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Also, @UnderYourCloset:
I'm not sure if this will fix the issue for you or if you've already found a solution, but my laptop only shows the eGPU as an option when it is plugged in and turned on.
@Pilieser: MacOS 10.15 does support eGPUs out of the box. It's been extremely easy to use. However, Mac still automatically assigns processes to different graphics cards, so this is a way to guarantee that it uses the correct card.
Edit: I do have one external monitor plugged in as well, which of course requires the GPU to run. So I know the GPU is working, I just don't know how to see what is using what, and how to assign the GPU as primary for gaming, like everyone else seems to be able to do.
1. Recent Macbook Pro models: https://support.apple.com/en-us/HT202043
2. Older Macbook Pro models: https://support.apple.com/en-us/HT201851
3. While I haven't done this personally, some people use programs like GFXCardStatus to switch GPUs for individual programs (cf. this article: https://osxdaily.com/2017/01/08/disable-gpu-switching-macbook-pro/)
Hope that helps.
This is late but hope it helps someone. If playing on Mac use this script to set the egpu preference it modifies plists and seems to be more effective than manual setting it. I was having issues with Dying Light on my 2019 MacBook Pro and my dedicated GPU Radeon 5500m was doing better than my eGPU Radeon 580x. The performance has improved all around when applying to all apps you can follow the guide here https://9to5mac.com/2018/07/01/egpu-acceleration-internal-display-mac-apps-macos-video/.
The problem solved immediately when I connected to an external monitor (not using mirrored displays - haven't tried that yet). I am not sure why the eGPU no longer will play on my laptops screen, but it works perfectly when connected to an external monitor. Some people have been able to succeed using a "dummy" cable that runs out the box but isn't actually connected to anything (though this hasn't proven as consistent).
Good luck, gamers!