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What does this have to do with the issue at hand? It's clearly not an OS problem, but rather a Steam-side issue, as demonstrated by the fact that a game like Parkitect does run. Your comment does not really provide any constructive contribution to the issue.
Even I use betas for development and bug reporting purposes, it's natural to have these kind of bugs. I still recommend installing a windows on bootcamp, so that you can play your game whenever you want. I play CS GO most of the time, but still I have a windows handy for that.
I don't think there would be any quick bug fixes for it, we will have to wait for steam update. Also, ignore the people who don't provide logical answers because they might not be in your situation, but will still judge you.
Thanks for your comment. I just thought there might be a quick, DIY fix for it as it seemed like such a small issue. But I'm sure that perhaps when the public beta comes out, and more people report this issue, Steam will fix the problem as it does not really seem like a difficult fix.
I've attempted to work around it by setting my OS version to tell steam I was on MacOS catalina, but that doesn't appear to work so unfortunately there may not be a work around.
32 bit was dropped last release (Catalina). This is a new issue.
For what it's worth, 'unsteaming' games that don't use heavy steam dependent DRM by renaming the libsteam_api.dylib to libsteam_api.dylib.bak seems to do the trick.
I'm not sure I follow. Where is this "libsteam_api.dylib" located? Somewhere in steamapps?
Steam issued me a hardware survey 2 days ago, which detected my system to be MacOS 10.16 , which is apparently they named it to be forward compatible, untill they officially released the support, but Apple changed the version number for this OS. Which is why steam can't detect the OS as a valid MacOS.
this is the link to that image. Steam detected my OS.
https://drive.google.com/file/d/1L4qHG2Xcbf18Cbz-1h7uJaxkX8P2GO-F/view?usp=sharing