settings, but with low resolution of screen. "X Box One" controller is identified & work correct in game.

"X Com 2" - works almost OK (2 of 5 stars) on low-mid graphics settings, but with low resolution of screen. "X Box One" controller is not identified in game.

Other games:

"Dying Light" - works almost great (4 of 5 stars), but "X Box One" controller is NOT identified. + some strange small freezes, but works on mid settings in graphics.

"Wasteland 2" - works OK (3 of 5 stars) on low-mid graphics settings, but with mid resolution of screen. "X Box One" controller is identified in game, but work incorrect.

-

Indie games like - "Children of Mortha", "Axiom Verge", "Cuphead", "Celeste", "OwlBoy", "Inside" working absolutely great (5 of 5), without any issues at all.

Maybe this information will be useful to someone from Mac users. :-)
Last edited by UP 4; Oct 1, 2022 @ 12:50pm
Dorok Oct 1, 2022 @ 1:25pm 
Yes there's certainly more AAA ports by Feral, but Aspyr did for example Civilization 5&6, Borderlands 1&2, and some more:
https://en.wikipedia.org/wiki/List_of_games_ported_by_Aspyr

I quote they seem have switch to ports for Switch.

For your comments on ports you need compare them to Windows (typically Bootcamp) with same hardware. Beside for controller your comments are very dependent of your computer, for example I remind XCOM2 was very fine. But anyway it's rare performance aren't less good, there's still some exceptions but it's rare.
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Date Posted: Oct 1, 2022 @ 3:01am
Posts: 9