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Steam > Preferences > Controller > General Controller Settings
(Question: On this screen, is Steam showing any Xbox 360 controllers under Detected Controllers?)
Power cycle the controller if you had it connected via Bluetooth
See if it now functions in the game.
Also, it was good you tried the encoding variable - shows you are willing to try and figure stuff out and experiment, I've done the same - doesn't matter if it's near the mark or far (as long as you can get things back to a vanilla state xD).
New question for you. I also got Black Ops 3 and I am running into the same issue of my controller not being recognized. Since BO3 was released to long before the PS5 I am assuming it is a similar support issue. Do you happen to have any advice for altering code in this game to support the controller? I tried to follow the steps as in Tomb Raider but I couldn't find the same code files to alter
So for now we see how it goes with Steam's support - you may have already done this with PS Config Support.
When you enable PlayStation Configuration Support/Steam Input, Steam takes the controller input and presents it to the game as if it was an Xbox 360 controller (sometimes keyboard/mouse or Steam Input device).
I don't know how well Steam's Xbox 360 emulation on M1 Mac's functions but we try it.
Set it from the game's override: Right-click the game in your Steam Library > Properties > Controller > select Enable Steam Input. Then try out the game.
(It's the same things as enabling PS Config Support, but sometimes it can work differently...)
Trying Big Picture is perfect, I have done the exact same thing to see how things could work.
Let's complete the test and try BO3 with the override set to Disable Steam Input. I believe it won't change anything but then we'll know.
To try out kb/m emulation, set the override back to Enable Steam Input. Then right-click BO3 in Steam Library > Manage > Controller layout.
Then Browse Configs > Templates > Keyboard (WASD) & Mouse > Import Config > Apply Configuration > Done
It's something that requires configuring, and someone may have already created a config mapped to keybaord/mouse but you can use the template just to see if it functions.
When you select left stick, set Style of Input to Directional Pad, then you can select the directions from the dpad image to map to WASD.
For right stick, try Style of Input set to Mouse.
I am running Monterey 12.4.0
My communications with Aspyr:
Soooo... the permission step is something we didn't try. Might already be enabled but check it out, see if it helps any.
I'm not good with a gamepad so for aiming I have to play with a mouse (it's still poor accuracy xD) but people have got ridiculous with gyro aiming.
Gyro is the box immediately below the controller image.
Set Style of Input to Mouse,
Gyro Enable Button to Left Trigger Soft Pull (whatever you use to aim down sight)
Under Additional Settings you'll see Trigger Press Mouse Dampening, I would think you'd want that On. Gyro is definitely something that'll take configuring but see if you enjoy it.
The inventor of Flick Stick
https://www.youtube.com/watch?v=GzbZq4OjEwE
His thoughts on Steam's beta implementation of Flick Stick (back in 2020)
https://www.youtube.com/watch?v=PzuwD7ZlRdQ