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Rapporter et oversættelsesproblem
iMac:~ USER$ /Users/USER/Library/Application\ Support/Steam/SteamApps/common/rocketleague/RocketLeague.app/Contents/MacOS/TAGame
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Steam init failed
szCmd: /bin/sh -c '"/usr/bin/open" "steam://run/252950"' &
iMac:~ USER$ cd /Users/USER/Library/Application\ Support/Steam/SteamApps/common/rocketleague/RocketLeague.app/Contents/MacOS/
iMac:MacOS USER$ ls -lah
total 75688
drwxr-xr-x 4 USER staff 136B Jul 24 21:10 .
drwxr-xr-x 7 USER staff 238B Jul 24 21:10 ..
-rwxr-xr-x 1 USER staff 37M Jul 24 20:37 TAGame
-rwxr-xr-x 1 USER staff 440K Jul 24 20:37 libsteam_api.dylib
iMac:MacOS USER$ echo "252950" > steam_appid.txt
iMac:MacOS USER$ /Users/USER/Library/Application\ Support/Steam/SteamApps/common/rocketleague/RocketLeague.app/Contents/MacOS/TAGame
It launched, and my controller worked, and I could join groups and play with friends. I played for about 50 minutes prior to it crashing.
FWebSocket::ReadCloseReason this=0x7b0e18b0 received opcode CLOSE. Code=0 Reason=
Segmentation fault: 11
Steam still will not launch the game. Too late to ♥♥♥♥ around with it anymore tonight.
Ok, so I submitted a ticket to official RL support last night. Here's their reply:
"I truly appreciate that you have taken the time to bring this startup issue to our attention. Thanks to you and your fellow players who have reported this, our team is already investigating a solution. Though we do not have a specific estimated time for a fix, rest assured that we are on top of it. In the meantime, your patience is greatly appreciated."