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And this... https://steamcommunity.com/discussions/forum/2/1629663905423420092/
Game developers like Standing Stones Games (the developers of Dungeons and Dragons Online) have gone down the path of using a Wine Client (Windows Emulator) client but the pre-loader of Wine is still only 32-bit (and no date is given for when the 64 bit version will be ready). So expect most games, especially older ones not to work any more. :-(
Valve can't touch other game devs/pubs products.
Games can't be just converted on the fly to 64-bit. So no sort of mitigation tool is possible.
64-bit WINE can not run 32-bit programs. Only 32-bit WINE can. 32-bit WINE requires 32-bit support. Apple has dropped support for 32-bit. So WINE is not an option.
You have four choices:
-Use a virtual machine running Windows or Linux. This is significantly slower and may not work with all games.
-Use bootcamp to install Windows
-Install Linux on your machine and actually enjoy controlling your own machine.
-Suck it up and lose the majority of your library, so Apple can save a few dollars in support costs. You bought into a walled garden ecosystem. You live with a walled garden ecosystem.
Your beef is with Apple, not developers or Steam. Also as Metal rolls out in a few versions, most of your games will no longer work as well.
I upgraded to Catalina and lost 90% of my Steam MAC games library because they are not compatible with 64Bit. I'm going to have to break down and purchase windows for a BootCamp partition to get it to work again.
https://www.microsoft.com/en-us/software-download/windows10ISO
Thanks too late, just purchase an OEM version. Still a pain though to use Bootcamp just to play Steam Games, life of a Mac owner I guess.