kitlof Feb 6, 2016 @ 12:41pm
Can't connect to CS:GO Dedicated Server
So I just downloaded the cs:go dedicated server, port forwarded, set everything up, including GSLT. Nobody can connect to my server via WAN, and I can't connect to it through LAN. I have it running on a server computer plugged into my router. It is running the latest version of Arch linux. I have configured iptables to allow traffic through port 27015, and as far as I can tell, everything works correctly, but I can't connect over LAN or WAN.

I was using GameServerManager, but I have tried it with just srcds and the same issue happens, even when I run it on my main computer running windows.

Log:
Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin: # #Console initialized. Setting breakpad minidump AppID = 740 #Using breakpad minidump system 740/13520.262.DC Using breakpad crash handler Forcing breakpad minidump interfaces to load dlopen failed trying to load: /home/csgoserver/.steam/sdk32/steamclient.so with error: /home/csgoserver/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. No web api auth key specified - workshop downloads will be disabled. maxplayers set to 64 ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar Setting mapgroup to 'random_classic' Usage: host_workshop_collection <fileid> Usage: workshop_start_map <fileid> ---- Host_NewGame ---- Host_NewGame on map de_dust2 GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). ConVarRef room_type doesn't point to an existing ConVar /* * * A LOT OF COMMANDS HERE * */ Executing dedicated server config file Server logging enabled. Server logging data to file logs/L192_168_001_003_27015_201602061538_000.log L 02/06/2016 - 15:38:58: Log file started (file "logs/L192_168_001_003_27015_201602061538_000.log") (game "/home/csgoserver/serverfiles/csgo") (version "6283") exec: couldn't exec banned_user.cfg exec: couldn't exec banned_ip.cfg Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. L 02/06/2016 - 15:38:58: server_cvar: "cash_player_bomb_defused" "200" L 02/06/2016 - 15:38:58: server_cvar: "cash_player_bomb_planted" "200" L 02/06/2016 - 15:38:58: server_cvar: "cash_player_interact_with_hostage" "300" L 02/06/2016 - 15:38:58: server_cvar: "cash_player_killed_enemy_default" "200" L 02/06/2016 - 15:38:58: server_cvar: "cash_player_killed_enemy_factor" "0.5" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_elimination_bomb_map" "2700" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_elimination_hostage_map_t" "2000" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_elimination_hostage_map_ct" "2300" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_loser_bonus" "2400" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_planted_bomb_but_defused" "200" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_terrorist_win_bomb" "2700" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_win_by_defusing_bomb" "2700" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_win_by_hostage_rescue" "3000" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000" L 02/06/2016 - 15:38:58: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700" L 02/06/2016 - 15:38:58: server_cvar: "mp_freezetime" "5" L 02/06/2016 - 15:38:58: server_cvar: "mp_friendlyfire" "1" L 02/06/2016 - 15:38:58: server_cvar: "mp_maxrounds" "15" L 02/06/2016 - 15:38:58: server_cvar: "mp_roundtime" "3" L 02/06/2016 - 15:38:58: server_cvar: "mp_roundtime_hostage" "2" L 02/06/2016 - 15:38:58: server_cvar: "mp_roundtime_defuse" "2.25" L 02/06/2016 - 15:38:58: server_cvar: "mp_timelimit" "0" L 02/06/2016 - 15:38:58: server_cvar: "sv_alltalk" "1" Stopping 0 worker threads Starting 1 worker threads 1 threads. 487,568 ticks exec: couldn't exec gamemode_casual_server.cfg Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. FillInMachineIDInfo took a total of 0 milliseconds Setting breakpad minidump AppID = 730 dlopen failed trying to load: /home/csgoserver/.steam/sdk32/steamclient.so with error: /home/csgoserver/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Setting breakpad minidump AppID = 740 Logging into Steam gameserver account with logon token '54C564D1xxxxxxxxxxxxxxxxxxxxxxxx' Connection to Steam servers successful. Public IP is 71.58.42.199. Assigned persistent gameserver Steam ID [G:1:201923]. VAC secure mode is activated. GC Connection established for server version 262, instance idx 1
Last edited by kitlof; Feb 6, 2016 @ 1:07pm
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Showing 1-3 of 3 comments
iXiAo9 Jan 18, 2017 @ 7:47pm 
0.0
quickC Feb 12, 2017 @ 11:01pm 
My server (steamappid 740) based on centos 7.3 64bit and it worked, but I could not connect to it since yesterday, its seems like your condition, connect will try 30 times, if I rcon success while it try to connect, I can type commands : map de_mirage to join the map, but the gamemode is not what I set, I don't know why it changed, I just vi into some document but :q! out.

Another change is mistake :app_update 730. I didn't know the different between 730 & 740, I just wanna to see what will happen if I update 730, and it just start download. I know 730 is game while 740 is tool now.

I don't want to rebuild centos 7.3, I think there is must some other way to solve the problem, maybe rm /home XD.

I wanna start a new discussion, but I think I had better do more research.:steamhappy:
quickC Feb 13, 2017 @ 7:57am 
I check server.cfg & edit it,https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers now it works, but still have some problem, researching...
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