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번역 관련 문제 보고
Looking for an M1 Air mostly for productive works, photo and video editing, since most of the design tools have already been ported or being ported nowadays. But I thought it wouldn't hurt to play some casual gaming from time to time.
Seeing some of my games like Disco Elysium in my library have been ported to M1 and assumed if I could play them too but it seems like the only way to enjoy them in native version is to get them from the Mac App Store, because Steam is emulated in Rosetta itself.
With recent Rome Total War: Remastered version they also indicated this issue too: https://www.totalwar.com/blog/total-war-rome-remastered-faq/
Being a veteran TF2 player, I know how Valve deals with problems. By completely abandoning it.
Well, if you find a x86 device rocking android, and dive into the deep grounds of youtube, you may find a way, but why the hassle, just install a better linux distro or for the device, or windows.
If you mention contemprary mobile phones, running on android, your main problem won't be the android itself, rather their hardware. Since as M1 macs, they are also havin some type of ARM SoCs inside. Even inferior also, capability-wise M1's are just beasts comparing to what snapdragon offers for microsoft on their surface X, which is their pumped up version of best mobile chipset. Also M1 has a translation layer built into them, making x86 translation much faster.
But still, an ARM version of the Steam Client is a must have in 2021. Not for Macs only, for windows and linux devices which are gonna use ARM SoCs.
Why can't I just play the game I PAID FOR?! Even if that version (compatible with m1) is already developed and sold in different platforms(Microsoft and Apple Mac Stores)?
I just feel sad as a once-hardcore-fan of their games and approach, to see what they evolved into. A big, fat, stale company.
Maybe I should buy some Valve stocks, if avaliable to pull a GME around in 2025, since they're gonna be waaay useless and behind of the competition.
I think there is huge potential with these Macs, there are tons of people buying them and it has the same performance as a 1050ti on a laptop with no fans.
The only excuse would be if they are close to releasing the MoltenVK+Proton version of Steam Play. Detailed here: https://github.com/ValveSoftware/Proton/issues/1344#
But that's such a massive undertaking, it would be surprising if it was released by the end of the year.
At the end of the day, Valve is just a very slow moving ship and at some point we'll very likely see an M1 native Steam client. It's just Apple may pull a stunt and release their own focused game store (not the Mac App Store) and beat Valve to the punch. I theorize that's what Apple working on since they are currently assisting Valve in updating software they had initially dropped support for way back when and a few other clues they've been hinting at recently.
Here's a few other interesting tidbits. Apple just dumped funding into Blender and are throwing their own engineers at it. They've also made two very interesting statements that they've never even eluded to in the past. First, the most recent release of the Apple TV, Apple explicitly stated that the new Apple TV is not a direct console competitor. Why did they feel the need to say that? Also, if it isn't, what product would they consider a console competitor?
According to a recent filing, apparently they consider their tablets, phones and new Macs direct competitors of Nintendo, Microsoft and Sony. Apple is extremely carful in how it presents itself and what it says. These two comments kinda says it all.
Apple now calls itself a gaming company fighting with Microsoft, Sony, Nintendo:
https://appleinsider.com/articles/21/10/29/apple-now-calls-itself-a-gaming-company-fighting-with-microsoft-sony-nintendo?utm_source=&utm_medium=&utm_campaign=RSS
Anyway, I too am bummed I can't happily use Steam on my fancy ass expensive as hell new MBP M1ProMax to play games I bought 10 years ago but I also think that we're at a massive turning point where Apple is finally where it both wants to be and needed to be to get into the gaming arena.
My sincere hope is Valve recognizes Apple is fishing in their pond, gets off its bum and fixes their platform with gusto. I'm not holding my breath but I'm all for the healthy competition but if they wait too long Apple is gonna do what they do to everyone. Do it better.
I'm not sure which ones are broken right now. Evoland Legendary(which is using a WINE bottle?) works great. Moonlighter does not, and they blame Apple for "not supporting" XBox controllers, but that's not true. From the Steam Library I can't tell which games will work with controllers and which won't.
There's a wiki for M1 game support, maybe we should start documenting which ones also support controllers.
Apple worked on Vulkan? Huh! Why is neither of the two proper developers of MoltenVK[github.com] employed by Apple? Why is it not part of iOS and macOS then? Why is MoltenVK only a wrapper for Metal? Nah, Apple doesn't care about those things. They deprecated OpenGL and decided to create a proprietary API, Metal, and when Vulkan became a thing not adopt it at least next to Metal.
Better late than never, I guess.
This comment aged very well.
Btw Office and Photoshop also worked from day one back in 2006 via Rosetta. Microsoft dropped PowerPC support with Office 2011, at the same time as Apple, 5,5 years later. Adobe dropped PowerPC support in Aug 2008, about 2,5 years after the launch of Intel Macs but Apple kept supporting Rosetta for another 2,5 years.
So if anyone is going to drop the support for Intel Macs and Rosetta too soon it’s the developers, not Apple. Apple supported Rosetta 2-3 years after Adobe/Microsoft dropped their support.
Steam launched for Intel Macs in 2010, 4 years after Apple’s switch to Intel, but they updated the client to 64-bit ahead of macOS 10.14, one year before Apple dropped 32- bit support. Now it’s been only 4 months since the launch of M1 so Valve still has plenty of time to update Steam before Rosetta 2 is gone.
You can also as I said before keep your Mac with the last version of Rosetta 2 and macOS for games you want to keep playing so nothing will stop working, just as many people did during last transition from PowerPC to Intel.
So come back in 2-3 years when you have facts instead of speculations and spreading doomsday prophecies. Before that we could be dead by Covid or some accident so stop worrying and enjoy your games until then.
This is the problem with modern internet. Any idiot can express his opinion to show "activity"in the forums. Steam is an electron App. It's just not true that Apple Silicon has to be sandboxed but Chromium, the base of Electron is anyways. So the only problem Valve has is that it doesn't want to compile to Apple Silicon. If we had the source code we could do it the same day.
Regarding the games there are tons of games, third party games, sold on steam that are indeed Apple Silicon Native. But to play them we need to install Rosetta just to install them and then Valve offers an Apple silicon only environment to run the games natively. So WHY not compile the client to Apple Silicon so we do not need Rosetta to install native games? Only Valve knows.